1.
What is the referee whistle signal for a major penalty?
Correct Answer
B. One long whistle blast
Explanation
2.9 Major Penalty: One long
2.
The period ends when the period clock reaches zero.
Correct Answer
B. False
Explanation
2.3.3 The period ends when the last jam reaches its natural conclusion (see Section 2.4). This may extend past the point when the period clock reaches 0:00.
3.
During overtime play, a team has 90 seconds between jams.
Correct Answer
B. False
Explanation
2.5.1 - A bout may never end in a tie score. If the score is tied at the end of a bout, an overtime jam will determine the winner. After one minute, the teams will skate a full two-minute jam.... Additional overtime jams will begin one minute after the end of the previous jam.
4.
The penalty clock continues to run between jams.
Correct Answer
B. False
Explanation
2.8.4.2 - All penalty clocks stop between jams (see Section 7.2.3 for procedure).
5.
When does a period begin?
Correct Answer
C. When the designated official blows a single short jam whistle
Explanation
2.3.1 - The period begins when the designated Official blows the jam-starting whistle. The signal will be one short whistle blast.
6.
If a skater is not on the roster for one game of a tournament, the skater may re-enter the tournament in a subsequent game.
Correct Answer
A. True
Explanation
1.2 - At most, 14 skaters may be on the roster for a specific game. Leagues may rotate their game roster from their team roster between games.
7.
What happens when a jam starts and players are not in position?
Correct Answer
B. The jam will start without the missing skater(s) and the team will skate short for that jam
8.
Overtime is an extension of the final period, not a new period.
Correct Answer
A. True
Explanation
2.5.2 - Overtime is not a new period. Overtime is an extension of the final period.
9.
What is the maximum number of people at a team's bench?
Correct Answer
B. 16
Explanation
2.1.4 - The track area will include chairs or benches in designated team areas, either in the infield or on the sidelines. Only those skaters who are on the roster for that game may sit or stand in the designated team area. Up to two support staff per team are allowed in this area during a bout.
10.
When does a jam end?
Correct Answer
B. On the 4th whistle of the jam ending signal
Explanation
2.4.5 - The jam is over when an official calls it off with four short whistle blasts. The jam ends on the fourth whistle, whether or not the whistles were inadvertent or incorrect.
11.
What is the referee whistle signal for lead jammer?
Correct Answer
B. Two rapid whistle blasts
Explanation
2.9 Lead Jammer: Two rapid
12.
What is the maximum number of skaters on a roster?
Correct Answer
A. 14
Explanation
1.2 - At most, 14 skaters may be on the roster for a specific game. Leagues may rotate their game roster from their team roster between games.
13.
When does the period clock resume after a timeout?
Correct Answer
C. When the next jam starts
Explanation
2.6.5 - After a timeout the period clock does not resume until the next jam starts.
14.
Helmet covers must be ___ before the jam starting whistle.
Correct Answer
A. On the helmet or in the hand of a player on the track
Explanation
2.4.4.1 - Jammers are considered in position and ready if they are entirely in bounds when the jam-starting whistle is blown. Jammers are subject to false start penalties if they are not on or behind the Jammer start line at the jam-starting whistle (see Section 6.13.22 for specific penalty details). Jammers are permitted to put on their helmet covers after the jam has started. However, each Jammer must have their helmet cover on their head or in hand before the jam-starting whistle. A helmet cover cannot enter a jam in progress.
2.4.4.2 - Pivots and Blockers are considered in position and ready if they are entirely in bounds by the jam-starting whistle (see Section 6.13.6). They are subject to false start penalties if they are not in position (see Section 6.13.1 and Section 6.13.22). Pivots are permitted to put on their helmet covers after the jam has started if they have the helmet cover in their hand at the jam-starting whistle. A helmet cover cannot enter a jam in progress.
15.
How many timeouts does each team have per game?
Correct Answer
C. 3
Explanation
2.6.1 - Each team is allowed 3 one-minute timeouts per game.
16.
How long does a team have to get into position on the track between jams?
Correct Answer
B. 30 seconds
Explanation
2.4.3 - There are 30 seconds between jams.
17.
Where are acceptable locations for team chairs/benches?
Correct Answer
D. On the infield or on the sidelines
Explanation
2.1.4 - The track area will include chairs or benches in designated team areas, either in the infield or on the sidelines. Only those skaters who are on the roster for that game may sit or stand in the designated team area. Up to two support staff per team are allowed in this area during a bout.
18.
Jammers are not permitted to put on their helmet covers after a jam starts.
Correct Answer
B. False
Explanation
2.4.4.1 - Jammers are considered in position and ready if they are entirely in bounds when the jam-starting whistle is blown. Jammers are subject to false start penalties if they are not on or behind the Jammer start line at the jam-starting whistle (see Section 6.13.22 for specific penalty details). Jammers are permitted to put on their helmet covers after the jam has started. However, each Jammer must have their helmet cover on their head or in hand before the jam-starting whistle. A helmet cover cannot enter a jam in progress.
19.
The track and the boundary marker line are considered in bounds.
Correct Answer
A. True
Explanation
2.1.7 - The track and the boundary marker line are considered in bounds.
20.
Team A’s Jammer is not on the track prior to the jam starting whistle. Team A is allowed to send their Jammer from their bench onto the track to play in the in-progress jam.
Correct Answer
B. False
Explanation
2.4.4.1.1 - If the Jammer is not on the track and entirely in bounds when the jam-starting whistle is blown, the Jammer will not be permitted to join the jam in progress. No penalty will be issued.
21.
If the jammer is not on the track when the jam-starting whistle is blown, s/he is eligible for a penalty.
Correct Answer
B. False
Explanation
2.4.4.1.1 - If the Jammer is not on the track and entirely in bounds when the jam-starting whistle is blown, the Jammer will not be permitted to join the jam in progress. No penalty will be issued.
22.
________________ is the jam-starting whistle.
Correct Answer
B. One short
Explanation
2.9 Jam-starting Whistle: One short
23.
If a safety hazard on the track has forced a referee to whistle a jam dead after the time on the period clock has run out, but not before the jam clock has run out, the Head Referee may call for an additional jam.
Correct Answer
A. True
24.
At most, how many seconds can elapse after a timeout before the next jam begins?
Correct Answer
C. 30
Explanation
2.6.3.1 - At the conclusion of the timeout, the Referees will direct the skaters to return to the track and start the next jam as soon as possible. The next jam can start as soon as skaters are lined up, but no more than 30 seconds should elapse after a timeout.
25.
What is the referee whistle signal for a penalty?
Correct Answer
C. One long whistle blast
Explanation
2.9
Major Penalty
One long