What Do You Know About Texturing And Lighting? Trivia Questions Quiz

Approved & Edited by ProProfs Editorial Team
The editorial team at ProProfs Quizzes consists of a select group of subject experts, trivia writers, and quiz masters who have authored over 10,000 quizzes taken by more than 100 million users. This team includes our in-house seasoned quiz moderators and subject matter experts. Our editorial experts, spread across the world, are rigorously trained using our comprehensive guidelines to ensure that you receive the highest quality quizzes.
Learn about Our Editorial Process
| By Pedyor
P
Pedyor
Community Contributor
Quizzes Created: 2 | Total Attempts: 569
Questions: 10 | Attempts: 232

SettingsSettingsSettings
What Do You Know About Texturing And Lighting? Trivia Questions Quiz - Quiz

What do you know about texturing and lighting? If you are into designing 3d images, you know that an image would not be so captivating if one did a shoddy texturing for the image. How about you take up the quiz below and get to see if you have what it takes to create the perfect image. All the best!


Questions and Answers
  • 1. 

    The diffuse map is the alpha map?

    • A.

      True

    • B.

      False

    Correct Answer
    B. False
    Explanation
    The diffuse map and the alpha map are two different types of textures used in computer graphics. The diffuse map is responsible for determining the base color and appearance of an object, while the alpha map is used to control the transparency or opacity of an object. Therefore, it is incorrect to say that the diffuse map is the alpha map.

    Rate this question:

  • 2. 

    What is a normal map?

    • A.

      A texture wish color is orange.

    • B.

      Some coordinates to travel.

    • C.

      The texture that have the Cartesian coordinates.

    • D.

      Light map.

    Correct Answer
    C. The texture that have the Cartesian coordinates.
    Explanation
    A normal map is a texture that contains information about the surface normals of an object. These normals are represented using Cartesian coordinates, which describe the direction of the surface at each point. Therefore, the correct answer is "The texture that have the Cartesian coordinates."

    Rate this question:

  • 3. 

    3Ds Max belongs to?

    • A.

      Epic Games

    • B.

      Autodesk

    • C.

      Konami

    • D.

      Wall Mart

    Correct Answer
    B. Autodesk
    Explanation
    3Ds Max is a professional 3D computer graphics software developed and owned by Autodesk. It is widely used in the entertainment industry for creating 3D models, animations, and visual effects in movies, games, and architectural visualization. Therefore, the correct answer is Autodesk.

    Rate this question:

  • 4. 

    Where is located the tool to UV-map the model?

    • A.

      Modifiers

    • B.

      File

    • C.

      Help

    • D.

      Tool Palette

    • E.

      UV Coordinates

    Correct Answer(s)
    A. Modifiers
    E. UV Coordinates
    Explanation
    The correct answer is Modifiers, UV Coordinates. This is because UV mapping is a process of assigning 2D coordinates to the vertices of a 3D model, which is done using the UV Coordinates tool located within the Modifiers menu. The UV mapping process is essential for applying textures and materials accurately onto the model's surface.

    Rate this question:

  • 5. 

    Can I drag and drop textures?

    • A.

      True

    • B.

      False

    Correct Answer
    A. True
    Explanation
    Yes, you can drag and drop textures in certain software or applications. This feature allows users to easily apply textures to objects or surfaces by simply dragging the desired texture file and dropping it onto the target area. It is a convenient and efficient way to customize and enhance the visual appearance of various elements within a digital environment.

    Rate this question:

  • 6. 

    The optical illusion created by a volume of liquid is called? (Object bend)

    Correct Answer
    refraction
    Explanation
    Refraction is the correct answer because it refers to the phenomenon where light bends or changes direction as it passes from one medium to another, such as from air to liquid. When a volume of liquid is present, it can cause the light rays to bend, creating an optical illusion. This bending of light is known as refraction.

    Rate this question:

  • 7. 

    Why the objects have no color?

    • A.

      Dusting on top.

    • B.

      Hard surface

    • C.

      Light created them.

    • D.

      Soft shadows

    Correct Answer
    C. Light created them.
    Explanation
    The objects have no color because light created them. Color is a perceptual phenomenon that occurs when light interacts with objects and our eyes perceive the different wavelengths of light as different colors. Without light, there would be no color. Therefore, the objects in question have no color because they are only visible due to the presence of light.

    Rate this question:

  • 8. 

    Which render type is only photo-realistic?

    • A.

      Mental Ray

    • B.

      Quick Silver

    • C.

      IRay

    • D.

      Scan Line

    Correct Answer
    C. IRay
    Explanation
    iRay is the correct answer because it is a rendering engine developed by NVIDIA that specializes in producing highly realistic and accurate images. It uses advanced algorithms and techniques to simulate the behavior of light and materials, resulting in photo-realistic renderings. Mental Ray, Quick Silver, and Scan Line are also rendering types, but they do not exclusively focus on producing photo-realistic results.

    Rate this question:

  • 9. 

    Which are first two UV Parameters inside the UV-Map.

    • A.

      Planar

    • B.

      Box

    • C.

      Cylindrical

    • D.

      Spherical

    Correct Answer(s)
    A. Planar
    C. Cylindrical
    Explanation
    The first two UV parameters inside the UV-Map are Planar and Cylindrical. These parameters determine how the texture is mapped onto a 3D object. The Planar parameter maps the texture onto the object as if it were projected onto a flat surface, while the Cylindrical parameter maps the texture onto the object as if it were wrapped around a cylinder.

    Rate this question:

  • 10. 

    Can I create more materials with the Multi Sub Object?

    • A.

      True

    • B.

      False

    Correct Answer
    A. True
    Explanation
    The Multi Sub Object allows users to create multiple materials within a single object. This feature is commonly used in 3D modeling and rendering software to assign different materials to different parts or faces of an object. By using the Multi Sub Object, users can easily manage and apply various materials to different elements of their model, enhancing the visual quality and realism of their designs. Therefore, the statement "True" is correct as the Multi Sub Object enables the creation of more materials within an object.

    Rate this question:

Quiz Review Timeline +

Our quizzes are rigorously reviewed, monitored and continuously updated by our expert board to maintain accuracy, relevance, and timeliness.

  • Current Version
  • Mar 21, 2023
    Quiz Edited by
    ProProfs Editorial Team
  • May 12, 2014
    Quiz Created by
    Pedyor
Back to Top Back to top
Advertisement
×

Wait!
Here's an interesting quiz for you.

We have other quizzes matching your interest.