This EA FIFA Games Trivia Will Red Card Your Memory
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What Norwegian goalkeeper was featured on the cover of EA's "FIFA Soccer 95"?
Hide Answer
Answer:Erik Thorstvedt
Explanation:
Erik Thorstvedt was featured on the cover of EA's "FIFA Soccer 95" because he was a prominent Norwegian goalkeeper at the time and had gained recognition for his skills and achievements in the sport. This likely made him a popular choice for the cover of the popular video game, appealing to fans of both soccer and Thorstvedt himself.
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2.
In what year was Major League Soccer included for the first time in EA's annual "FIFA" release?
Hide Answer
Answer:2000
Explanation:
Major League Soccer was included for the first time in EA's annual "FIFA" release in the year 2000. This marked a significant milestone for the league as it gained more exposure to a wider audience through one of the most popular video game franchises in the world.
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3.
Which EA "FIFA" release featured the team lineups from the 93-94 season, though the player names were fictitious?
Hide Answer
Answer:FIFA 95
Explanation:
FIFA 95 is the correct answer because it was the first game in the FIFA series to feature real player names, but due to licensing issues, the player names were fictitious in this release. The game still included team lineups from the 93-94 season, providing an authentic feel despite the player names being made up.
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4.
What was the first EA "FIFA" game to include Campeonato Brasileiro to represent Brazil?
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Answer:FIFA 07
Explanation:
FIFA 07 was the first EA "FIFA" game to include Campeonato Brasileiro to represent Brazil. This addition allowed players to experience the Brazilian league within the game, adding more depth and authenticity to the overall gaming experience.
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5.
Who composed and arranged the 15 songs featured on EA's "FIFA 96"?
Hide Answer
Answer:Graeme Coleman
Explanation:
Graeme Coleman composed and arranged the 15 songs featured on EA's "FIFA 96". He is known for his work in creating the soundtrack for the popular video game, incorporating a variety of music styles to enhance the gaming experience for players.
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6.
What Man U player was featured on the cover of the UK edition of EA's "FIFA: Road to World Cup 98"?
Hide Answer
Answer:David Beckham
Explanation:
David Beckham was featured on the cover of the UK edition of EA's "FIFA: Road to World Cup 98" likely due to his rising popularity and success as a player at the time. Beckham was a key player for Manchester United during that period, making him a natural choice to represent the game in the UK market. His iconic status in the world of football would have also made him a popular choice among fans of the sport.
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7.
What MLS player was featured on the cover of the U.S. edition of EA's "FIFA: Road to World Cup 98"?
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Answer:Roy Lassiter
Explanation:
Roy Lassiter was featured on the cover of the U.S. edition of EA's "FIFA: Road to World Cup 98" because he was a prominent MLS player at the time and had achieved great success in the league, particularly during the 1996 season when he set the single-season goal-scoring record. His accomplishments and popularity made him a fitting choice for the cover of the game.
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8.
What French footballer was featured on the cover of the French edition of EA's "FIFA: Road to World Cup 98"?
Hide Answer
Answer:David Ginola
Explanation:
David Ginola was featured on the cover of the French edition of EA's "FIFA: Road to World Cup 98" because he was a popular and talented French footballer at the time. His skill and charisma made him a suitable choice to represent French football on the cover of the game, which aimed to capture the excitement and anticipation of the upcoming World Cup.
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9.
What Spanish striker was featured on the cover of the edition of EA's "FIFA: Road to World Cup 98" released in Spain?
Hide Answer
Answer:Raul Gonzalez
Explanation:
Raul Gonzalez was a prominent Spanish striker during the late 1990s, which coincides with the release of the "FIFA: Road to World Cup 98" game. As a popular and successful player at the time, it makes sense that EA chose him to be featured on the cover of the Spanish edition of the game to appeal to the local audience and capitalize on his fame and popularity.
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10.
How many stadiums did "FIFA: Road to World Cup 98" have?
Hide Answer
Answer:16
Explanation:
The game "FIFA: Road to World Cup 98" featured a total of 16 stadiums for players to compete in. Each stadium provided a unique atmosphere and playing experience, adding to the overall realism and excitement of the game. With a variety of locations to choose from, players could immerse themselves in the world of international soccer and feel like they were truly competing on a global stage.
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11.
Who performed the theme music, "Song 2", for "FIFA: Road to World Cup 98"?
Hide Answer
Answer:Blur
Explanation:
Blur performed the theme music, "Song 2", for "FIFA: Road to World Cup 98". The band's high-energy and catchy song perfectly captured the excitement and intensity of the game, making it a popular choice for the soundtrack. Blur's unique sound and style helped to create a memorable and iconic theme for the game.
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12.
When was "FIFA: Road to World Cup 98" released for Nintendo and Game Boy?
Hide Answer
Answer:Dec/97
Explanation:
"FIFA: Road to World Cup 98" was released in December 1997 for Nintendo and Game Boy. This release date allowed players to experience the game just in time for the holiday season, making it a popular choice among gamers looking for a new sports game to play.
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13.
Who performed the title song "The Rockafeller Skank (Remix) for EA's "FIFA 99"?
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Answer:Fatboy Slim
Explanation:
Fatboy Slim performed the title song "The Rockafeller Skank (Remix)" for EA's "FIFA 99". Fatboy Slim is a renowned DJ and musician known for his electronic and big beat music style, making him a fitting choice for creating the energetic and catchy soundtrack for the popular video game.
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14.
Who was the lead commentator on EA's "FIFA 99"?
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Answer:John Motson
Explanation:
John Motson was the lead commentator on EA's "FIFA 99" because of his extensive experience and expertise in football commentary. His distinctive voice and knowledge of the game made him a popular choice for the game, providing players with an authentic and immersive experience while playing FIFA 99.
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15.
What MLS 1999 MVP was featured on the cover of the U.S. release of EA's "FIFA 99"?
Hide Answer
Answer:Jason Kreis
Explanation:
Jason Kreis was featured on the cover of the U.S. release of EA's "FIFA 99" because he was the 1999 MLS MVP. This honor likely led to him being chosen as the cover athlete for the popular video game, showcasing his talent and recognition within the soccer community at that time.
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16.
Who performed the title song "It's Only Us" for EA's "FIFA 2000"?
Hide Answer
Answer:Robbie Williams
Explanation:
Robbie Williams performed the title song "It's Only Us" for EA's "FIFA 2000". Williams is a well-known British singer and songwriter who has had several hit songs and albums throughout his career. His energetic and catchy music was a perfect fit for the popular video game, helping to enhance the overall gaming experience for players.
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17.
When did EA release "FIFA 2000"?
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Answer:26/Oct/99
Explanation:
EA released "FIFA 2000" on October 26, 1999.
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18.
What English footballer is featured on the cover of EA's "FIFA 2000"?
Hide Answer
Answer:Sol Campbell
Explanation:
Sol Campbell was chosen to be featured on the cover of EA's "FIFA 2000" due to his popularity and success as a footballer at the time. As a prominent English player, Campbell was a recognizable figure in the football world, making him a suitable choice to represent the game on its cover. His skills, achievements, and reputation likely played a significant role in EA's decision to feature him on the cover of the popular video game.
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19.
Who joined John Motson as a commentator on EA's "FIFA 2001"?
Hide Answer
Answer:Mark Lawrenson
Explanation:
Mark Lawrenson joined John Motson as a commentator on EA's "FIFA 2001" to provide additional commentary and analysis for the game. Lawrenson's expertise and insight into football helped enhance the overall gaming experience for players, making the commentary more engaging and realistic.
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20.
What version of EA's "FIFA" included official club emblems for the first time?
Hide Answer
Answer:FIFA 2001
Explanation:
FIFA 2001 was the first version of EA's "FIFA" to include official club emblems because it marked a significant advancement in the game's graphics and licensing agreements. This allowed for a more realistic and immersive gaming experience for players, as they could now see the official emblems of their favorite clubs within the game.
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21.
Which EA "FIFA" release included a "hack" feature in which a player could press R1 to attempt an intentional foul?
Hide Answer
Answer:FIFA 2001
Explanation:
FIFA 2001 included a "hack" feature where a player could press R1 to attempt an intentional foul, allowing players to bend the rules and gain an advantage in the game. This feature was controversial and eventually removed in later releases due to its impact on the gameplay experience and fair play.
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22.
Which EA "FIFA" release was the first to include a power bar for shooting?
Hide Answer
Answer:FIFA 2001
Explanation:
FIFA 2001 was the first EA "FIFA" release to include a power bar for shooting, allowing players to control the strength of their shots by timing the power bar correctly. This addition added a new level of strategy and skill to the gameplay, enhancing the overall gaming experience for fans of the franchise.
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23.
When did EA release "FIFA 2001"?
Hide Answer
Answer:Nov/00
Explanation:
EA released "FIFA 2001" in November 2000. This release date falls in line with the typical annual release schedule for the FIFA video game series, which usually launches new editions in the fall of each year. This allows the game to coincide with the start of the new football season and capitalize on the excitement surrounding the sport during that time.
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24.
Who was featured on the cover of EA's "FIFA 2001" German release?
Hide Answer
Answer:Lothar Matthaus
Explanation:
Lothar Matthaus was featured on the cover of EA's "FIFA 2001" German release because he was a highly respected and popular German footballer at that time. His achievements and reputation in the sport made him a fitting choice for the cover, especially for the German version of the game.
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25.
Who, along with Ben Olsen, was featured on the cover of the U.S. release of EA's "FIFA 2001"?
Hide Answer
Answer:Paul Scholes
Explanation:
Paul Scholes was featured on the cover of the U.S. release of EA's "FIFA 2001" along with Ben Olsen. This collaboration likely stemmed from Scholes' popularity and success as a football player at the time, making him a fitting choice for the cover of the popular video game.
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26.
Who performed "19-2000 (Soulchild Remix)", the title song for "FIFA Football 2002"?
Hide Answer
Answer:Gorillaz
Explanation:
The correct answer for who performed "19-2000 (Soulchild Remix)", the title song for "FIFA Football 2002" is Gorillaz. Gorillaz is a British virtual band created by musician Damon Albarn and artist Jamie Hewlett. The band is known for their eclectic style and blending of various musical genres, making them a popular choice for collaborations and soundtracks in the music industry.
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27.
When was "FIFA Football 2002" released?
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Answer:01/Nov/01
Explanation:
"FIFA Football 2002" was released on November 1, 2001.
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28.
What French footballer was featured on the cover of "FIFA Football 2002"?
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Answer:Thierry Henry
Explanation:
Thierry Henry was featured on the cover of "FIFA Football 2002" because he was one of the most popular and successful French footballers of his time. His skill, charisma, and accomplishments on the field made him a natural choice for the cover of the popular video game. Henry's star power and global appeal likely influenced the decision to feature him on the cover, as he was a household name in the world of football during that period.
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29.
Who, along with John Motson, provided the commentary for "FIFA Football 2002"?
Hide Answer
Answer:Andy Gray
Explanation:
Andy Gray provided the commentary for "FIFA Football 2002" along with John Motson. Gray is a well-known football commentator and analyst, having worked for various television networks covering football matches. His expertise and knowledge of the game made him a popular choice for providing commentary for sports video games like "FIFA Football 2002".
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30.
Who was featured on the cover of the German release of "FIFA Football 2002"?
Hide Answer
Answer:Gerald Asamoah
Explanation:
Gerald Asamoah was featured on the cover of the German release of "FIFA Football 2002" because he was a prominent German footballer at the time and had a successful career playing for clubs like Schalke 04 and the German national team. Asamoah's popularity and skill on the pitch likely made him a fitting choice to represent the game in the German market.
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31.
Which "FIFA" release included a bonus game with the nations that had automatically qualified for the 2002 World Cup?
Hide Answer
Answer:FIFA Football 2002
Explanation:
FIFA Football 2002 included a bonus game with the nations that had automatically qualified for the 2002 World Cup as a special feature or promotion for players. This bonus game allowed players to experience playing with the national teams that had secured their spot in the upcoming World Cup, adding an extra level of excitement and anticipation for the tournament.
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32.
What is EA's "FIFA Football 2003" more commonly known as in North America?
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Answer:FIFA Soccer 2003
Explanation:
In North America, EA's "FIFA Football 2003" is more commonly known as FIFA Soccer 2003 due to the preference for the term "soccer" over "football" in that region.
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33.
What "FIFA" release featured the tagline "Let's FIFA 09"?
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Answer:FIFA 09
Explanation:
The question is asking for the specific release of the FIFA video game series that featured the tagline "Let's FIFA 09". The correct answer is FIFA 09, as it was the actual release that used this tagline to promote the game.
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34.
What did EA title the first release of its "FIFA" Games, which was also known as "FIFA 94"?
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Answer:FIFA International Soccer
Explanation:
The first release of EA's "FIFA" Games, also known as "FIFA 94", was titled FIFA International Soccer.
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35.
What new "FIFA 95" feature allowed up to four competitions to be saved in the cartridge?
Hide Answer
Answer:A Battery Backup
Explanation:
A battery backup feature in "FIFA 95" allowed up to four competitions to be saved in the cartridge by providing power to the memory even when the game console was turned off. This feature ensured that players could resume their progress in multiple competitions without losing any data, enhancing the overall gaming experience.
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36.
What was added to "FIFA 95" that allowed gamers greater competition?
Hide Answer
Answer:200 Club Teams
Explanation:
In "FIFA 95", the addition of 200 Club Teams allowed gamers greater competition by providing a wider variety of teams to choose from and play against. This increase in the number of teams offered more diverse playing styles, strategies, and challenges for players, ultimately enhancing the overall gaming experience and increasing the competitiveness within the game.
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37.
What technology did EA use to create real-time 3D graphics for the first time in "FIFA 96"?
Hide Answer
Answer:Virtual Stadium
Explanation:
EA used Virtual Stadium technology to create real-time 3D graphics for the first time in "FIFA 96". This technology allowed for more realistic and immersive gameplay by rendering stadiums and players in three dimensions, enhancing the overall gaming experience for players.
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38.
In what year did EA's "FIFA" have players with real names and positions for the first time?
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Answer:1996
Explanation:
In 1996, EA's "FIFA" introduced players with real names and positions for the first time, marking a significant step forward in the realism and authenticity of the game. This innovation allowed players to better connect with their favorite teams and players, enhancing the overall gaming experience.
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39.
How many international teams were included in EA's "FIFA 96"?
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Answer:59
Explanation:
In EA's "FIFA 96", there were a total of 59 international teams included, providing players with a wide range of options to choose from when competing in the game. This extensive selection of teams likely added to the overall appeal of the game, allowing players to experience matches with a variety of different countries and players.
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40.
How many international leagues were included in EA's "FIFA 96"?
Hide Answer
Answer:11
Explanation:
In EA's "FIFA 96", there were a total of 11 international leagues included. This allowed players to experience a wide variety of teams and gameplay styles from different countries around the world, enhancing the overall gaming experience and providing a more diverse selection of teams to choose from.
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41.
When did EA's "FIFA" first include fouls, injuries and offsides that could be toggled on and off?
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Answer:1997
Explanation:
In 1997, EA's "FIFA" first included the ability for players to toggle fouls, injuries, and offsides on and off. This addition added a new level of realism and customization to the gameplay experience, allowing players to tailor the game to their preferences and play style.
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42.
What technology did EA use to create the player moves for "FIFA 97"?
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Answer:Motion Blending
Explanation:
EA used Motion Blending technology to create the player moves for "FIFA 97". This technology allowed for smooth transitions between different motion sequences, resulting in more realistic and fluid player movements in the game. By blending multiple animations seamlessly, EA was able to enhance the overall gameplay experience and make the movements of the players more lifelike and natural.
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43.
In EA's "FIFA 97", all the players' moves were copied from what famous French player?
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Answer:David Ginola
Explanation:
In EA's "FIFA 97", all the players' moves were copied from David Ginola, a famous French player known for his skillful and stylish playing style. Ginola's flair and technique on the field made him a popular choice for EA to use as a model for player moves in the game.
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44.
What football commentator is featured in "FIFA 97", "FIFA 06", and "FIFA 07"?
Hide Answer
Answer:Andy Gray
Explanation:
Andy Gray is featured as a football commentator in the video games "FIFA 97", "FIFA 06", and "FIFA 07". His commentary adds to the realism and excitement of the gameplay experience for fans of the FIFA series.
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45.
Which was the last "FIFA" game to be released on the 16-bit consoles that the series had originated on?
Hide Answer
Answer:FIFA: Road To World Cup 98
Explanation:
The last "FIFA" game to be released on the 16-bit consoles that the series had originated on was FIFA: Road To World Cup 98. This game marked the end of an era as it was the final installment to be released on the 16-bit consoles before the series transitioned to newer platforms.
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46.
In what "FIFA" release did EA first include basic facial animations and varying player heights?
Hide Answer
Answer:FIFA 99
Explanation:
In FIFA 99, EA first included basic facial animations and varying player heights, marking a significant advancement in the realism and detail of player representations in the game. This addition enhanced the overall gaming experience by making the players more lifelike and adding an extra layer of authenticity to the gameplay.
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47.
Who performed the title song, "Bodyrock", for EA's "FIFA 2001"?
Hide Answer
Answer:Moby
Explanation:
Moby performed the title song, "Bodyrock", for EA's "FIFA 2001". Moby is a well-known electronic musician and producer who was popular during the early 2000s, making him a fitting choice for the soundtrack of a popular video game like FIFA 2001. His energetic and catchy music style was likely a good match for the fast-paced and dynamic gameplay of the game.
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48.
What version of EA's "FIFA" included the entire Austrian Bundesliga as a playable league for the first time?
Hide Answer
Answer:FIFA 2001
Explanation:
FIFA 2001 was the first version of EA's "FIFA" to include the entire Austrian Bundesliga as a playable league. This addition allowed players to experience the full roster of teams and players from the Austrian league within the game for the first time, offering a more comprehensive and immersive gameplay experience for fans of the sport.
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49.
In what "FIFA" release did EA introduce power bars for passing?
Hide Answer
Answer:FIFA Football 2002
Explanation:
EA introduced power bars for passing in FIFA Football 2002 to provide players with more control and precision over their passes. This new feature allowed players to adjust the power behind their passes, leading to more accurate and strategic gameplay. The addition of power bars enhanced the overall gameplay experience and added a new level of skill and strategy to passing in the game.
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50.
In what release of "FIFA" did EA include for the first time the Swiss Super League?
Hide Answer
Answer:FIFA Football 2002
Explanation:
EA included the Swiss Super League for the first time in FIFA Football 2002, expanding the game's content to include this league. This addition allowed players to experience more teams and players from different regions, enhancing the overall gameplay experience for fans of the FIFA series.
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51.
Which "FIFA" release included a reward system that unlocked star player cards?
Hide Answer
Answer:FIFA Football 2002
Explanation:
FIFA Football 2002 was the release that included a reward system unlocking star player cards, adding an element of excitement and incentive for players to progress in the game. This feature likely enhanced the overall gaming experience by allowing players to collect and use these special cards to improve their teams and gameplay.
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52.
What was the tagline for EA's "FIFA Football 2003"?
Hide Answer
Answer:Be The Twelfth Man
Explanation:
The tagline "Be The Twelfth Man" for EA's "FIFA Football 2003" suggests that players can have a significant impact on the game, just like the 12th man in a football team who supports and influences the game from the sidelines. This tagline emphasizes the importance of player involvement and engagement in the virtual football experience offered by the game.
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53.
Which release of EA's "FIFA" was the seventh to be produced in 3D?
Hide Answer
Answer:FIFA Football 2003
Explanation:
FIFA Football 2003 was the seventh release of EA's "FIFA" to be produced in 3D because prior to that, FIFA International Soccer, FIFA Soccer 96, FIFA Soccer 97, FIFA Soccer 64, FIFA 99, and FIFA 2000 were all released in 2D or with limited 3D graphics. FIFA Football 2003 marked a significant advancement in the visual presentation of the game with improved 3D graphics.
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54.
What kit did Ryan Giggs wear on the cover of the European release of "FIFA Football 2003"?
Hide Answer
Answer:Manchester United
Explanation:
Ryan Giggs wore the Manchester United kit on the cover of the European release of "FIFA Football 2003" because he was a prominent player for the club at that time. Being a long-time player for Manchester United, it made sense for him to be featured in their kit on the cover of the game to appeal to fans of both the player and the club.
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55.
What MLS player appeared on the cover of "FIFA 03", along with Ryan Giggs and Edgar Davids?
Hide Answer
Answer:Landon Donovan
Explanation:
Landon Donovan appeared on the cover of "FIFA 03" alongside Ryan Giggs and Edgar Davids because he was a prominent MLS player at the time and had achieved significant success in his career. Donovan's inclusion on the cover helped to showcase the growing popularity and talent of American soccer players on the global stage.
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56.
Who appeared on the European cover of "FIFA Football 2003" in his Juventus colors?
Hide Answer
Answer:Edgar Davids
Explanation:
Edgar Davids appeared on the European cover of "FIFA Football 2003" in his Juventus colors because he was a prominent player for the team during that time period. Davids' popularity and skill made him a fitting choice for the cover of the game, showcasing his impact on the football world at that time.
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57.
Which release of EA's "FIFA" was the last one for the original PlayStation in the U.S?
Hide Answer
Answer:FIFA Football 2005
Explanation:
FIFA Football 2005 was the last release of EA's "FIFA" for the original PlayStation in the U.S. This version marked the end of the series on the platform, as EA shifted its focus to newer consoles.
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58.
Who performed the title song, "Helicopter", on EA's "FIFA 06"?
Hide Answer
Answer:Bloc Party
Explanation:
Bloc Party performed the title song "Helicopter" on EA's "FIFA 06". The British indie rock band's energetic and catchy track was featured in the popular video game, adding to the overall soundtrack and enhancing the gaming experience for players. The song's inclusion in the game helped to further promote Bloc Party's music to a wider audience.
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59.
The cover of "FIFA 11" featured Wayne Rooney and which Brazilian midfielder?
Hide Answer
Answer:Kaka
Explanation:
The cover of "FIFA 11" featured Wayne Rooney alongside the Brazilian midfielder Kaka. Kaka was a prominent player during that time, known for his skill and talent on the field. The inclusion of Kaka on the cover alongside Rooney likely aimed to appeal to a global audience by featuring two top players from different countries.
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60.
When did Martin Tyler first join Andy Gray as a commentator on EA's "FIFA"?
Hide Answer
Answer:FIFA 08
Explanation:
Martin Tyler first joined Andy Gray as a commentator on EA's "FIFA" in the game FIFA 08. This marked the beginning of their partnership in providing commentary for the popular video game series, bringing their expertise and dynamic commentary style to enhance the gaming experience for players.
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61.
Who performed the title song, "Red Morning Light", on the "FIFA 04" soundtrack?
Hide Answer
Answer:Kings Of Leon
Explanation:
Kings Of Leon performed the title song, "Red Morning Light", on the "FIFA 04" soundtrack. They are an American rock band known for their distinctive sound and energetic live performances, making them a fitting choice for a sports video game soundtrack like FIFA 04. Their music often blends elements of southern rock, garage rock, and alternative rock, creating a unique and memorable sound that resonates with fans worldwide.
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62.
When did EA introduce the first version its "FIFA" games?
Hide Answer
Answer:1993
Explanation:
EA introduced the first version of its "FIFA" games in 1993. This marked the beginning of the popular soccer video game franchise that has since become one of the best-selling and most recognizable sports video game series in the world. The release of the first "FIFA" game in 1993 laid the foundation for the successful franchise that continues to be enjoyed by gamers worldwide.
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63.
EA's "FIFA 94" was the first video soccer game to use what view?
Hide Answer
Answer:Isometric View
Explanation:
EA's "FIFA 94" was the first video soccer game to use the isometric view, which is a perspective that shows the game from an angle, giving a three-dimensional effect. This view allowed players to have a better sense of depth and positioning on the field, enhancing the overall gaming experience and realism of the gameplay.
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64.
Which version of EA's "FIFA 94" was considered the most highly polished?
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Answer:Segamega CD
Explanation:
The version of EA's "FIFA 94" that was considered the most highly polished was the Sega Mega CD version. This version was praised for its improved graphics, smoother gameplay, and overall better performance compared to other versions of the game released on different platforms.
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65.
EA developed "FIFA 95" exclusively for what game console?
Hide Answer
Answer:Sega's Mega Drive
Explanation:
EA developed "FIFA 95" exclusively for Sega's Mega Drive because at the time, Sega's Mega Drive was one of the most popular gaming consoles, with a large user base. By releasing the game exclusively for this console, EA could capitalize on the popularity of the Sega's Mega Drive and attract more players to their game. This exclusive release strategy also helped to differentiate "FIFA 95" from other competing soccer games available on different consoles.
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66.
In what year did EA add a football lottery to its "FIFA" Games series?
Hide Answer
Answer:1995
Explanation:
EA added a football lottery to its "FIFA" Games series in the year 1995. This addition brought a new level of excitement and engagement to the game, allowing players to participate in a lottery-style feature within the game. This innovation likely contributed to the continued success and popularity of the "FIFA" series among gamers worldwide.
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67.
In what year did EA use the tagline "Next Generation Soccer" for its "FIFA" release?
Hide Answer
Answer:1996
Explanation:
In 1996, EA used the tagline "Next Generation Soccer" for its "FIFA" release, indicating a shift towards updated and improved gameplay and graphics in that particular edition of the game.
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68.
In what year did EA's "FIFA" feature real-time 3-D graphics on the 3DO, Sega Saturn, PlayStation and PC?
Hide Answer
Answer:1996
Explanation:
In 1996, EA's "FIFA" introduced real-time 3-D graphics on multiple gaming platforms such as 3DO, Sega Saturn, PlayStation, and PC, revolutionizing the gaming experience for football fans. This technological advancement allowed for more immersive gameplay and realistic visuals, setting a new standard for sports video games in the industry.
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69.
In what year did EA add for the first time a penalty shooting training mode to its "FIFA" release?
Hide Answer
Answer:1994
Explanation:
In 1994, EA added a penalty shooting training mode to its "FIFA" release, providing players with an opportunity to practice and improve their penalty shootout skills within the game. This addition likely enhanced the overall gaming experience for fans of the franchise by offering a new and interactive way to hone their abilities in a specific aspect of gameplay.
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70.
What British football commentator was added to EA's "FIFA 96" to report the action in real time?
Hide Answer
Answer:John Motson
Explanation:
John Motson, a well-known British football commentator, was added to EA's "FIFA 96" to provide real-time commentary during gameplay. His expertise and experience in football commentary made him a popular choice to enhance the gaming experience for players, adding a level of authenticity and excitement to the virtual matches.
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71.
Which version of EA's "FIFA" offered ranking, transfer and team customization tools for the first time?
Hide Answer
Answer:1996
Explanation:
The 1996 version of EA's "FIFA" introduced ranking, transfer, and team customization tools for the first time, allowing players to have more control over their teams and gameplay experience. This marked a significant advancement in the franchise, providing players with additional features to enhance their gaming experience.
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72.
In what year did EA's "FIFA" include international tournaments, such as the World Cup?
Hide Answer
Answer:1996
Explanation:
In 1996, EA's "FIFA" included international tournaments, such as the World Cup, marking a significant milestone in the evolution of the popular video game franchise. This addition allowed players to experience the excitement and authenticity of competing in prestigious global events within the game, enhancing the overall gaming experience for fans of soccer and the FIFA series.
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73.
When did commentator Andy Gray debut in EA's "FIFA" series?
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Answer:1997
Explanation:
Andy Gray made his debut in EA's "FIFA" series in 1997, which was the first year that EA Sports included real-life commentators in the game. Gray's addition brought a new level of authenticity to the gameplay experience for fans of the series.
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74.
What French soccer star of the 1990s is featured on the cover of EA's "FIFA 97"?
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Answer:David Ginola
Explanation:
David Ginola was a prominent French soccer star in the 1990s and was chosen to be featured on the cover of EA's "FIFA 97" video game. His popularity and talent as a player likely influenced EA's decision to feature him on the cover of one of their most popular games at the time.
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75.
"The best console football can get" was the tagline for which issue of EA's "FIFA"?
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Answer:1995
Explanation:
The tagline "The best console football can get" was used for the 1995 issue of EA's "FIFA." This suggests that the 1995 edition of the game was considered the pinnacle of console football gaming at that time, indicating that it was a significant and groundbreaking release in the series.
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76.
In what "FIFA" release did EA introduce the Club Championship Mode?
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Answer:FIFA Football 2003
Explanation:
EA introduced the Club Championship Mode in FIFA Football 2003, allowing players to compete in a tournament format with their favorite clubs. This addition enhanced the gameplay experience by providing a new competitive mode for players to enjoy and further immerse themselves in the world of virtual football.
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77.
In what "FIFA" release did EA introduce a feature in which fans sing their unique chants and songs?
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Answer:FIFA Football 2003
Explanation:
In FIFA Football 2003, EA introduced a feature where fans sing their unique chants and songs, adding a more immersive and realistic atmosphere to the game. This feature enhanced the overall gaming experience by making the stadiums come alive with the passion and energy of the fans, creating a more authentic football experience for players.
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78.
What new feature of "FIFA 03" allowed the user to flick the ball and lay it off to teammates?
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Answer:Freestyle Control
Explanation:
In "FIFA 03", the new feature of Freestyle Control allowed users to flick the ball and lay it off to teammates, giving them more control and creativity in their gameplay. This feature enhanced the player's ability to perform skill moves and passes with more precision and flair, adding a new level of excitement and strategy to the game.
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79.
What release of EA's "FIFA" first included realistic player responses?
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Answer:FIFA Football 2003
Explanation:
FIFA Football 2003 was the first release of EA's "FIFA" series to include realistic player responses. This edition marked a significant advancement in the game's realism by incorporating more authentic player reactions and behaviors, enhancing the overall gaming experience for fans of the franchise.
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80.
What release of EA's "FIFA" first included a TV-style broadcast package with half-time and full-time highlights?
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Answer:FIFA Football 2003
Explanation:
FIFA Football 2003 was the first release of EA's "FIFA" to include a TV-style broadcast package with half-time and full-time highlights, enhancing the overall gaming experience for players by adding a more realistic and immersive element to the gameplay. This feature allowed players to feel like they were watching a real soccer match on television, adding to the authenticity and excitement of the game.
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81.
What was the first version of EA's "FIFA" to include the full Mexican League?
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Answer:FIFA Football 2005
Explanation:
FIFA Football 2005 was the first version of EA's "FIFA" to include the full Mexican League. This addition allowed players to access all the teams and players from the Mexican League within the game, providing a more comprehensive and immersive gaming experience for fans of the league.
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82.
Which "FIFA" release had the tagline: "A great player needs a great first touch"?
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Answer:FIFA Football 2005
Explanation:
The tagline "A great player needs a great first touch" was used for the release of FIFA Football 2005, implying the importance of skill and precision in controlling the ball right from the start. This tagline suggests that a player's ability to handle the ball effectively from the moment they receive it is crucial for success in the game, highlighting the emphasis on technical ability and control in this particular installment of the FIFA series.
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83.
Who headlined the soundtrack on EA's "FIFA Football 2005"?
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Answer:Paul Oakenfold
Explanation:
Paul Oakenfold headlined the soundtrack on EA's "FIFA Football 2005" with his electronic music, bringing a unique and energetic sound to the game that enhanced the overall gaming experience for players. His music selection added to the excitement and intensity of the gameplay, making it a memorable soundtrack for fans of both the game and Oakenfold's music.
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84.
Which EA "FIFA" release had the tagline: "You Play, They Obey"?
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Answer:FIFA 06
Explanation:
The tagline "You Play, They Obey" was used for the release of FIFA 06. This tagline suggests that in this particular version of the game, players have more control and influence over the actions of their team, emphasizing the power and agency given to the player in the game.
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85.
Who joined Wayne Rooney on the cover of EA's "FIFA 06"?
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Answer:Ronaldinho
Explanation:
Ronaldinho joined Wayne Rooney on the cover of EA's "FIFA 06" because he was one of the most popular and talented footballers at that time, known for his skill and flair on the field. By featuring Ronaldinho alongside Rooney, EA Sports aimed to attract fans of both players and increase the game's appeal to a wider audience.
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86.
Which release of EA's "FIFA" had the tagline: "This is the Season"?
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Answer:FIFA 07
Explanation:
FIFA 07 was the release of EA's "FIFA" that had the tagline "This is the Season". This tagline was used to emphasize the focus on the season mode in the game, highlighting the immersive and realistic experience of playing through a full season in the game.
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87.
What release of "FIFA" first included a Classic IX team of great football legends?
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Answer:FIFA 06
Explanation:
FIFA 06 was the first release to include a Classic IX team of great football legends, allowing players to compete with iconic players from the past in the game. This addition added a new level of excitement and nostalgia for fans of the sport, making FIFA 06 a memorable installment in the franchise.
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88.
What release of "FIFA" featured Wayne Rooney and Ronaldinho on the cover for the third consecutive year?
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Answer:FIFA 08
Explanation:
Wayne Rooney and Ronaldinho were featured on the cover of FIFA 08 for the third consecutive year. This indicates that they were popular and successful players at the time, which led to them being chosen as cover athletes multiple times in a row. Their continued presence on the cover likely helped to maintain the game's popularity among fans who admired these two football stars.
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89.
What release of "FIFA" was the debut version for the Wii?
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Answer:FIFA 08
Explanation:
FIFA 08 was the debut version for the Wii because it was the first game in the FIFA series to be released on the Wii platform, introducing new gameplay features and controls specifically designed for the Wii console. This release marked the beginning of FIFA's presence on the Wii, offering players a unique and interactive gaming experience tailored to the Wii's capabilities.
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90.
Which "FIFA" release featured a new game mode called "Be a Pro"?
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Answer:FIFA 08
Explanation:
FIFA 08 was the release that introduced the new game mode called "Be a Pro", allowing players to control a single player throughout a match and focus on their individual performance rather than controlling the entire team. This mode added a new level of realism and immersion to the gameplay experience, allowing players to truly feel like they were a part of the action on the field.
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91.
What "FIFA" release had the tagline "How big can football get"?
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Answer:FIFA 10
Explanation:
FIFA 10 had the tagline "How big can football get" because it was the 17th title in the FIFA series and aimed to showcase the growth and popularity of football as a sport on a global scale. The tagline suggests the game's ambition to capture the magnitude and significance of football in the world.
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92.
Which "FIFA" release had the title song "Nothing to Worry About" by Peter Bjorn?
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Answer:FIFA 10
Explanation:
"FIFA 10" featured the title song "Nothing to Worry About" by Peter Bjorn. This song was a popular choice for the game's soundtrack and added to the overall atmosphere and experience of playing FIFA 10.
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93.
Which "FIFA" release was the first to include 360-degree player control instead of the previous 8-direction control?
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Answer:FIFA 10
Explanation:
FIFA 10 was the first release to include 360-degree player control, a significant improvement from the previous 8-direction control. This change allowed for more fluid and realistic gameplay, giving players greater control over their movements on the field.
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94.
Which release of EA's "FIFA" included the League of Ireland for the first time?
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Answer:FIFA 08
Explanation:
FIFA 08 was the first release by EA to include the League of Ireland, introducing the league for the first time in the popular video game series. This addition allowed players to experience and compete in matches featuring teams from the League of Ireland, expanding the game's overall content and appeal to fans of Irish football.