Below is an everything Computer: Advanced Trivia. Do you think that you have adequate knowledge of computers to tackle it? Well do give it a try and if you don’t pass at least, you will have a lot of things that you can learn from it. All the best and look out for other quizzes just like it. Feel free to take it more than one time.
Increased computer memory
Increased cost of production
Increased manual labor
Increased reliability Increased reliability
Electronic Communications Privacy Act of 1986
Electronic Freedom of Information Act of 1996
Privacy Act of 1974
Safety and Freedom through Encryption Act of 1999
Electronic Communications Privacy Act of 1986
Federal Information Security Management Act of 2002
Consumer Credit Reporting Reform Act of 1996
Privacy Act of 1974
A bug
A reproduction
A virus
An infection
Base
Binary
Decimal
Hexadecimal
High level
Low level
Medium level
Very low level
Mathematical computations
Decision structures
Logic
Sequencing
Netiquette
Online Profiling
Phishing
Privacy
Computers can only process electronic pulses which are equivalent to on and off pulses of electricity.
Computers do not have a brain so programmers must keep it simple in making conversions.
Four digits can be used to show a large range of information by using the power of 2.
The most significant digit to a computer is 0 so it is open to the flow of electricity.
Convert small numbers quickly.
Represent small amounts of information in a large database.
Store data with little room for error.
Use less disk space in storing data.
Fair Use Act of 2007
Right to Financial Privacy Acts of 1978
Electronic Freedom of Information Act of 1996
Fair Credit Reporting Act of 1970
Electronic Communications Privacy Act of 1986
Children’s Online Privacy Protection Act of 1988 (COPPA)
Right to Financial Privacy Act of 1978
Consumer Credit Reporting Reform Act of 1996
Assembly language
C#
Machine Language
Visual Basic
Binary numbers
Electricity use
Logic patterns
Magnetic tape use
A machine could not do calculations.
A machine could not talk.
A machine could not think.
A machine could not make decisions.
101011
1000011
110011
101010
Information age
Netiquette
Online Profiling
Privacy
BASIC
COBOL
Pascal
SQL
The need for accuracy of military calculations for the trajectory of artillery shells led government to develop a computer.
The need for navigational systems to steer troops to landings led to the development of sophisticated computers.
The use of vacuum tubes in visual displays during WWI led to the use of tubes in computers.
The use of wiring in WWI communication instruments led to a development of computers with wire houses.
Derived directly from COBOL and BASIC
Hexadecimal code understood by the computer
Runs only on Apple computers
Simple, general-purpose, object-oriented
15
17
16
18
No investor saw a need for these types of devices.
The raw materials in mechanical devices were hard to find.
It broke when used causing cost production issues.
It frequently jammed or malfunctioned, causing data reliability issues.
Electronic Communications Privacy Act of 1986
Federal Information Security Management Act of 2002
Identity Theft Penalty Enhancement Act of 2004
Privacy Act of 1974
10111
11010
11100
11110
12
9
10
11
1010 in binary equals 20 because 10 plus 10 equals 20 and binary means the value of every two numbers added together gives the decimal number.
1010 in binary requires you to take the digits and add them together and raise them to the 10th power to get a decimal value so 210 is 1024 in decimal value.
Moving from left to right, the first 1 is 23; the first 0 is 22; the second 1 is 21 and second 0 is 20 therefore the binary number is equal to the decimal number 10 because 23 = 8 and 21 = 2 and 8 plus 2 equals 10.
Moving from left to right, the first 1 is 24; the first 0 is 23; the second 1 is 22 and second 0 is 21 therefore the binary number equals to the decimal number 10 because 24 = 16 and 22 = 2 and 16 plus 4 equals 20.
The binary number to a decimal number and then compare that to the hexadecimal number.
The binary number to a hexadecimal number and compare that to the hexadecimal number.
The hexadecimal number to a binary number and then to a decimal value to compare.
The hexadecimal number to a decimal number and compare that to the binary number.
Never change your password.
Access the account of another user.
Do not attempt to access the account of another user without authorization.
Share your password.
Provide Appropriate Tools Required to Intercept and Obstruct Terrorism (PATRIOT) Act of 2001
Right to Financial Privacy Act of 1978
Consumer Credit Reporting Reform Act of 1996
Privacy Act of 1974
Fourth generation computers completely overhauled the third generation use of vacuum tubes.
Fourth generation computers function primarily the same way as third generation computers with the exception of the larger size of computing boards.
The inventions of integrated circuits in third generation computers led to the development of microprocessors in the fourth generation computers.
Third generation computer’s silicon wafers led to a waffle housing of computers and reduced heat generation in fourth generation computers.
High level
Low level
Medium level
Very high level
Abstractions the language contains from machine code of 0s and 1s
Computer hardware being used.
Modifications the language will handle.
Number of variables in the language.
BASIC is a high-level language and Visual Basic is low-level.
BASIC is a newer language than Visual Basic.
Visual Basic is an object-oriented language and BASIC is not
Visual Basic is easy to learn and BASIC is not.
Common application
Forms application
User application
Windows application
Select Case.
Use Case.
User Case.
User Application.
Algorithm
Coding
Flowchart
Pseudocode
Allows the programmer to add documentation to a program
Serves as a user guide
Checks for logic errors
Explains logic to the users
Comments can be on their own line or after a line of code
Comments begin with a '.
Comments begin with a ".
Comments will turn the text green.
Parallelogram
Rectangle
Oval
Diamond
Algorithm, drawings, sequence
Algorithm, flowcharts, pseudocode
Algorithm, program code, structure
Labels, flowcharts, pseudocode
Algorithms are long and recipes are short.
Both are always easy to follow
Both are sequences of instructions.
Recipes are detailed and algorithms are not.
A flowchart
A StoryBoard
Methods
Pseudocode
Multiple line
Block
Single line
Line
To eliminate possible syntax errors in the program solution
To input all code needed for programming the problem solution
To minimize logic errors by graphically showing steps in the solution
To show a list of all statements needed to solve the problem
Simple sequence control structure
Conditional control structure
Iteration control structure
Pseudocode control structure
Define the interaction between the user and the program.
Define the requirements that the software is intended to perform.
Describe the operation of a block of code.
Provide documentation to the next programmer.
Computer program
Algorithm
Flowchart
Pseudocode
Pseudocode
Flowcharting
Algorithm
Modularization
!Execute a simple message box that will say "Hello, World!"
//Execute a simple message box that will say "Hello, World!"
‘Execute a simple message box that will say "Hello, World!"
Execute a simple message box that will say "Hello, World!"
Not every line should be commented, but any line that performs an operation should be.
Any line that causes confusion should be commented.
Comment every line.
At the top of the program, there should be comments on the purpose and scope of the program.
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