Test Your Product Knowledge

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| By Arturolaguna
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Arturolaguna
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Quizzes Created: 2 | Total Attempts: 7,873
| Attempts: 136 | Questions: 6
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Question 1 / 6
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1. Prototyping is defined as: A draft version of a product that wont allow you to explore your ideas and show the intention behind a feature nor the overall design concept to users before investing time and money into development, on the contrary it is a step it needs to be done well deep into the design phase, once we have all imput from stake holders.

Explanation

Prototyping is not defined as a draft version of a product that won't allow you to explore your ideas and show the intention behind a feature nor the overall design concept to users before investing time and money into development. Instead, prototyping is a step that needs to be done well deep into the design phase, once we have all input from stakeholders. Therefore, the correct answer is false.

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2. It is much cheaper to change a product early in the development process than to make change after you develop the site

Explanation

Making changes to a product early in the development process is cost-effective because it requires fewer resources, time, and effort compared to making changes after the product has been fully developed and implemented. Early changes can be easily incorporated into the design and development phases, saving costs associated with rework, redesign, and redevelopment. Additionally, addressing any issues or improvements early on prevents potential problems from escalating and becoming more expensive to fix later. Therefore, it is true that it is much cheaper to change a product early in the development process than to make changes after the development is completed.

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3. Types of prototypes, select all that apply

Explanation

The question asks for the types of prototypes, and the correct answer options are "Hi-Fi" and "Low-Fi." Hi-Fi prototypes refer to high-fidelity prototypes that closely resemble the final product in terms of design, functionality, and interactivity. Low-Fi prototypes, on the other hand, are low-fidelity prototypes that are quick and inexpensive to create, often using simple sketches or mockups to test basic concepts and gather feedback. Scy-Fi and Mid-Fi are not recognized types of prototypes, making them incorrect options.

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4. Prototyping allow you to gather feedback from users while you wait on planning and designing your product or service

Explanation

Prototyping allow you to gather feedback from users while you are still planning and designing your product or service

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5. Examples of prototyping direct costs: match all that apply

Explanation

The correct answer is Materials, Installation, Shipping & Handling. These are examples of direct costs associated with prototyping. Materials are required to build the prototype, installation costs are incurred to set up the prototype, and shipping & handling expenses are necessary to transport the prototype. Engineering and design services are not mentioned in the question and are therefore not included in the answer.

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6. Match the adjective with the kind of prototype
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Prototyping is defined as: A draft version of a product that wont...
It is much cheaper to change a product early in the development...
Types of prototypes, select all that apply
Prototyping allow you to gather feedback from users while you wait on...
Examples of prototyping direct costs: match all that apply
Match the adjective with the kind of prototype
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