Cast 3 times to get the most momentum before you circle.
Circle the gymnast around the bar until they have mastered that with straight arms, before adding a small cast or any momentum.
Start with a single leg pump to try the circle with a little momentum to ensure that they can still circle around the bar with straight arms.
Pike around the bar to get all the way around.
When the child can stand on the low bar and jump.
Only after I have taught them how to land safely on their back in the pit.
When they start Level 2
After they understand a tap swing and know which side of the bar to let go.
Any time, if they have already mastered their cartwheel on the floor.
Only after they have mastered a switch kick on high and can land stable on their bad leg.
Only after they have mastered the cartwheel on the low beam
Only after they have mastered the cartwheel on the low beam and they have mastered their switch kick on high.
Off a panel mat to make it easier to stand up.
Down a cheese.
With spot and off a panel mat.
After they have a mastered a cartwheel square
After they can do a cartwheel scoop.
After they have mastered a cartwheel scoop up.
After they enter level 2.
Walking in all Directions, L-Kick, and small Jumps
Bear Walks, modified 3-Hop L-stand
L-Kick, Kiss Kick, Switch Kick and Straight Jumps
Bear Walks and L-Kicks
Do running and punching drills.
Have them do Handstand pops across the vault runway.
Have them sit down while I set up the stations for the day.
Have the girls get in line and being our vault rotation.
I want to see their hips moving forward over their toes.
I want them to reach back with legs straight.
I want to see their hips moving forward over their toes, and their hands reaching past their ears.
I want to see them looking back at their hands when reaching back for the floor.
Back-Walk-Over and or Front Limber
Cartwheel Scoop Up
Back Hip Circle
Front Hip Circle
Run Out Kip
Jump to High Bar
2 Footed Pull Over
Handstand Flat Back
FHS Over Table
Straight Jump to 120
FHS over Block into pit