Do you know anything about CFOA mechanics? The CFOA mechanics manual contains the mechanics and philosophies for officiating football in Colorado and provides the foundational information required to officiate a four-person game. The mechanics in this supplement are intended to assist with the transition from five people to four people. This fantastic quiz is a touch-down for those interested in CFOA mechanics.
Ten minutes before the scheduled starting time.
Five minutes before the scheduled starting time.
Three minutes before the scheduled starting time.
True.
False.
Should throw his flag anyway; two flags lends credibility to the call.
Should wait until the play is over, find out what the back judge saw, then throw his flag.
Should not throw his flag.
Maintain his position on team K’s free kick line.
Move no farther downfield than team R’s 40 yardline.
Move no farther downfield than team R’s 30 yardline.
Move immediately toward team K’s goalline in case the runner breaks off a long return.
All three receivers.
The two widest receivers.
The two inside receivers.
Only the inside-most receiver.
Only the widest receiver.
True.
False.
True.
False.
Leave the flag where it is.
Pick up the flag and move it to the proper spot.
As unobtrusively as possible, use a foot to move it to the proper spot.
Are used when the ball is snapped at or inside team A’s 10 yardline.
Are used when the ball is snapped at or inside team A’s five yardline.
Are used when the ball is snapped at or inside team A’s three yardline.
Are not used.
Referee.
Umpire.
Linesman.
Line judge.
Back judge.
True.
False.
Are positioned at or near the goalline.
Are positioned one yard deep in team R’s end zone.
Are positioned behind the pylon to see if the ball goes over, inside or outside it.
Use the same mechanics as for a normal punt.
Cross their wrists at chest level.
Alternately move their index fingers back and forth at chest level
Verbalize but not signal.
Place their hands on their hips.
On team K’s free kick line.
On team R’s free kick line.
On team R’s 45 yardline.
On team R’s 40 yardline.
Face the scoreboard.
Have his back to the scoreboard.
Always have the home team’s captains on his left.
Always have the home team’s captains on his right.
Square up at the progress spot and move about five to six yards from the dead-ball spot.
Square up at the progress spot and move up to the pile of the players that includes the runner.
Square up at the progress spot and move about 10 yards from the dead ball spot.
Square up at the progress spot and remain on the sideline.
True.
False.
When the ball is snapped at or inside team B’s five yardline.
When the ball is snapped at or inside team B’s eight yardline.
When the ball is snapped at or inside team B’s 10 yardline.
As soon as the ball is dead for a down.
When the ball is snapped.
When the referee gives the ready for play signal.
When the box man changes the number.
Do nothing; team B’s ball must be used until the series ends or a change of possession occurs.
Do nothing; team B’s ball must be used for that down.
Tell the referee, who decides the course of action.
Have the wing official on team A’s sideline obtain a team A ball that can be used.
Inform team B’s head coach that the warning applies to his sideline as well.
Make team B’s head coach aware of the sideline warning and either thank him for his compliance or remind him of the need to keep the area clear.
Ask team B’s head coach if he wants to accept the penalty.
Do nothing.
The linesman instructs him to move.
The referee instructs him to move.
The ball is spotted by the umpire.
When the referee gives the ready for play.
True.
False.
Both feet close together.
The downfield foot.
The upfield foot.
Come a step or two onto the field and run backwards to stay as far ahead of the play as possible.
Come a step or two onto the field and trail the runner slightly.
Trail the runner slightly and stay on or outside the sideline.
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