Hey guys, we are glad to introduce you a Hearthstone Advanced Mechanics quiz! You can also try our Basic Mechanics quiz: https://www. Proprofs. Com/quiz-school/story. Php? Title=NzA4NTUwYL4G Please leave your feedback and suggestions. US. BATTLE. NET Feedback: http://us. Battle. Net/hearthstone/en/forum/topic/12878288201 Reddit: www. Reddit. Com/r/hearthstone/comments/25y8ay/quiz_hearthstone_advanced_ mechanics/ CREATED BY: Клиф #2351 aka Cliff @ideokam aka Мамон @Wishko1250 aka Wishmaster
Imp master summons imp and dies
Imp master summons imp and survives in any case
Imp master summons imp and survives, if she was summoned before totem
Imp master summons imp and survives, if she was summoned after totem
Mage will get Druid with the same form
Mage will get Druid without form (4/4)
Mage can choose Druid’s form
Secret will not trigger
Effect will trigger, stealth will remain in any case
Effect will trigger. If it deals damage, stealth will be destroyed.
Effect will trigger, stealth will be destroyed in any case
Effect will not trigger, stealth will remain
Only treant will be summoned
Only Baine will be summoned
Both treant and Baine will be summoned
No one will be summoned
Pyromancer dies, Cult master draws 1 card and survives, Abomination dies
All three minions die, Cult master draws no card
All three minions die, Cult master draws 1 card
Minion will lose bonus stats and will not die at the end of turn
Minion will lose bonus stats and die at the end of turn
Minion will not lose bonus stats and will die at the end of turn
Warrior will have 15 hp, amount of armor will not change in any case
Warrior will have 15 hp and 0 armor, if his hp was above 15. Otherwise he will have 15 hp, amount of armor will not change
Warrior will have 15 hp and 0 armor in any case
Warrior will take 15 damage
Secret will triigger, but beast will survive
Beast will die
Secret will not trigger
Minions with highest manacost will return to Rogue’s hand, other ones will stay on board
Leftmost minions will return to Rogue’s hand, other ones will stay on board
Oldest minions will return to Rogue’s hand, other ones will die
Minions with highest quality will return to Rogue’s hand, other ones will die
Snipe will deal 4 damage to Jaraxxus
Snipe will trigger, but deal no damage
Snipe will not trigger
Controlled minion will die
Mind control battlecry will not trigger
Opponent will have 8 minions on board
Secret will cancel Holy Light, Cho will copy Holy Light and Counterspell
Secret will cancel Holy Light, Cho will copy neither Holy Light nor Counterspell
Secret will cancel Holy Light, Cho will copy only Holy Light
Shaman will be overloaded
Shaman will not be overloaded
Warsong Commander will give charge to Faerie Dragon
Warsong Commander will not give charge to Faerie Dragon
Copy will be 2/2 with charge
Copy will be 5/5 with charge
Copy will be 5/5 without charge
Copy will be 2/2 without charge
Blademaster will be 4/1
Blademaster will be 4/2
Blademaster will be 4/6
Blademaster will be 4/7
Cobra will deal 2 damage to adjacent minions and destroy them. Secret will triiger.
Cobra will deal 2 damage to adjacent minions, but will not destroy them. Secret will triiger.
Cobra will deal 2 damage to adjacent minions and destroy them. Secret will not triiger.
Cobra will deal 2 damage to adjacent minions, but will not destroy them. Secret will not triiger.
Unleash will summon 6 Hounds, after each Hound Knife Juggler will throw a knife
Knife Juggler will throw 6 knives. Unleash will summon as many Hounds, as many enemy minions survive
Knife Juggler will throw 7 knives. Unleash will summon as many Hounds, as many enemy minions survive
Unleash will summon 5 Hounds, Hyena will get +4/2
Unleash will summon 4 Hounds, Teacher will summon 1 Apprentice. Hyena will get +6/3
Unleash will summon 5 Hounds, Hyena will stay 2/2
Unleash will summon 4 Hounds, Teacher will summon 1 Apprentice, Hyena will stay 2/2
Secret will not trigger
Spellbender minion will return to mage’s hand
Spellbender minion will return to rogue’s hand
Bot will swap, then all minions will die
Bot will not swap, all minions will die
Bot will swap, all minions save swapped one will die
Bot will not swap, all minions save Bot will die
Damaged golem will be summoned to the priest’s side and will stay there
Damaged golem will be summoned to the priest’s side and will change owner at the end of the priest’s turn
Damaged golem will be summoned to the priest’s opponent’s side
Shaman’s minions with 2 or more hp will survive, other minions will die
All Shaman’s minions will survive no matter how many hp they had
Shaman’s minions with 2 or less hp will die
Redemption will summon Harvest Golem, Deathrattle will not trigger.
Deathrattle will summon Damaged Golem, Redemption will not trigger
Redemtion will summon Harvest Golem, Deathrattle will summon Damaged Golem, there will be 8 minions on board.
Deathrattle will summon Damaged Golem, Redemption will trigger, but will summon no minion
Knife Juggler will throw a knife
Knife Juggler will not throw a knife
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