.
Programmers, coders or developers
Clients
User interface specialists and graphic designers
Quality assurance specialists or testers
Interacting with clients
Managing and tracking development
Collaborating with the development team
Relaying information between the client and development team
Ensuring product quality
Verified
Validated
Certified
Verified
Validated
Certified
Verified
Validated
Managed
The right product, done right and managed right.
The right product, the right timing, and the right funding.
The right product, the right client, and the right developers.
. The right product, the right process, and the right people.
A satisfied client; having regular client demos; client writes automated tests
A satisfied client; the project is on time; lots of overtime hours for developers
The client species requirements; demo is delivered at the end; satisfied developers
Having regular client demos; meeting client needs; having clear project progress
Client
Development team
CEO
End-user
Reviews and Metrics for Client Needs
Software Processes and Agile Practices
Client Needs and Software Requirements
Agile Planning for Software Products
On Schedule
On Budget
Meets Requirements
A Good Idea
A Talented Development Team
A Business Model
Funding
Timing
A new prototype is demonstrated on a regular basis.
Development team has face-to-face time with the client.
Product evolves as new needs are identified.
Contract is updated to specify the new feature.
Frequent client communication.
Neat, commented source code
Continuously reviewing and improving your project.
Updated, prioritized list of features.
Development team that is open to change.
Minimal code that satisfies the desired functionality
No comments in the code
Only developing essential features
Essential documentation overelaborate documentation
There is no work for the product manager to do.
They have agreed upon certain practices to follow
They’ve decided to self-assign as they complete tasks.
They have appointed one leader who is in charge of the team
Crust, Sauce, Cheese, Pepperoni.
Planning, Preparation, Assembly, and Cooking.
Dial, Order, Eat, Leftovers
Make, Bake, Eat, Eat Leftovers.
Writing tests for selecting a character.
Planning what the characters will look like.
Writing the source code for multiplayer selection.
Executing tests for changing the color of characters.
They are specific descriptions of your client’s needs.
They are specific descriptions of your client’s needs.
They are specific descriptions of what your client wants.
They are specific descriptions of what your client needs in order to run the software
Produce transparent effects in the user interface of a software product
The client express themselves clearly
Ensure the software requirements are legible by those with poor eyesight
Avoid confusion between the client and developers
Product implementation errors may not show up until software coding is finished and tested
The product may not satisfy the end users
The client has too much input over the look and feel of the product
The people involved are not collaborative, and morale drops
Risks are managed; plans are fixed; tasks are assigned
Tasks are determined; tasks are assigned; schedule are created
Requirements are defined: task times are estimated: tasks are assigned
Risks are identified; risks are monitored; overcommitment can be avoided
Developers.
Software product manager.
The client.
The CEO.
Continue with development as usual
Notify an executive.
Develop a risk plan.
Give up
It organizes how software operates on information in distinct phases.
It organizes how software products help people to do work in phases.
It organizes how the work of people happens in distinct phases to develop a software product.
It organizes how the work of people is assisted with software to develop products.
Schedules
Delivery targets
Requirements
Calendars
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