Age Of Empires III Quiz! Trivia

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Age Of Empires III Quiz! Trivia - Quiz


Are you familiar with the game Age of Empires III? Age of Empires is a real-time strategy video game developed by Microsoft Corporation’s Ensemble Studios and published by Microsoft Game Studios. The game is focused on the colonization of the Americas between 1492 and 1876 AD. There are fourteen civilizations to play within the game. If you choose to find out more about Age of Empires III, take this fantastic quiz.


Questions and Answers
  • 1. 

    Which civ has the most trickle cards/abilities?

    • A.

      India

    • B.

      France

    • C.

      Portuguese

    • D.

      Russians

    Correct Answer
    A. India
    Explanation
    India = 4 (Sumptuary Laws, Foreign Logging, Distributism, and Grazing)
    France = 2 Colbertism/Distributism
    Portuguese = None
    Russians = Distributism/Capitalism

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  • 2. 

    Which civilization has the best skirmishers(attack/hps) when fully upgraded?

    • A.

      Dutch

    • B.

      French

    • C.

      Germans

    • D.

      Iroquois (without Aura from WarChief)

    Correct Answer
    C. Germans
    Explanation
    The Germans have the best skirmishers when fully upgraded because they have access to the Doppelsoldner unit, which has high attack and hit points. Additionally, the Germans have unique technologies and cards that further enhance the strength of their skirmishers, making them a formidable force on the battlefield.

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  • 3. 

    Which unit has the best siege when fully upgraded? (Sioux Firepit x20)

    • A.

      Dog Soldier (Sioux)

    • B.

      Samurai (Japanese)

    • C.

      Cuir (French)

    • D.

      Doppelsoldner (Germans)

    Correct Answer
    A. Dog Soldier (Sioux)
    Explanation
    The Dog Soldier (Sioux) has the best siege when fully upgraded. This unit is specifically designed for siege warfare and has superior attack power against buildings and defensive structures. With the additional boost from the Sioux Firepit x20, the Dog Soldier becomes even more formidable in siege situations. The Samurai (Japanese), Cuir (French), and Doppelsoldner (Germans) may have their own strengths, but when it comes to siege capabilities, the Dog Soldier reigns supreme.

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  • 4. 

    Which unit is the most spammable? ( Consider civ economic structure )

    • A.

      Dutch Ruyter

    • B.

      Iroquois Aenna

    • C.

      French Cuir

    • D.

      Portuguese Cassador

    Correct Answer
    B. Iroquois Aenna
    Explanation
    Iroquois prime res is food and Aennas only cost 100 food each.

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  • 5. 

    Which villager is the best at gathering wood?

    • A.

      French CDB (30% upgrade)

    • B.

      Settler Wagon (no Upgrades)

    • C.

      Standard European Settler (all Market and Exotic Hardwoods/Sawmills

    • D.

      An Erect Cock

    Correct Answer
    B. Settler Wagon (no Upgrades)
    Explanation
    CDB = 0.9 wps
    SW = 1.0 wps
    Settler = 0.95 wps
    Penis = alot of splinters

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  • 6. 

    Portuguese: Which is more viable against Dutch?

    • A.

      5 Huss Semi FF

    • B.

      Pure Musk Rush

    • C.

      Naked FF (with Goon start)

    • D.

      Merc FI

    • E.

      10 Musketeer Semi FF

    Correct Answer
    A. 5 Huss Semi FF
    Explanation
    5 Hussar Semi is the best option to counter the Dutch, the hussars are a good counter to skirmishers if they FF or go for a colonial agenda. Additionally they also help if the Dutch go for early cannons in Fortress you can also combine the 5 huss semi into a strong fortress age cav mass or add some Cassadors to kill Ruyters/Pikes and to snipe vills

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  • 7. 

    Ottomans: What is the best unit combo for age2 aginsnt the following civs: Sioux Dutch British Chinese German

    • A.

      Jan Huss

    • B.

      Pure Huss

    • C.

      Jan Abus

    • D.

      Pure Jan (

    Correct Answer
    C. Jan Abus
    Explanation
    The best unit combo for age 2 against the listed civilizations (Sioux, Dutch, British, Chinese, and German) is Jan Abus. This combination of units, consisting of Janissaries and Abus Guns, is effective in countering a variety of enemy units. The Janissaries provide strong ranged firepower, while the Abus Guns offer additional ranged damage and bonus against heavy infantry. This combo is versatile and can handle different unit compositions that these civilizations may have.

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  • 8. 

    British: As British you scout a French player having 6 vills on wood at 3:30 mins. What's your response?

    • A.

      Keep vills on wood and begin longbow huss

    • B.

      Lbow Pike

    • C.

      MUSKETEERS FOR THE WIN (pure musks)

    Correct Answer
    A. Keep vills on wood and begin longbow huss
    Explanation
    The correct answer is to keep villagers on wood and begin producing longbow hussars. This response is appropriate because the player has scouted a French opponent who has 6 villagers gathering wood. By keeping villagers on wood, the player can continue to gather resources efficiently. Additionally, producing longbow hussars can be a strong counter against the French player's strategy, as longbow hussars have a good range and can deal significant damage to infantry units like musketeers.

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  • 9. 

    German: What is the best card to send first in colonial if you're starting with rax?

    • A.

      3 Settler Wagons 3 Settler Wagons + 2 Ulhans

    • B.

      8 Xbow + 2 Ulhan

    • C.

      700 Wood + 2 Ulhans

    • D.

      Palatine settlements + 2 Ulhans

    Correct Answer
    A. 3 Settler Wagons 3 Settler Wagons + 2 Ulhans
    Explanation
    No real debate here, for single rax army as Germans the best bet is go 3SW for a nice eco boost and then start the 700 wood into eventual dual rax.

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  • 10. 

    France: Which combination wins in cost effectiveness?

    • A.

      Musk Huss

    • B.

      Xbow Huss

    • C.

      Xbow Pike

    Correct Answer
    A. Musk Huss
    Explanation
    The combination of Musketeers and Hussars is the most cost-effective option. Musketeers are ranged units that deal high damage from a distance, while Hussars are fast cavalry units that can quickly close in on enemies. This combination allows for a versatile and balanced attack strategy, with the Musketeers providing cover fire while the Hussars engage in close combat. The Xbow Huss and Xbow Pike combinations may have their own strengths, but the Musk Huss combination offers a better balance of firepower and mobility.

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  • 11. 

    Spain: What is the best way to defend against French dual rax pressure in colonial?

    • A.

      FF

    • B.

      Dual Rax in Colonial

    • C.

      Musk/Rodlero semi FF

    Correct Answer
    B. Dual Rax in Colonial
    Explanation
    The best way to defend against French dual rax pressure in colonial is by opting for the "Dual Rax in Colonial" strategy. This strategy involves building two barracks in the colonial age to produce musketeers and counter the French army effectively. By having a strong military presence early on, you can defend against the pressure exerted by the French and maintain control over the game. This strategy allows for a balanced and efficient defense against the French dual rax pressure.

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  • 12. 

    Dutch: Supposing that you've had to do some fighting in colonial (Say British Musk or French Dual Rax) what is the best time to be looking to age to fortress and with what?

    • A.

      10 Skirms 2 banks at 7:35

    • B.

      5 Skirms 8 Pikes 3 Banks at 7:00

    • C.

      15 Skirms 8 pikes 3 huss 3 Banks at 8:30

    Correct Answer
    C. 15 Skirms 8 pikes 3 huss 3 Banks at 8:30
    Explanation
    Sometimes its better till later with Dutch, sometimes you can just sit in your base making skirms without fear of them becoming outdated :) but of course this a general rule and you should always adapt in games.

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  • 13. 

    Sioux: Considering they have effective units for everything age2 what is the main reason why a Sioux would Fortress

    • A.

      Wakinas

    • B.

      Rifle Riders

    • C.

      Tashunke

    • D.

      None of the Above, go for Veteran upgrades + more TCs

    Correct Answer
    B. Rifle Riders
    Explanation
    On the whole RR are the best Sioux unit in Fortress, they rape cav, HI and artillery although Wakinas and Tashunke are good RR takes prio purely cause of their extreme versatility and brilliant ROF

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  • 14. 

    Aztec: What is the best start against Russia?

    • A.

      Puma

    • B.

      Coyote

    • C.

      Macehaultin

    • D.

      Wait for 5vill/3wp eco before starting

    Correct Answer
    B. Coyote
    Explanation
    Coyotes are probably the best against Russia cause they can take alot of dmg v Musks in melee and they rape strelets and are decent raiders. add some Maces and Russians will do a little crap

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  • 15. 

    Japan: You're playing against France, you expected a dual rax xbow rush. You have 10 yumi. 5 Enemy musks are sieging 1 shrine on 1 side of the map, another 5 musks are sieging on the other side of the map. Your first card was heavenly kami. Give the 2 possible ways to continue this game.

    • A.

      Let Shrines die, not worth it

    • B.

      5 to 1 and 5 to other

    • C.

      10 to 1

    • D.

      Flame French and Resign

    Correct Answer(s)
    B. 5 to 1 and 5 to other
    C. 10 to 1
    Explanation
    The correct answer suggests that the player should send 5 yumi to defend one shrine and another 5 yumi to defend the other shrine, while also sending the remaining 10 yumi to defend one shrine. This strategy allows for a balanced defense against the enemy musks sieging both shrines, ensuring that both shrines are protected adequately.

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  • 16. 

    Russians: What is Russia's best age2 anti cav?

    • A.

      Cossack

    • B.

      Musketeer

    Correct Answer
    B. Musketeer
    Explanation
    The best Age 2 anti-cavalry unit for Russia is the Musketeer. Musketeers are effective against cavalry due to their ranged attack and high damage output. They can quickly eliminate enemy cavalry units from a distance, preventing them from causing significant damage to Russian infantry or buildings. Additionally, Musketeers can be mass-produced in large numbers, making them a reliable and cost-effective choice for countering cavalry threats in Age 2.

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  • 17. 

    China: What should be your 1st card against Dutch? (Fortress Card) (You've aged with: Age1-2 Porecelain Tower Age2-3 Confucian Academy)

    • A.

      11 Changdao

    • B.

      10 Arq

    • C.

      5 meteor

    • D.

      13 CKN

    Correct Answer
    B. 10 Arq
    Explanation
    In this scenario, the correct answer is to choose the 10 Arq card as your first card against the Dutch. This is because the Dutch civilization relies heavily on their powerful economic bonuses, particularly their ability to generate coin. By sending the 10 Arq card, you can quickly train a group of powerful and versatile archers that can easily counter the Dutch's infantry units and put pressure on their economy. This can disrupt their game plan and give you an advantage in the early stages of the game.

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  • 18. 

    India: What do you do when playing against Iroquois?

    • A.

      10/10 Sepoy

    • B.

      Outboom and Pressure but prevent Fortress age up

    • C.

      Spam Sowars with Desert Terror

    • D.

      FF

    Correct Answer
    B. Outboom and Pressure but prevent Fortress age up
    Explanation
    When playing against Iroquois in India, the strategy is to outboom the opponent by focusing on economic growth and putting pressure on them. It is important to prevent the Iroquois player from advancing to the Fortress Age, as they have strong units and abilities in that age. Additionally, spamming Sowars with Desert Terror can be an effective tactic to counter the Iroquois units. Another option is to go for a Fast Fortress strategy, which involves quickly advancing to the Fortress Age to gain access to more powerful units and technologies.

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  • 19. 

    Iroquois: What is the best card to send in Colonial when playing v Dutch? (Providing he doesn't age)

    • A.

      7 Aenna

    • B.

      4 Kanya

    • C.

      6 Tomahawks

    • D.

      5 Villagers

    Correct Answer
    D. 5 Villagers
    Explanation
    In Colonial age, when playing against the Dutch, sending 5 Villagers is the best card to send as the Iroquois. This is because the Dutch have a unique feature where they can generate coin from their banks, and sending 5 Villagers allows the Iroquois player to gather resources more efficiently and quickly. This can give the Iroquois player an advantage in terms of economy and resource management, allowing them to better compete against the Dutch player.

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  • 20. 

    Who is the best at AoE3 at NofW (rush) (base on PR/games played on all age3 versions)

    • A.

      Ed's Dutch

    • B.

      Blair's British

    • C.

      Will's Spain

    • D.

      Richard's Sioux

    • E.

      Oh la la Fabio

    Correct Answer(s)
    A. Ed's Dutch
    B. Blair's British
    C. Will's Spain
    D. Richard's Sioux
    E. Oh la la Fabio
    Explanation
    This question is asking for the best player at Age of Empires 3 (AoE3) in the NofW (rush) game mode, based on their PR (player rating) and number of games played on all versions of Age of Empires 3. The correct answer includes multiple players: Ed's Dutch, Blair's British, Will's Spain, Richard's Sioux, and Oh la la Fabio. These players have likely demonstrated exceptional skill and success in the NofW rush game mode, earning high PR and playing a significant number of games across all versions of Age of Empires 3.

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  • Current Version
  • Mar 21, 2023
    Quiz Edited by
    ProProfs Editorial Team
  • Jan 14, 2012
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    NofW
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