Year 7 Module 8 Assessment

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Year 7 Module 8 Assessment - Quiz


Questions and Answers
  • 1. 

    We create code to control the characters. These codes are known as:

    • A.

      Scripts

    • B.

      Stage directions

    • C.

      Code

    • D.

      Instructions

    Correct Answer
    A. Scripts
    Explanation
    In programming, scripts are used to control the behavior and actions of characters or objects. They contain a series of instructions or code that define how the characters should behave. Scripts are commonly used in video games, animations, and interactive media to create interactive experiences. Therefore, the correct answer is "Scripts".

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  • 2. 

    What can scratch be used for?

    • A.

      Make music

    • B.

      Make animations

    • C.

      Make games

    • D.

      All of the above

    Correct Answer
    D. All of the above
    Explanation
    Scratch is a programming language and online community that allows users to create interactive stories, games, and animations. It provides a platform for users to express their creativity and develop their coding skills. With Scratch, users can make music by creating and programming musical instruments, they can make animations by using the built-in drawing tools and animation features, and they can make games by coding characters, levels, and game mechanics. Therefore, "All of the above" is the correct answer as Scratch can be used for making music, animations, and games.

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  • 3. 

    In order to keep a score during a game, you need to add a.....

    • A.

      List

    • B.

      Costumer

    • C.

      Variable

    • D.

      Background

    Correct Answer
    C. Variable
    Explanation
    In order to keep a score during a game, you need to add a variable. A variable is a container that stores a value, and in this case, it can be used to store and update the score as the game progresses. By using a variable, the score can be easily manipulated and displayed to the player.

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  • 4. 

    What does this do?

    • A.

      Add a new script

    • B.

      Change the background

    • C.

      Run the program

    • D.

      Make the stage full screen

    Correct Answer
    C. Run the program
    Explanation
    This option allows the user to execute or run the program. It implies that the program is ready to be executed and this action will initiate the program's functionality.

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  • 5. 

    What is the name of the area where the program runs?

    • A.

      Background

    • B.

      Platform

    • C.

      Area

    • D.

      Stage

    Correct Answer
    D. Stage
    Explanation
    The name of the area where the program runs is "Stage".

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  • 6. 

    In order to keep a score during a game, you need to add a.......

    • A.

      Background

    • B.

      Costume

    • C.

      Variable

    • D.

      List

    Correct Answer
    C. Variable
    Explanation
    To keep a score during a game, you need to add a variable. A variable is a value that can change during the game, representing the score. It allows for the score to be updated and manipulated as the game progresses. A background, costume, or list would not be suitable for keeping track of the score as they do not have the ability to dynamically change or store numerical values.

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  • 7. 

    Where would you fins a script to make the sprite move?

    • A.

      In the Looks category

    • B.

      In the Sounds category

    • C.

      In the Control category

    • D.

      In the Motion category

    Correct Answer
    D. In the Motion category
    Explanation
    In the Motion category, you would find a script to make the sprite move. The Motion category typically contains blocks and scripts that control the movement and positioning of sprites. This includes blocks for moving sprites in different directions, changing their speed, and controlling their rotation. Therefore, if you want to make a sprite move, you would look for the necessary script in the Motion category.

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  • 8. 

    To change the appearance of a sprite, we added....

    • A.

      Extra sprites

    • B.

      Costumes

    • C.

      Backgrounds

    • D.

      Variables

    Correct Answer
    B. Costumes
    Explanation
    To change the appearance of a sprite, we added costumes. Costumes are different images or designs that can be applied to a sprite to change its look. By adding costumes, we can create animations, make the sprite appear differently in different situations, or add visual effects to enhance the overall appearance of the sprite.

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  • 9. 

    Code that controls what to do when one sprite is touching another is found in which menu?

    • A.

      Variables

    • B.

      Sensing

    • C.

      Looks

    • D.

      Control

    Correct Answer
    B. Sensing
    Explanation
    The code that controls what to do when one sprite is touching another is found in the Sensing menu. This menu contains blocks that allow the programmer to detect and respond to various events and conditions, such as when two sprites collide. By using the blocks in the Sensing menu, the programmer can create code that specifies the actions to be taken when a collision occurs between sprites.

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  • 10. 

    What name is given to characters used in Scratch?

    • A.

      Character

    • B.

      Sprite

    • C.

      Actor

    • D.

      Pixie

    Correct Answer
    B. Sprite
    Explanation
    In Scratch, the name given to characters is "Sprite". Sprites are the graphical objects that can be programmed and animated in Scratch. They can have different costumes and can be controlled to move, interact, and perform actions in the Scratch project.

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  • 11. 

    Which of the following will make the sprite move?

    • A.

      If on edge, bounce

    • B.

      Turn 15 degree clockwise

    • C.

      Move 10 steps

    • D.

      Point in direction 90

    Correct Answer
    C. Move 10 steps
    Explanation
    The correct answer is "Move 10 steps" because this block of code instructs the sprite to move forward or backward by a specified number of steps. It is a basic command in programming that allows the sprite to change its position on the screen. The other options, "If on edge, bounce," "Turn 15 degrees clockwise," and "Point in direction 90," do not involve movement of the sprite.

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  • 12. 

    How many group categories are there in Scratch?

    • A.

      4

    • B.

      3

    • C.

      7

    • D.

      8

    Correct Answer
    D. 8
    Explanation
    There are 8 group categories in Scratch.

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  • 13. 

    What colour is the Looks block?

    • A.

      Red

    • B.

      Purple

    • C.

      Blue

    • D.

      Orange

    Correct Answer
    B. Purple
    Explanation
    The correct answer is purple because the question asks for the color of the "Looks block," and purple is the only color listed among the options.

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  • 14. 

    How do you make a sprite?

    • A.

      Paint it!

    • B.

      Using the 'Paint new sprite' button

    • C.

      Click on the sprite!

    Correct Answer
    A. Paint it!
    Explanation
    To make a sprite, you can paint it using various tools and colors. This involves creating a visual representation of the sprite by using a painting software or application. By using brushes, shapes, and colors, you can design and create a unique sprite. This process allows you to unleash your creativity and bring your sprite to life through art and design.

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  • 15. 

    What is the default sprite?

    • A.

      Cat

    • B.

      Mittens

    • C.

      Cat1

    • D.

      Mit1

    Correct Answer
    A. Cat
    Explanation
    The default sprite is "Cat" because it is the first option listed and there is no indication or information provided to suggest that any of the other options are the default sprite.

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