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| By Cambronbill3
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Cambronbill3
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Quizzes Created: 2463 | Total Attempts: 1,070,071
Questions: 15 | Attempts: 253

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Questions and Answers
  • 1. 

    What is the traditional name of King of Spades?

    • A.

      Charlemagne

    • B.

      Julius Caesar

    • C.

      Alexander The Great

    • D.

      David

    Correct Answer
    D. David
    Explanation
    The traditional name of the King of Spades is David. In a standard deck of playing cards, the King of Spades is usually depicted as King David from the Bible, known for his victory over the Philistine giant Goliath. This naming convention has been followed for centuries and is still widely recognized and used in card games around the world.

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  • 2. 

    In the rhyme "Eenie, meenie, minie, moe", which animal do you catch by the toe?

    • A.

      Bear

    • B.

      Tiger

    • C.

      Monkey

    • D.

      Lion

    Correct Answer
    B. Tiger
    Explanation
    In the rhyme "Eenie, meenie, minie, moe", the animal that you catch by the toe is a tiger. This is a popular children's counting rhyme and the line "catch a tiger by the toe" is commonly used in the rhyme.

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  • 3. 

    In the game "Red Rover", what two words follow "Red Rover, Red Rover, can (name)...?

    • A.

      Eat Clover

    • B.

      Get over

    • C.

      Come Over

    • D.

      Bend Over

    Correct Answer
    C. Come Over
    Explanation
    In the game "Red Rover," after calling out a person's name, the two words that follow are "Come Over." This is because the person who is called out is being invited to run and try to break through the linked arms of the opposing team. The phrase "Come Over" is used to signal the person to come over to the other side and attempt to break the chain.

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  • 4. 

    How many kings are in a deck of playing cards?

    • A.

      7

    • B.

      3

    • C.

      4

    • D.

      5

    Correct Answer
    C. 4
    Explanation
    A standard deck of playing cards contains four kings, one for each suit (hearts, diamonds, clubs, and spades). Therefore, the correct answer is 4.

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  • 5. 

    When playing "I Spy", what clue is given?

    • A.

      Shape

    • B.

      Location

    • C.

      Size

    • D.

      Color

    Correct Answer
    D. Color
    Explanation
    When playing "I Spy", the clue that is given is the color. In this game, one person selects an object in their surroundings and says "I spy with my little eye, something that is [color]". The other players then take turns guessing which object the person is referring to based on the color clue given.

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  • 6. 

    In the game "London Bridge", how many people form the bridge?

    • A.

      Four

    • B.

      Three

    • C.

      Five

    • D.

      Two

    Correct Answer
    D. Two
    Explanation
    In the game "London Bridge," only two people form the bridge. This means that two players stand facing each other, with their arms raised to create an arch. The other players then pass under the "bridge" while singing the "London Bridge is Falling Down" song.

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  • 7. 

    Which children's game involves "steelies"?

    • A.

      Tag

    • B.

      Dodgeball

    • C.

      Marbles

    • D.

      Kickball

    Correct Answer
    C. Marbles
    Explanation
    Marbles is the correct answer because it is a children's game that involves "steelies." In the game of marbles, players use small glass or steel balls called marbles to shoot at each other's marbles and try to knock them out of a marked circle. "Steelies" refers to marbles made of steel, which are commonly used in the game. Therefore, marbles is the game that involves "steelies."

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  • 8. 

    In the hand game "Say Say Oh Playmate" how many dollies are to be brought?

    • A.

      Five

    • B.

      Six

    • C.

      Three

    • D.

      Four

    Correct Answer
    C. Three
    Explanation
    In the hand game "Say Say Oh Playmate," three dollies are to be brought. This suggests that the game involves a group of children playing together, with each child bringing their own dollies to join in the game. The other options, five, six, and four, do not align with the specific requirement of the game.

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  • 9. 

    When the music stops in "Musical Chairs", what are you supposed to do?

    • A.

      Clap Your Hands

    • B.

      Sit In An Empty Chair

    • C.

      Sing And Dance

    • D.

      Do The Hokey Pokey

    Correct Answer
    B. Sit In An Empty Chair
    Explanation
    When the music stops in "Musical Chairs", the objective is to quickly find and occupy an empty chair. This is because in the game, there are always fewer chairs than players, and when the music stops, one chair is removed. The players have to scramble to find an empty chair and sit in it before the others do.

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  • 10. 

    Where did "Marco Polo" originate?

    • A.

      USA

    • B.

      Great Britain

    • C.

      South Asia

    • D.

      Antarctica

    Correct Answer
    C. South Asia
    Explanation
    "Marco Polo" originated in South Asia. This is because Marco Polo was an Italian merchant and explorer who traveled extensively throughout Asia, including regions that are now part of South Asia such as India and Sri Lanka. He is famous for his book "The Travels of Marco Polo" which documented his experiences and introduced Europeans to many aspects of Asian culture and geography.

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  • 11. 

    In the game "Duck Duck Goose", who is "it"?

    • A.

      The Duck

    • B.

      The Gander

    • C.

      The Goose

    • D.

      The Last Kid To Sit In The Circle

    Correct Answer
    C. The Goose
    Explanation
    In the game "Duck Duck Goose," the person who is "it" is the one who is chosen to be the goose. The game involves players sitting in a circle, and the person who is "it" walks around tapping each player on the head, saying "duck" for each one. When they choose someone to be the goose, they tap them on the head and say "goose." The chosen goose then gets up and chases "it" around the circle, trying to tag them before they can sit in the goose's spot. Therefore, the correct answer is "The Goose."

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  • 12. 

    What would children in the United Kingdom call "jump rope"?

    • A.

      Skipping

    • B.

      Jump Rope

    • C.

      French Skipping

    • D.

      Jumping The Gun

    Correct Answer
    A. Skipping
    Explanation
    In the United Kingdom, children would call "jump rope" as "skipping". This is because "skipping" is the commonly used term in the UK to refer to the activity of jumping over a rope while it is swung under the feet and over the head. The term "jump rope" is more commonly used in other English-speaking countries such as the United States. "French Skipping" refers to a different game that involves jumping in and out of a loop of elastic, and "Jumping The Gun" is unrelated to the activity of jumping rope.

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  • 13. 

    What are you supposed to do with the ball in a game of "Jacks"?

    • A.

      Bounce It With Your Eyes Closed

    • B.

      Keep It Away From Your Opponent

    • C.

      Dribble It Like A Basketball

    • D.

      Toss It In The Air

    Correct Answer
    D. Toss It In The Air
    Explanation
    In a game of "Jacks," the correct action to do with the ball is to toss it in the air. "Jacks" is a game that involves throwing a small ball into the air and then picking up a certain number of small metal or plastic objects (also called jacks) before catching the ball again. Therefore, the correct answer is to toss the ball in the air to start the game and continue playing.

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  • 14. 

    If you go "Nil" in "Spades", what is the amount your partner can bid?

    • A.

      26

    • B.

      13

    • C.

      52

    • D.

      4

    Correct Answer
    D. 4
    Explanation
    If you go "Nil" in "Spades", it means that you are bidding to take no tricks at all in the game of Spades. This is a risky bid as it requires a strong hand and good communication with your partner. If you successfully go "Nil", your partner can bid a maximum of 4 tricks. This is because the total number of tricks in a game of Spades is 13, and if one player goes "Nil", the maximum number of tricks that can be bid by their partner is reduced to 4.

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  • 15. 

    How many aces can be found in the standard 52-card deck?

    • A.

      Eight

    • B.

      Two

    • C.

      Five

    • D.

      Four

    Correct Answer
    D. Four
    Explanation
    In a standard 52-card deck, there are four aces. Each suit (hearts, diamonds, clubs, and spades) contains one ace, totaling four aces in the entire deck.

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Our quizzes are rigorously reviewed, monitored and continuously updated by our expert board to maintain accuracy, relevance, and timeliness.

  • Current Version
  • Mar 21, 2023
    Quiz Edited by
    ProProfs Editorial Team
  • Mar 19, 2015
    Quiz Created by
    Cambronbill3
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