V-mundi Quiz: What English Cardfight Vanguard Clan Are You?

13 Questions | Total Attempts: 79904

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V-mundi Quiz: What English Cardfight Vanguard Clan Are You?

This questionnaire will attempt to provide a useful tool when deciding what Vanguard clan you wish to play. This is mostly aimed at newbies and doesn't work as a personality quiz. Hopefully, you find this tool to be useful and accurate.


Questions and Answers
  • 1. 
    What core ideal do you most favor?
    • A. 

      Field destruction

    • B. 

      Directly reducing opponent card advantage

    • C. 

      Tanking and defense

    • D. 

      Field consistency

    • E. 

      Big explosive plays

    • F. 

      Trolling

    • G. 

      Indirectly gaining advantage

    • H. 

      Direct hand advantage

    • I. 

      Changing or mixing tactics during the game

    • J. 

      Technical / High options / Multiple outs

    • K. 

      Whatever I do, I'm spamming/stacking it

    • L. 

      I hate random chance

    • M. 

      Aggression multiple extra attacks

    • N. 

      An early rush-down for fast damage

  • 2. 
    What overall play style do you most prefer?
    • A. 

      Aggression

    • B. 

      Defense

    • C. 

      Technical / Mixed

  • 3. 
    What does your budget look like? (This can either mean what you're willing to commit to right now, or your actual spending money)
    • A. 

      Pauper ($50 and under)

    • B. 

      Low (less than $100)

    • C. 

      Medium ($110-150)

    • D. 

      High-med to High ($160-200)

    • E. 

      Money is no concern

  • 4. 
    What do you most want to get out of Vanguard?
    • A. 

      A challenging fight

    • B. 

      To win at all costs

    • C. 

      Knowing I did the best I could

    • D. 

      To wreck things with big skills or onslaughts

    • E. 

      To mess with my opponent while I win

  • 5. 
    Which of the following aesthetics do you find the most pleasing?
    • A. 

      Knights

    • B. 

      Futuristic and Cyber

    • C. 

      Vampires, Demons, Ghosts, Insanity

    • D. 

      Ninja or Shinobi

    • E. 

      Anthropomorphic

    • F. 

      Dragons

    • G. 

      Plants, Animals, Insects, Nature

    • H. 

      Tokusatsu or Mecha

    • I. 

      Deities and Mythology

    • J. 

      Dinosaurs

    • K. 

      Pirates

    • L. 

      Cute or "moekko"

    • M. 

      Uniformed or Military

    • N. 

      Oceanic

  • 6. 
    Is generating card advantage a major concern for you?
    • A. 

      Very much a concern

    • B. 

      Somewhat a concern

    • C. 

      Not at all a concern

  • 7. 
    Is deck consistency a concern for you?
    • A. 

      Not at all a concern

    • B. 

      Somewhat a concern

    • C. 

      Very much a concern

  • 8. 
    Which of the following best describes how you prefer to play any given deck?
    • A. 

      Save up for a big explosion or skill

    • B. 

      Make lots of small plays that add up over time

    • C. 

      However it needs to be played to win

  • 9. 
    Is the number of builds in a clan important to you? (In other words, do you want to invest in a clan by making all of its builds for variety?)
    • A. 

      Not important

    • B. 

      Somewhat important

    • C. 

      Very important

  • 10. 
    What would you say you most dislike in trading card games?
    • A. 

      The element of random chance

    • B. 

      Opponents setting up against me easily

    • C. 

      Being screwed over by my own deck

    • D. 

      Cards or decks that are too complicated

    • E. 

      Cards or decks that are annoying

  • 11. 
    Which of the following deck weaknesses is least acceptable?
    • A. 

      Abuse of low defense Vanguard

    • B. 

      Not having a "hard"-advantage engine

    • C. 

      Bad match-up to field destruction

    • D. 

      Lack of support / Lack of diverse card library

    • E. 

      Bad field consistency

    • F. 

      Bad ride consistency

    • G. 

      Chance reliant

    • H. 

      Lackluster "game enders"

    • I. 

      Self deck-out easily

    • J. 

      Main setup being easily countered in game

  • 12. 
    Which of the following statements would you most agree with?
    • A. 

      Options lead to victory

    • B. 

      Less moving parts means less room for error

    • C. 

      Not inclined to either / Both equally

  • 13. 
    Which of these is most important to you?
    • A. 

      A great starting vanguard

    • B. 

      A great defensive vanguard

    • C. 

      A high-powered vanguard

    • D. 

      A deadly critical vanguard

    • E. 

      A vanguard that gives extra consistency in one area

    • F. 

      A small combination or multiple or all of these