For animation lovers, we have brought an animation theory exam to test their animation skills. Animation has been a big part of the modern world. Animation has been influencing the world everywhere. So, in this quiz, we will test how well you understand animation and how well you are able to answer these questions. Give your best try and make See moresure you get at least 60 or above in this quiz. Best of luck to you.
Lambert
Blinn
Phong
Anisotropic
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Soften transition between scenes.
Show that time has elapsed.
Al of the other options
No transition is used in Storyboarding
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The place2Dtexture Node
The Material Node
The Shading group node
The Positioning Node
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A Controller
A Joint
A Group
A polygon
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Canvas
Thumbnail
Camera view
Panel
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Smooth Bind
Rigid Bind
Skin Geometry
Smooth Bind or Rigid Bind
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A geometry
A Skeleton
A Light
An IK handle
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IkSCsolver handle
IkRPsolver handle
Ik Spline handle
All of the other options
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The Scale Attributes Only
The Translate Attributes Only
The Translate Attributes, The Rotate Attributes
The Scale Attributes, The Translate Attributes
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Color
Transparency
Diffuse
Reflectivity
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Music background
Transitions
Number of the shot
Duration time
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Phong
Blinn
Anisotropic
All of the other options
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Coloring shape
Creating motion path
Creating keys
Setting the opacity of the shape.
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Combining visual elements from separate sources into a single visual element
Combining ready-made audio and video elements
Preparing music for the movie
Determining milestones and bottlenecks of projects
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Insert Edge Loop Tool
Split Polygon Tool
Extrude
Sculpt Geometry Tool
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Layer-based compositing software
Node based compositing software
It’s not categorized neither as layered nor node based compositing software.
All of the other options
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Combine
Bridge
Merge
Attach Mesh
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Particles
Fluids
NURBS
NCloth
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Intersection
Union
Divide
Difference
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Maya software
Hardware render buffer
Maya software or hardware render buffer
Capital Ray
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Using the built in turbulence, or using springs
Paint effects must be converted to polygons to be animated
Paint effects can NOT be animated from the fist place
They must be animated by hand
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Polygons, NURBS, Deformers
NURBS, Subdiv, Polygons
Subdiv, Deformers, Polygons
Polygons, Bevels, NURBS
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Face
Vertex
Edge
Hull
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Loft
Extrude
Revolve
All of the above
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Caching
Recording
Batch rendering
Saving
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Light Map shadow
Height Map shadow
Ray Map shadow
Depth Map shadow
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5 light types
6 light types
4 light types
8 light types
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Exaggeration action.
Anticipation action
Overlapping action
Nice & strong pose
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Top, Side, Front, Back
Top, Left, Right, Back
Top, Perspective, Side, Front
Perspective, Camera1, Camera2, Camera3
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A curve
A Cluster
A locator
All of the other options
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Sequencing
Compositing
Rendering
Animating
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Bevel
Normalize
Round object.
Extrude.
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The C key on the keyboard.
The X key on the keyboard
The V key on the keyboard.
The G key on the keyboard.
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RaytraceMaya.bundle
MentalRay.bundle
Mayatomr.bundle
FinalGather.bundle
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Bend
Sine
Wave
Lens flare
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Directly controlling each particle as you like right from the active view panel
Change the position of the particle object as a whole (all of the particles at once)
Change the color of any individual particle, by selecting it.
Animate each particle using key framing, then editing the animation curves in the hypergraph.
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Fluids
Particles
Fluids and Particles are similar
NURBS
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Getting rounding shape .
Getting more ability for more definition and details of particular shape
Getting creasy particular edges
All of the other options
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Creating a primitive geometry , then adding edges & defining the shape with more details.
Creating a non-regular plane by using create polygon tool ,then adding edges & defining the shape with more details.
Creating a plane then extruding some edges to define the shape more.
All of the other options
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Energy of particles after collision
Speed of particles after collision
Bounciness of particles after collision
Direction of particles after collisions
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Dot shape
Square shape
U shape
Nothing
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One should import each and every image alone
One can import the sequence by selecting only the first image
One should import each image alone, then specify they are a sequence.
An image sequence cannot be imported in After Effects
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Matte Painting
Digital work
Art piece
Fore ground
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Sounds can be imported
Sound can be imported but can’t be played
Sound can be played but importing and playing it can only happen after the final render (final output) has been rendered.
Sounds cannot be imported
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Music background
Transitions
Number of the shot
Duration time
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Gravity Field
Turbulence Field
Radial Field
Air Field
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Creating an empty composition
Creating a solid color layer
Coloring the layer using paint tools set
Cannot create a layer with a single color
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Check the (Remove Highlight) check box
Uncheck the (Emit Diffuse) check box
Uncheck the (Emit Specular) check box
Put the Specular Roll Off attribute to zero (0)
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Quiz Review Timeline (Updated): May 22, 2023 +
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