1.
When selecting instructional games, the following criterion should be considered:
Correct Answer
D. Learning and motivation
Explanation
When selecting instructional games, it is important to consider learning and motivation as a criterion. This means that the games should be designed in a way that promotes learning and keeps the players motivated to continue engaging with the content. By focusing on these aspects, instructional games can effectively enhance the learning experience and ensure that the players are actively involved in the educational process.
2.
An issue related to the instructional use of games is:
Correct Answer
B. Confusing game rules with real rules.
Explanation
The issue related to the instructional use of games is confusing game rules with real rules. This means that there is a tendency to mix up the rules and regulations of a game with the rules and regulations of the real world. This can lead to misunderstandings and ineffective use of games as instructional tools. It is important to clearly distinguish between the rules of the game being played and the rules of the real world in order to effectively utilize games for educational purposes.
3.
The Acrobat software created for viewing and sending documents as images is called
Correct Answer
D. Portable Document Format
Explanation
The correct answer is Portable Document Format (PDF). Acrobat software is designed specifically for viewing and sending documents as images, and it uses the PDF format for this purpose. PDF files can be easily accessed and viewed on different devices and operating systems, making it a widely used format for sharing documents.
4.
An effective slideshow presentation should have:
Correct Answer
B. Minimal text on the frame.
Explanation
An effective slideshow presentation should have minimal text on the frame because it allows the audience to focus on the speaker and the main points being presented. Too much text can be overwhelming and distracting, making it difficult for the audience to absorb the information. By keeping the text minimal, the presenter can use visuals and graphics to enhance the message and engage the audience. This approach promotes better understanding and retention of the content being presented.
5.
Virtual systems are used for:
Correct Answer
B. Field trips.
Explanation
Virtual systems are used for field trips because they provide a simulated experience that allows students to explore different locations and environments without actually being physically present. This can be especially useful in situations where it may be difficult or impractical to organize real-life field trips, such as during a pandemic or when visiting certain locations is not feasible. Virtual field trips can enhance students' understanding and engagement by providing interactive and immersive experiences that supplement traditional classroom learning.
6.
A good example of hypermedia in actual use is
Correct Answer
C. The Internet.
Explanation
The Internet is a good example of hypermedia in actual use because it allows for the integration of various media types such as text, images, audio, and video, and provides links that allow users to navigate between different pieces of information. This allows for a rich and interactive user experience where users can access and consume different types of content in a nonlinear manner.
7.
Interactive books include:
Correct Answer
B. Both interactive storybooks and texts.
Explanation
Interactive books include both interactive storybooks and texts. This means that interactive books can be in the form of storybooks that allow readers to actively engage with the story through various interactive elements such as animations, sound effects, and touch interactions. Additionally, interactive books can also refer to texts that incorporate interactive features such as hyperlinks, multimedia content, and interactive quizzes or exercises. Therefore, the correct answer is both interactive storybooks and texts.
8.
What is a major benefit of using multimedia and hypermedia in learning?
Correct Answer
D. They increase motivation for learning.
Explanation
Using multimedia and hypermedia in learning can increase motivation for learning. By incorporating different forms of media such as videos, images, and interactive elements, students are more engaged and interested in the material. This can lead to a greater desire to learn and a higher level of motivation to succeed. Additionally, multimedia and hypermedia can cater to different learning styles, allowing students to learn in a way that best suits them. This personalized approach can further enhance motivation and overall learning outcomes.
9.
Research on multimedia and hypermedia systems in education suggests which of the following?
Correct Answer
B. A primary advantage of hypermedia is its rapid search capability.
Explanation
Research on multimedia and hypermedia systems in education suggests that a primary advantage of hypermedia is its rapid search capability.
10.
If the definition of multimedia is "a combination of media," what is the best definition of hypermedia?
Correct Answer
C. Linked media
Explanation
Hypermedia can be defined as a form of multimedia where different media elements are interconnected through links. This means that hypermedia includes various media types such as text, images, audio, and video, which are all linked together to provide a more interactive and interconnected experience for the user. Therefore, the best definition of hypermedia is "linked media" as it accurately describes the interconnected nature of the different media elements in hypermedia.