1.
Upon obtaining 20 bonus Ability Power, this champion’s basic attacks deal 10% bonus magic damage. This bonus damage increases by 1% for every 5 Ability Power gained thereafter.
2.
This champion’s first attack on a target deals 8% of their current Health as bonus magic damage (max: 400 damage). This effect cannot occur on the same target for 6 seconds.
3.
This champion gains increased Ability Power based upon % health remaining.
4.
Upon dying, this champion enters a spirit form allowing them to continue casting spells while dead for 8 seconds.
5.
This champion causes nearby enemies to have their Magic Resist reduced by 10.
6.
Attacks from non-neutral minions deal 50% damage to this champion.
7.
On ability use, this champion restores 2% of their max health over 4 seconds.
8.
When this champion attacks an enemy champion, that enemy loses 3% armor and magic resistance for 5 seconds. This stacks up to 5 times.
9.
When this champion is brought below 40% health, they instantly become stealthed for half a second. After the stealth fades, a mirror image is created, which deals no damage and lasts for 8 seconds. This skill has a 1-minute cooldown.
10.
Upon dying, this champion will revert into an egg. If the egg survives for 6 seconds, the champion is reborn.
11.
After this champion uses an ability, their next two basic attacks gain 50% attack speed and return 15 energy apiece.
12.
While out of combat, this champion’s critical chance increases every 3 seconds. After this critical chance causes a crit, it resets to 0%.
13.
This champion will regenerate .5% of their maximum health per second after not receiving damage for 7 seconds.
14.
This champion converts 50% of their total magic resist into ability power.
15.
Whenever this champion kills a unit, they recover health and mana. The value restored increases with level.
16.
This champions abilities mark any enemies hit. Upon receiving 3 of these marks, that enemy will be stunned and the champion will receive 25 energy. The effect is diminished if it happens twice in a 7 second period.
17.
Hitting a target with any of this champion’s abilities increases their attack speed by 10% for 6 seconds. This effect stacks 5 times.
18.
After casting a spell, any subsequent spells cast will cost 10% less. This effect lasts for 5 seconds and will stack 5 times.
19.
This champion’s basic attacks will deal 10% bonus true damage to all enemies.
20.
This champion’s spells will mark the target for 3.5 seconds. When allied champions deal damage to the target, the mark is consumed and deals additional magic damage.
21.
This champion’s passive reduces the duration of all CC other than suppression, scaling dependent on how many champions are nearby. 1 champion for 10%, 2 for 25%, and 3 for 40%.
22.
This champion is granted a shield every 10 seconds they do not take damage. This shield will absorb 10% of their maximum health in damage.
23.
Every 10 seconds, this champion’s next basic attack will strike surrounding enemies for 120% of its AD, and will heal it for 15/20/25 per hit. The cooldown is reduced by 1 second after every basic attack.
24.
This champion regenerates 0.3% of their maximum health every second.
25.
Every 8 basic attacks (attacks from brush count as 2), this champion will deal 150% bonus damage to champions or 250% to minions.