Quiz Over The Most Dangerous Game

12 Questions | Total Attempts: 4265

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Quiz Over The Most Dangerous Game - Quiz

The most dangerous game is a story of people who dare to go sailing into uncharted lands where most sailors dread and avoid. Whitney and his friend Rainsford are big-game hunters bound for a hunting trip in the Amazon River basin. Take this test and see how much you know about the story of the most dangerous game by taking this test.


Questions and Answers
  • 1. 
    Summarize the story as best you can in your own words.
  • 2. 
    What character qualities are revealed by Rainsford's struggle after falling overboard?
    • A. 

      His passion for hunting

    • B. 

      His strength and will to survive

    • C. 

      His ability to reason and deduce

  • 3. 
    What type of mood is created by the author's use of a medieval chateau?
    • A. 

      Peaceful

    • B. 

      Romantic

    • C. 

      Dark and foreboding

  • 4. 
    Why doe Rainsford agree to be hunted?
    • A. 

      He wants more time to think about how to get off the island.

    • B. 

      He is more afraid of Ivan than of Zaroff

    • C. 

      He is certain he can outwit the general.

  • 5. 
    What does Zaroff fear?
    • A. 

      That he will go to pieces if hunting no longer fascinates him.

    • B. 

      That Ivan will somehow help the sailors to revolt.

    • C. 

      That Rainsford will not be a challenge.

  • 6. 
    Why wouldn't the general be concerned that Rainsford does not commit to remain silent about the island?
    • A. 

      The general is confident in his own abilities to hunt and kill, and therefore Rainsford will be dead.

    • B. 

      The general knows he will eventually convince Rainsford to keep quiet.

    • C. 

      The general has no telephone and knows that Rainsford will be locked in the cellar forever.

  • 7. 
    How does Rainsford's attitude toward the superstition surrounding Skip-Trap Island foreshadow events to come?
    • A. 

      This attitude foreshadows events in which he learns that sailors know more than the average passenger.

    • B. 

      This attitude foreshadows event in which he learns how to listen to others.

    • C. 

      This attitude foreshadows event in which he learns a lesson in humility.

  • 8. 
    What does Rainsford deduct after examining the jungle upon arrival?
    • A. 

      A hunter had wounded a large animal and finished it off.

    • B. 

      He was in a safe place.

    • C. 

      A man had been killed in the jungle.

    • D. 

      A large animal had barely escaped the hunt.

  • 9. 
    How does the general's appearance influence Rainsford's first impression?
    • A. 

      Rainsford is confused by the man's attire.

    • B. 

      Rainsford thinks he is in the presence of a civilized man.

    • C. 

      Rainsford is immediately ill at-ease.

  • 10. 
    Why is Rainsford filled with terror when the general smiles and turns back?
    • A. 

      The general is playing cat and mouse - and Rainsford is the mouse

    • B. 

      Rainsford is going to have face the quicksand.

    • C. 

      The general is beginning to look more and more like Ivan.

    • D. 

      The general will be bringing reinforcements.

  • 11. 
    What does Rainsford hear that drew him too close to the ship's rail?
    • A. 

      Three gun shots.

    • B. 

      A dog barking.

    • C. 

      A horn blowing in the distance.

    • D. 

      A man's scream.

  • 12. 
    The struggle between Rainsford and the sea is an example of what type of conflict.
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