Adobe Flash Quiz Test

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1. What are two file types that are associated with Flash?

Explanation

FLV and SWF are two file types that are associated with Flash. FLV stands for Flash Video and is a container file format used to deliver video content over the internet. SWF stands for Shockwave Flash and is a file format used for multimedia, vector graphics, and interactive content. These file types are commonly used in Flash applications and websites to display videos, animations, and interactive elements. PSD is a file format associated with Adobe Photoshop and DOC and PPT are file types associated with Microsoft Office, so they are not directly related to Flash.

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About This Quiz
Adobe Flash Quiz Test - Quiz

This Adobe Flash Quiz Test assesses knowledge on file types, project modifications, and basic navigation within Adobe Flash. It evaluates understanding of FLV and SWF files, usage of... see morethe main stage and library, and initial steps in a new document. see less

2. What is the animation (between points) created by Flash called?

Explanation

The animation created by Flash between points is called a tween. A tween is a smooth transition between two keyframes, where Flash automatically generates the frames in between to create the illusion of movement or animation.

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3. This Flash file is smaller because it is used to view and use only. It can not be modified.

Explanation

The SWF file format is smaller because it is designed specifically for viewing and using multimedia content, such as animations, videos, and interactive elements. Unlike other file formats like FLV, DOC, PPT, or JPEG, which can be modified or edited, SWF files are typically used for delivering content that cannot be easily altered, ensuring the integrity and security of the file.

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4. What are the starting points and the end points of an object's animation called? (Ends of the animation)

Explanation

Key frames are the specific points in an object's animation where important changes or movements occur. They mark the beginning and end points of the animation, as well as any significant poses or positions in between. Key frames are used to define the main poses or positions that the object will take during the animation process, allowing for smoother and more controlled movement.

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5. When creating an animation, at least how many "Key Frames" are needed?

Explanation

In animation, key frames are frames that define the starting and ending points of any transition or movement. They are used to create smooth and realistic animations. At least two key frames are needed to create a simple animation, as they establish the initial and final positions or states of an object. The animation software then automatically generates the in-between frames to create the illusion of motion. Therefore, the correct answer is 2.

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6. To add an "Tween" between your Key Frames, you must click on any frame between the "Key Frames and  _____.

Explanation

To add a "Tween" between your Key Frames, you must right click and choose "Create Classic Tween". This option allows you to create a smooth transition between the two key frames by automatically generating the in-between frames.

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7. What tool is used to change the size and rotation of an object?

Explanation

The third arrow, which is represented by a square with anchor points, is used to change the size and rotation of an object. This tool allows the user to select the object and then manipulate it by dragging the anchor points to resize or rotate it as desired.

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8. Where can you change an object's alpha level?

Explanation

The alpha level of an object refers to its transparency or opacity. The Properties pallet is where you can change various attributes of an object, including its alpha level. This allows you to adjust how transparent or opaque the object appears on the stage. The other options mentioned, such as the Tools pallet, Library pallet, Timeline, and Main stage, do not specifically provide a direct option to change an object's alpha level.

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9. What is alpha?

Explanation

Alpha refers to the opacity or transparency of an object. It determines how much light can pass through the object. A higher alpha value means the object is more opaque, while a lower alpha value means the object is more transparent. Therefore, the correct answer is "The opacity of the object."

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10. Where are all the objects in your Flash project located?

Explanation

In a Flash project, all the objects are located in the Library. The Library is a central storage area where you can store and organize all the media assets such as images, sounds, and symbols that you use in your project. It allows you to easily access and manage these objects, making it convenient to reuse them throughout your project. The Library also provides options for editing and modifying the objects, making it an essential component in Flash development.

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11. This Flash file is bigger because it is the project file. It can be opened and modified to create animations.

Explanation

The given correct answer is FLV because FLV is a file format used for storing and delivering video content. Unlike SWF, DOC, PPT, and JPEG which are file formats for different types of media, FLV is specifically designed for video files. The explanation suggests that the Flash file is bigger because it is the project file, meaning it contains all the necessary components to create animations. FLV files are commonly used for video editing and can be opened and modified to create animations.

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12. How do you add objects into the main stage?

Explanation

To add objects into the main stage in this particular software, you can drag them from the library. The library contains a collection of pre-made objects or assets that you can use in your project. By dragging them from the library onto the main stage, you can easily add and position them within your design.

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13. Where is the main timeline?

Explanation

The main timeline is located in the Main Stage. This is where the user can create and organize different elements of their project, such as animations, scenes, and other visual elements. The Main Stage is typically the central area where users can see and manipulate their project's content, making it the logical place for the main timeline to be located.

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14. To add a "Key Frame", you must click on a frame on the timeline and _____.

Explanation

To add a "Key Frame", you must right click on a frame on the timeline and choose "Insert Key Frame". This action will insert a key frame at the selected frame, allowing you to make changes to the content or properties of that frame independently from other frames.

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15. What are the first two steps you must do in Flash after creating a new document?

Explanation

After creating a new document in Flash, the first step is to insert a new symbol by selecting "Insert New Symbol". The second step is to choose "Movie Clip" from the options provided. This allows the user to create a new symbol that can be reused and manipulated independently from the main timeline.

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What are two file types that are associated with Flash?
What is the animation (between points) created by Flash called?
This Flash file is smaller because it is used to view and use only. It...
What are the starting points and the end points of an object's...
When creating an animation, at least how many "Key Frames" are needed?
To add an "Tween" between your Key Frames, you must click on any frame...
What tool is used to change the size and rotation of an object?
Where can you change an object's alpha level?
What is alpha?
Where are all the objects in your Flash project located?
This Flash file is bigger because it is the project file. It can be...
How do you add objects into the main stage?
Where is the main timeline?
To add a "Key Frame", you must click on a frame on the timeline and...
What are the first two steps you must do in Flash after creating a new...
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