1.
What are the three categories in which an object is usually placed during the game 20 Questions?
Correct Answer
C. Animal, Vegetable, Mineral
Explanation
In the game 20 Questions, an object is usually placed into one of three categories: animal, vegetable, or mineral. This categorization helps narrow down the possibilities and allows the players to ask more specific questions to guess the object. The categories cover a wide range of objects, including living organisms (animals and vegetables) and inanimate substances (minerals).
2.
Which of these games is usually played in a car?
Correct Answer
A. Slug Bug
Explanation
Slug Bug is usually played in a car. In this game, participants keep an eye out for Volkswagen Beetles and when they spot one, they call out "Slug Bug" or "Punch Buggy" and lightly punch their companions. It is a popular game to pass time during long car rides.
3.
How many colors are used for cards in the card game "Rook"?
Correct Answer
A. Four
Explanation
In the card game "Rook," four colors are used for the cards. This indicates that there are four different suits or categories of cards in the game. Each suit is typically represented by a different color, allowing players to easily distinguish between the different types of cards during gameplay.
4.
Which of these is not a common game involving wrestling?
Correct Answer
A. Elbow Wrestling
Explanation
Elbow Wrestling is not a common game involving wrestling. While Arm Wrestling, Thumb Wrestling, and Leg or Indian Wrestling are all well-known games that involve wrestling, Elbow Wrestling is not commonly recognized as a separate game.
5.
In the game "Charades", how is the term "sounds like" indicated with gestures?
Correct Answer
B. Cupping Ear Or Tugging On Earlobe
Explanation
In the game "Charades", the term "sounds like" is indicated with gestures by cupping the ear or tugging on the earlobe. This gesture is commonly used to suggest that the word or phrase being acted out sounds similar to another word or phrase. It is a visual representation of the action of listening or hearing, implying that the answer is related to a sound or a word that sounds similar.
6.
In the card game "War", how do you win cards?
Correct Answer
A. If Your Card Is Higher
Explanation
In the card game "War", winning cards is based on the rule that if your card is higher in value than your opponent's card, you win the round and collect the cards. This means that having a higher-ranking card gives you the advantage and allows you to add those cards to your own pile.
7.
Where is the game "Heads up, Seven Up" most often played?
Correct Answer
B. In A Classroom
Explanation
"Heads up, Seven Up" is most often played in a classroom. This game is commonly played as a classroom activity or as a way to engage students during a break or at the end of a school day. The game involves students closing their eyes while a few chosen individuals go around and touch the thumbs of other students. The students whose thumbs were touched then have to guess who touched their thumb. This game is not typically played in other locations such as a swimming pool, next to a vending machine, or on a baseball field.
8.
When playing "Go Fish", the card game, the person to which side of the dealer stars?
Correct Answer
B. To The Left Of The Dealer
Explanation
In the card game "Go Fish," the person to the left of the dealer starts the game. This means that they are the first to take a turn and ask another player for a specific card.
9.
What is "Double Dutch" a variant of?
Correct Answer
D. Jump Rope
Explanation
"Double Dutch" is a variant of Jump Rope. In Double Dutch, two ropes are turned in a crisscross motion while one or more participants jump in and out of the ropes. It requires coordination, timing, and agility. Dutch Blitz, Follow The Leader, and Hopscotch are unrelated to Double Dutch and do not involve the use of jump ropes.
10.
In musical chairs, how many chairs are there at the beginning of the game?
Correct Answer
A. One Fewer Than The Number Playing
Explanation
In musical chairs, the number of chairs at the beginning of the game is always one fewer than the number of players. This is because the objective of the game is for players to find a seat when the music stops, and one player will be left standing without a chair. Therefore, there needs to be one less chair than the total number of players in order for the game to work properly.
11.
Which of these is not a way to get out in "Wall Ball"?
Correct Answer
D. Throwing The Ball Too High
Explanation
In "Wall Ball," the objective is to throw the ball against a wall and catch it without any mistakes. Quitting the game, fumbling or dropping the ball, and the ball hitting the ground first are all valid ways to get out in "Wall Ball." However, throwing the ball too high is not a way to get out in this game.
12.
In the game "Red Rover", what must each person chosen try to do?
Correct Answer
C. Break Through The Chain Of People
Explanation
In the game "Red Rover", each person chosen must try to break through the chain of people. This means that when called by the opposing team, the chosen person runs towards the chain and attempts to break the linked arms of two people. If successful, the chosen person brings one of the broken links back to their own team. The game continues until one team successfully breaks the chain of the opposing team.
13.
What playground game was central to the plot of a 2004 Ben Stiller movie?
Correct Answer
A. Dodgeball
Explanation
In the 2004 Ben Stiller movie, the central plot revolves around the playground game of Dodgeball. The game is a competitive sport where two teams try to eliminate each other by hitting opponents with balls while avoiding being hit themselves. The movie showcases a group of underdogs who enter a high-stakes Dodgeball tournament in order to save their gym from being taken over by a corporate fitness chain. The game of Dodgeball plays a crucial role in the storyline, making it the correct answer.
14.
What other name does the game "Captain May I?" go by?
Correct Answer
B. Mother May I?
Explanation
"Captain May I?" is a popular children's game where one person plays the role of the "Captain" and the other players ask for permission to move forward. The correct answer, "Mother May I?", is another name for this game, indicating that the person in charge of granting permission is referred to as "Mother" instead of "Captain".
15.
Which of these games can be played effectively either on land or while ice skating?
Correct Answer
A. Crack The Whip
Explanation
Crack The Whip can be played effectively either on land or while ice skating because it involves a group of people holding hands in a line, with one person at the front. The person at the front runs or skates, pulling the rest of the line behind them. This game can be played on land by running, or on ice by ice skating, making it versatile and suitable for both environments. Marbles, Flashlight Tag, and 500 are not games that can be played effectively while ice skating.