Quiz Imk P6

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| By Henilei
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Henilei
Community Contributor
Quizzes Created: 11 | Total Attempts: 4,500
Questions: 20 | Attempts: 317

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Quiz Imk P6 - Quiz

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Questions and Answers
  • 1. 

    UX bukan sekedar bagaimana membuat interface yang baik

    • A.

      True

    • B.

      False

    Correct Answer
    A. True
    Explanation
    The statement implies that UX (User Experience) is not just about creating a good interface. It suggests that UX encompasses more than just the visual aspect of a product or service. UX involves understanding users' needs, behaviors, and emotions to design a holistic experience that is intuitive, efficient, and enjoyable. It includes elements such as usability, accessibility, information architecture, and interaction design. Therefore, the answer "True" indicates that UX goes beyond interface design and involves a broader understanding of the user's overall experience.

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  • 2. 

    UX sifatnya statis

    • A.

      True

    • B.

      False

    Correct Answer
    B. False
    Explanation
    The statement "UX sifatnya statis" translates to "UX is static" in English. However, this statement is incorrect. UX, which stands for User Experience, is not static. It is a dynamic and ever-evolving field that focuses on creating meaningful and engaging experiences for users. UX design involves continuous research, testing, and iteration to ensure that the user's needs and goals are met. Therefore, the correct answer is False.

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  • 3. 

    Salah satu alasan pengembangan UX adalah meningkatkan minat pengguna

    • A.

      True

    • B.

      False

    Correct Answer
    A. True
    Explanation
    One of the reasons for the development of UX is to increase user interest. This implies that UX, or user experience, is focused on creating products or services that are engaging and appealing to users. By improving the overall user experience, companies can attract more users and keep them interested in their offerings. This can lead to increased user satisfaction, loyalty, and ultimately, business success.

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  • 4. 

    Perancang UX harus memahami aspek bahwa trend berubah-ubah

    • A.

      True

    • B.

      False

    Correct Answer
    A. True
    Explanation
    The statement is true because as a UX designer, it is important to understand that trends in user experience are constantly changing. It is crucial to stay updated with the latest design trends, user preferences, and technological advancements to create effective and user-friendly interfaces. By being aware of changing trends, UX designers can ensure that their designs remain relevant and meet the evolving needs and expectations of users.

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  • 5. 

    UX tidak memiliki metodologi

    • A.

      True

    • B.

      False

    Correct Answer
    A. True
    Explanation
    The statement "UX tidak memiliki metodologi" translates to "UX does not have a methodology" in English. This statement is true because User Experience (UX) is not a rigid, standardized process or methodology. UX is a multidisciplinary field that combines various methods and techniques from different disciplines such as psychology, design, and research. It involves understanding user needs, conducting research, creating prototypes, and testing designs to improve user satisfaction. However, there is no one-size-fits-all methodology for UX as it can vary depending on the project, team, and goals.

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  • 6. 

    Perancang UX harus memahami aspek bahwa UX bukanlah sekedar merancang user interface dan usability

    • A.

      True

    • B.

      False

    Correct Answer
    A. True
    Explanation
    The statement is true because a UX designer should understand that UX goes beyond just designing user interfaces and ensuring usability. UX involves considering the overall user experience, including factors such as user emotions, goals, motivations, and the context in which the product or service will be used. It requires understanding the user's needs and designing a cohesive and enjoyable experience that meets those needs. Therefore, a UX designer should have a holistic approach to design, considering various aspects beyond just the visual and functional aspects of the interface.

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  • 7. 

    Salah satu elemen UX yaitu schema

    • A.

      True

    • B.

      False

    Correct Answer
    B. False
    Explanation
    Salah satu elemen UX yang dimaksud bukanlah "schema". Schema sebenarnya adalah struktur data yang digunakan untuk mengatur informasi dalam sebuah database. Dalam konteks UX, elemen yang dimaksud mungkin adalah "skeleton" atau "wireframe" yang digunakan untuk merancang tata letak dan struktur halaman web atau aplikasi.

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  • 8. 

    Skeleton adalah desain UX yang meliputi desain interaksi, navigasi, dan informasi

    • A.

      True

    • B.

      False

    Correct Answer
    A. True
    Explanation
    The given statement is true. Skeleton is a UX design that encompasses interaction design, navigation design, and information design. It focuses on creating a basic structure or framework for a website or application, defining how different elements will be arranged and how users will interact with them. By providing a blueprint for the overall layout and functionality, skeleton design helps in creating a seamless and intuitive user experience.

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  • 9. 

    Structure adalah elemen UX yang meliputi perancangan interaksi dan arsitektur informasi

    • A.

      True

    • B.

      False

    Correct Answer
    A. True
    Explanation
    The given statement is true because structure is indeed an element of UX that encompasses interaction design and information architecture. Structure refers to the organization and arrangement of elements within a product or system to facilitate intuitive navigation and efficient access to information. Interaction design focuses on creating meaningful and engaging interactions between users and the product, while information architecture involves organizing and structuring information in a logical and coherent manner. Therefore, the statement accurately describes the role of structure in UX design.

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  • 10. 

    Strategy adalah elemen UX tentang bagaimana user menggunakan produk. Untuk itu diperlukan riset terhadap user

    • A.

      True

    • B.

      False

    Correct Answer
    A. True
    Explanation
    The given statement is true because strategy is indeed a UX element that focuses on understanding how users interact with a product. In order to create an effective user experience, it is necessary to conduct research and gather insights about the users' needs, behaviors, and preferences. This information helps in designing a product that aligns with the users' goals and expectations, ultimately enhancing their overall experience.

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  • 11. 

    Brand promise merupakan elemen UX

    • A.

      True

    • B.

      False

    Correct Answer
    B. False
    Explanation
    Brand promise is not an element of UX. UX (User Experience) refers to the overall experience a user has while interacting with a product or service, including factors such as usability, accessibility, and satisfaction. Brand promise, on the other hand, is a marketing concept that represents the commitment a brand makes to its customers, such as the value, quality, or benefits it promises to deliver. While brand promise can influence the overall perception of UX, it is not a direct element of UX itself.

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  • 12. 

    Salah satu faktor kesuksesan UX adalah acceptability yaitu apakah produk learnability, efisien,memorability, tingkat error, dan kepuasan user 

    • A.

      True

    • B.

      False

    Correct Answer
    A. True
    Explanation
    The statement is true because acceptability is indeed one of the factors that contribute to the success of UX (User Experience). Acceptability refers to whether the product is learnable, efficient, memorable, has a low error rate, and satisfies the user. These factors are crucial in ensuring that the user has a positive experience with the product, which ultimately leads to its success.

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  • 13. 

    Bagus tidaknya sebuah interface sifatnya pasti, jika sesuai aturan pembuatan pasti pengguna menyukai

    • A.

      True

    • B.

      False

    Correct Answer
    B. False
    Explanation
    The statement suggests that the quality of an interface is determined solely by whether it is created according to the rules of design. However, this is not true as user preference and satisfaction also play a significant role in determining the quality of an interface. Just because an interface is created according to the rules does not guarantee that users will like it. Therefore, the correct answer is false.

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  • 14. 

    Produsen biasanya menjanjikan produk (membuat brand promise) tersirat pada semboyan produknya

    • A.

      True

    • B.

      False

    Correct Answer
    A. True
    Explanation
    The statement suggests that producers usually make a brand promise that is implied in their product slogan. This means that producers make a commitment or guarantee to deliver certain qualities or benefits through their products, which is reflected in their product slogans. Therefore, the statement is true as it implies that producers often make brand promises through their product slogans.

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  • 15. 

    Salah satu komponen user adalah strategi konten. konten tidak perlu inovasi yang terpenting update

    • A.

      True

    • B.

      False

    Correct Answer
    B. False
    Explanation
    The given statement is false. Salah satu komponen user adalah strategi konten, which translates to "one of the user components is content strategy." The statement then says that konten tidak perlu inovasi yang terpenting update, which means "content does not need innovation, the most important thing is updating." This statement is incorrect because content does require innovation in order to engage and attract users. Updating alone may not be sufficient to keep users interested and satisfied. Therefore, the correct answer is False.

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  • 16. 

    Menurut sifatnya produk dibagi 2 yaitu produk sebagai

    • A.

      Fungsionalitas

    • B.

      Informasi

    • C.

      Komoditi

    • D.

      Hiburan

    Correct Answer(s)
    A. Fungsionalitas
    B. Informasi
    Explanation
    The correct answer is Fungsionalitas, Informasi. This is because the question is asking about the classification of products based on their nature or characteristics. Fungsionalitas refers to products that serve a specific function or purpose, while Informasi refers to products that provide information or knowledge. Therefore, the answer includes both of these classifications.

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  • 17. 

    Elemen UX

    • A.

      Systematic

    • B.

      Surface

    • C.

      Skeleton

    • D.

      Scope

    Correct Answer(s)
    B. Surface
    C. Skeleton
    D. Scope
    Explanation
    The given answer consists of three terms: Surface, Skeleton, and Scope. These terms are all related to the field of user experience (UX) design. In UX design, the surface refers to the visual and interactive elements of a product, such as its layout and color scheme. The skeleton refers to the underlying structure and navigation of a product, including its information architecture. The scope refers to the boundaries and goals of a project. Therefore, these terms are all relevant and important concepts in the practice of UX design.

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  • 18. 

    Faktor kesuksesan UX

    • A.

      Utility

    • B.

      Acceptability

    • C.

      Accesability

    • D.

      Usability

    Correct Answer(s)
    A. Utility
    C. Accesability
    D. Usability
    Explanation
    The factors mentioned in the answer - utility, accessibility, and usability - are key factors that contribute to the success of user experience (UX) design. Utility refers to the usefulness and functionality of a product or service, ensuring that it meets the needs and goals of the users. Accessibility ensures that the product or service is easily reachable and usable by all users, including those with disabilities. Usability focuses on the ease of use and user-friendliness of the product or service, ensuring that it is intuitive and efficient. These factors together contribute to a positive user experience and ultimately determine the success of UX.

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  • 19. 

    Komponen UX

    • A.

      Utility

    • B.

      Brand promise

    • C.

      Information architecture

    • D.

      Strategi konten

    Correct Answer(s)
    C. Information architecture
    D. Strategi konten
    Explanation
    The question is asking for the components of UX (User Experience). Information architecture refers to the organization and structure of information on a website or application, ensuring that users can easily navigate and find what they need. Strategi konten (content strategy) involves planning and managing the content of a website or application to meet the needs and goals of users. Both information architecture and content strategy are important components of UX design. Utility and brand promise are not specifically mentioned as components of UX in the given options.

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  • 20. 

    Produk yang membutuhkan UX

    • A.

      Mesin fotokopi

    • B.

      Kamera digital

    • C.

      Kusi roda

    • D.

      Game

    Correct Answer(s)
    A. Mesin fotokopi
    B. Kamera digital
    D. Game
    Explanation
    Produk yang membutuhkan UX adalah produk yang dirancang dengan mempertimbangkan pengalaman pengguna. Mesin fotokopi, kamera digital, dan game semuanya termasuk dalam kategori ini. UX (User Experience) adalah tentang bagaimana pengguna berinteraksi dengan produk dan seberapa mudah dan menyenangkan pengalaman pengguna tersebut. Dalam hal ini, mesin fotokopi, kamera digital, dan game semuanya dirancang untuk memberikan pengalaman pengguna yang baik, dengan antarmuka yang intuitif dan fitur-fitur yang memudahkan pengguna.

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  • Current Version
  • Jul 22, 2024
    Quiz Edited by
    ProProfs Editorial Team
  • Apr 27, 2020
    Quiz Created by
    Henilei
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