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This area of study focuses on an analysis of media influence. Students explore the complexity of the media’s influence. Students examine arguments and evidence arising from a range of historical and contemporary developments that offer a range of perspectives about the nature and contemporary developments that offer a range of perspectives about the extent of media influence on individuals and society at large.
Conclusive
Lively, contested & inconclusive
Ongoing but mostly conclusive
Unfair
The elderly
35-40 yr olds
Children, 7-14yrs
Young adults
True
False
Exposure to games is inconsistent and therefore hard to assess
Exposure to violent video games causes both short term and long term aggression in players and decreases empathy and prosocial behavior.
Exposure is not important, what is important is how the individual was raised
True
False
True
False
True
False
True
False
Developed by McQuail, Blumer & Lazarsfeld
Developed in the 1940s and is a bottom up theory
Developed only in the last 10 years and is top down
Effects Tradition
Limited Effects
Receptionist Constructivist
Effects Tradition
Political Economy Model
Cultural Studies Model
True
False
OUTSPOKEN independent Senator Jacqui Lambie compared the cost of bombing terrorists in Syria to the costs of providing rehab for ice addicts.
When the media led audiences to feel more about two American reporters than 50 Somali or Syrian or Afghan asylum seekers by dominating news reports.The main 6:00pm BBC news did mention the deaths of the migrants, but only as part of a wider migrant story which was broadcast around 20 minutes into the bulletin. The American TV killings was lead story, although the death toll was 25 times less.
Swift, pervasive, easily accessible, interactive & repetitive
Expensive
Difficult
Option4
Option 1
Option 2
Option 3
Option 4
There is the possibility of researcher bias, as the conclusions supported their theory. Also, the participants were implicitly given permission by the researchers to be aggressive. Real world violence tends to break laws, and is therefore more deviant than the experimental task.
The task is unrealistic. Showing aggression by playing loud noises is quite different in scale/degree from attacking someone in real life. People may have found it funny or not taken it seriously. It can’t be concluded that they would be more likely to stab/shoot someone.
This test fails to adequately define "aggression". That is this study used outcome measures that have nothing to do with real life aggression
This study was essentially a laboratory study and has no real connection to the real world.
Ferguson argues that Anderson's result of an apparent
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