Autodesk 3ds Max Quiz

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1. Which of these standard primitives of Autodesk is similar to cylinder?

Explanation

A tube is similar to a cylinder because both have a circular cross-section and curved sides. In both shapes, the cross-section remains constant throughout the length. However, a tube typically has a hollow center, while a cylinder is solid.

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Autodesk 3ds Max Quiz - Quiz

For those, who have been on the lookout for the best Graphics design program, Autodesk 3ds Max is one! This computer program supports the Microsoft Windows operating system. It is a reliable tool used by designers of animation, images, and games the world over. Do you already know much about... see morethis tool? Get tested in his quiz! see less

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2. Which of these is odd as far as rendering of Autodesk 3ds Software is concerned?

Explanation

The odd one out as far as rendering of Autodesk 3ds Software is concerned is B-ray. This is because Render Man, Indigo Renderer, and Arion are all well-known and commonly used rendering software in the industry, whereas B-ray is not as widely recognized or utilized.

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3. What is the copy protection device used in earlier versions of the Autodesk 3ds Software called?

Explanation

The copy protection device used in earlier versions of the Autodesk 3ds Software is called a dongle.

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4. Which of these features is absent in the Autodesk 3ds Max? 

Explanation

Moving ratios is the correct answer because Autodesk 3ds Max does not have a feature called "Moving ratios." The software is known for its extensive features for creating and animating 3D models, but it does not include this particular feature. The other options listed in the question, such as particle system, dynamic simulation, and radiosity, are all features that are present in Autodesk 3ds Max.

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5. Which of these is not a feature of the software?

Explanation

The software features include Character studio, DWG Import, and Scene Explorer. However, General Keying is not listed as a feature of the software.

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6. Which of these is not peculiar with 3ds Max?

Explanation

The correct answer is Theme forest. Theme forest is not peculiar with 3ds Max because it is not a rendering engine or a feature of the software. It is actually a marketplace where users can find and purchase themes, templates, and other digital assets for various applications, including websites and content management systems. 3ds Max, on the other hand, is a 3D modeling and animation software that offers different rendering options such as Scanline rendering, Render Man, and V-Ray.

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7. When was the Autodesk software first released?

Explanation

Autodesk software was first released in 1996.

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8. Who created the original 3D studio product of this software?

Explanation

Gary Yost created the original 3D studio product of this software.

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9. Which of these modeling technique is most common?

Explanation

Full modeling is the most common modeling technique because it involves creating 3D models from scratch using various tools and techniques. It allows for more control and flexibility in creating complex shapes and details compared to other techniques like polygon modeling or NURBS. Surface tool is a generic term that can refer to different tools or methods used in modeling, so it is not as specific or commonly used as full modeling.

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10. Which of these modeling methods is most basic?

Explanation

B-Spline primitives are the most basic modeling method because they involve creating basic shapes such as lines, circles, and curves by manipulating control points. This method allows for precise control over the shape and smoothness of the object being modeled. Predefined primitives, standard primitives, and polygon modeling are all more advanced methods that involve manipulating pre-existing shapes or creating complex geometries.

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Which of these standard primitives of Autodesk is similar to cylinder?
Which of these is odd as far as rendering of Autodesk 3ds Software is...
What is the copy protection device used in earlier versions of the...
Which of these features is absent in the Autodesk 3ds Max? 
Which of these is not a feature of the software?
Which of these is not peculiar with 3ds Max?
When was the Autodesk software first released?
Who created the original 3D studio product of this software?
Which of these modeling technique is most common?
Which of these modeling methods is most basic?
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