Below is a short audio sampling test that is designed to see just how much you know about this technique and if it is indeed enough to ensure that you pass the upcoming continuous assessment. If you fail to get a high score, that just means you need to set up more study time. Give it a try and all the best!
Sampling doesn't use complicated things such as anti-aliasing filters, etc.
With sampling the samples are held in RAM for instant performance.
Sampling often uses very short audio sections elongated by looping.
Samples can be triggered at different pitches.
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When you at different pitches to preserve the natural sound of a voice or instrument.
When you put a different sound to be triggered by each note.
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When you at different pitches to preserve the natural sound of a voice or instrument.
When you put a different sound to be triggered by each note.
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Sometimes sampled waveform is used as the 'oscillator' in digital subtractive synthesis.
The front end of a sampler will usually have a filter, amplifier and modulation functions of a subtractive synth.
Many GM sounds have sampled origins.
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Late 1970's
Early 1980's
Early 1990's
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Emu-emulator
Yamaha DX7
Akai S612
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