3ds Max Quick Test

19 Questions

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3ds Max Quick Test

3ds Max is a computer graphics program for creating 3D models, animations, and digital images. Most people believe Maya is a better animation tool whereas 3DS Max is better for modeling, texturing and meshing models. You think you are hardcore in 3ds max graphics? Try this quiz and tell me how much did you might score. All the best and keep practicing your skills!


Questions and Answers
  • 1. 
    Which map creates Illusion of depth?
    • A. 

      Displacement

    • B. 

      Opacity

    • C. 

      Bump

    • D. 

      Diffuse

  • 2. 
    What is the extension of Motion File that is used in a Biped.
    • A. 

      BIP

    • B. 

      3DS

    • C. 

      MOV

    • D. 

      MFX

  • 3. 
    What map is used to give shine to an object?
    • A. 

      Specular Level

    • B. 

      Specular Color

    • C. 

      Ambient Level

    • D. 

      Ambient Color

  • 4. 
    What Reactor Is Used for Breaking objects in Fragments?
    • A. 

      Rigid Body

    • B. 

      Fracture

    • C. 

      Soft Body

    • D. 

      Hinge

  • 5. 
    • A. 

      Shift + Bkspace

    • B. 

      Ctrl + Bkspace

    • C. 

      Caps + Bkspace

    • D. 

      Del + Bkspace

  • 6. 
    Where do you see Nodes in max?
    • A. 

      Track View

    • B. 

      Schematic View

    • C. 

      Elure

    • D. 

      Graph Editor

  • 7. 
    From this what is not an exposure controller.
    • A. 

      Photometric

    • B. 

      Logarithmic

    • C. 

      Automatic

  • 8. 
    Which portion should be selected to embed Biped into physique modifier?
    • A. 

      Hips

    • B. 

      Legs

    • C. 

      Head

    • D. 

      Pelvis

  • 9. 
    Does Viewport Backface Culling affect object rendering.
    • A. 

      Yes

    • B. 

      No

    • C. 

      Not Sure

  • 10. 
    Which is an object based deflector.
    • A. 

      S Deflector

    • B. 

      Omni Deflector

    • C. 

      Are Omni Deflector

    • D. 

      U Deflector

  • 11. 
    Is it possible to export Particle from 3DS Max to MAYA?
    • A. 

      Yes

    • B. 

      No

  • 12. 
    Is Data operator Node available In 3Ds Max 2010 Particle System?
    • A. 

      Yes

    • B. 

      No

    • C. 

      May Be

  • 13. 
    What does HSDS Stand For.
    • A. 

      Hierarchy Subnormal Surface

    • B. 

      High Subdivision Surface

    • C. 

      Hierarchy Subdivision Surface

  • 14. 
    • A. 

      Yes

    • B. 

      No

  • 15. 
    Radiosity is based on......
    • A. 

      Temperature

    • B. 

      Intensity

    • C. 

      Harmonics

    • D. 

      Organics

  • 16. 
    Can Processes of Light Tracer and Radiosity Used together?
    • A. 

      Yes

    • B. 

      No

  • 17. 
    Which of them is not a Global Super sampler.
    • A. 

      Max 2.5 Star

    • B. 

      Hammersley

    • C. 

      Mitchel Nertavali

    • D. 

      Adapative Uniform

  • 18. 
    Which Of these Is not Autodesk Master for 3Ds MAX
    • A. 

      Paul Neal

    • B. 

      Marek Denko

    • C. 

      Chris Thomas

    • D. 

      Alex Alvarez

  • 19. 
    If in "View" Mode of Front of Refrence Co System Z Is Depth what will it be in Local.
    • A. 

      Width

    • B. 

      Height

    • C. 

      Depth