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Doraemon, Scooby Doo, Looney Tunes merupakan jenis animasi yang tergolong….
A.
1D
B.
2D
C.
3D
D.
Animasi Clay
E.
Animasi Classic
Correct Answer
B. 2D
Explanation The correct answer is 2D because Doraemon, Scooby Doo, and Looney Tunes are all examples of traditional 2D animation. These animations are created by drawing and painting characters and backgrounds on paper or using digital software. 2D animation does not have the depth and realism of 3D animation, but it is still widely used and loved by audiences around the world.
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2.
Kata animasi berasal dari bahasa Inggris yaitu…
A.
Animate
B.
Anime
C.
Animation
D.
Anim
E.
Anim dan motion
Correct Answer
A. Animate
Explanation The correct answer is "Animate." The question is asking for the origin of the term "animation" in the English language. "Animate" is the verb form of the word, meaning to bring to life or give movement to something. Therefore, it is the most logical choice for the origin of the term "animation."
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3.
Studio CGI terbesar yang berlokasi di California yang telah banyak menghasilkan animasi adalah….
A.
Universal Studio
B.
Disney Land
C.
Bandai
D.
Pixar
E.
Hollywood
Correct Answer
D. Pixar
Explanation Pixar adalah studio CGI terbesar yang berlokasi di California yang telah banyak menghasilkan animasi. Pixar dikenal karena film-film animasinya yang sukses seperti Toy Story, Finding Nemo, dan The Incredibles. Studio ini telah menciptakan banyak karakter dan cerita yang menjadi ikon dalam industri animasi.
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4.
Pembuatan tokoh pada animasi clay seperti animasi Chicken Run dan Shaun The Sheep menggunakan media berupa….
A.
Tanah liat
B.
Kerangka besi
C.
Plastic
D.
Kertas
E.
Plasticine
Correct Answer
E. Plasticine
Explanation The correct answer is Plasticine. Plasticine is a type of modeling clay that is commonly used in clay animation. It is a malleable and non-drying material, making it ideal for creating characters and objects in stop-motion animation. Films like Chicken Run and Shaun The Sheep are known for their clay animation style, and Plasticine is often the preferred medium for creating the characters in these types of animations.
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5.
Contoh animasi 3D pertama yang menggunakan teknologi CGI (Computer Generated Image) adalah…..
A.
Doraemon
B.
Avatar
C.
Finding Nemo
D.
Dragon ball
E.
Ice Age 3
Correct Answer
C. Finding Nemo
Explanation Finding Nemo is the correct answer because it was the first 3D animated film to utilize CGI technology. Released in 2003 by Pixar Animation Studios, Finding Nemo revolutionized the animation industry with its stunning visuals and realistic underwater environments. The film's success paved the way for future 3D animated films and solidified CGI as a dominant force in the animation world.
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6.
Ilmu yang mempelajari segala sesuatu yang berkaitan dengan keindahan, mempelajari segala aspek yang kita sebut keindahan adalah….
A.
Estetika
B.
Seni
C.
Artistic
D.
Design graphic
E.
Photography
Correct Answer
A. Estetika
Explanation Estetika adalah ilmu yang mempelajari segala sesuatu yang berkaitan dengan keindahan. Ilmu ini mempelajari segala aspek yang kita sebut keindahan, termasuk dalam seni, desain grafis, dan fotografi.
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7.
Berikut adalah tahapan untuk pasca produksi digital kecuali….
A.
Key motion
B.
Background
C.
Coloring
D.
Story board
E.
Scanning
Correct Answer
D. Story board
Explanation The given options represent different stages in the post-production process for digital production. Key motion refers to adding movement and animation to the visuals, background refers to creating the background elements, coloring involves adding colors to the visuals, and scanning refers to converting physical media into digital format. The only option that does not fit in the post-production process is storyboarding, which is a pre-production process where the visual sequence of a project is planned out.
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8.
Tahap pertama yang dilakukan untuk proses pra produksi konvensional maupun pra produksi digital adalah……
A.
Rendering
B.
Konsep
C.
Story board
D.
Dubbing awal
E.
Pembentukan karakter
Correct Answer
B. Konsep
Explanation The first step in both conventional and digital pre-production processes is developing the concept. This involves brainstorming ideas, creating a vision for the project, and determining the overall direction and theme. It is important to establish the concept before moving forward with other aspects of pre-production such as storyboarding, rendering, dubbing, and character development. The concept sets the foundation for the entire project and guides the decision-making process throughout the production.
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9.
Metode untuk menetapkan kunci untuk posisi ekstrem benda dan membiarkan computer mengisi diantara gerak dikenal dengan istilah….
A.
Frame
B.
Keyframe
C.
Motion
D.
Blank frame
E.
Key motion
Correct Answer
B. Keyframe
Explanation Keyframe adalah metode untuk menetapkan kunci untuk posisi ekstrem benda dan membiarkan komputer mengisi diantara gerak. Dengan menggunakan keyframe, animator dapat menentukan posisi awal dan akhir dari sebuah objek, dan komputer akan mengisi gerakan di antara kedua keyframe tersebut secara otomatis. Hal ini memungkinkan animator untuk menciptakan animasi yang lebih halus dan realistis.
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10.
Berfungsi untuk menetapkan total panjang animasi dalam frame, membatasi sementara rentang pemutaran dan mengatur pemutaran awal dan akhir frame adalah fungsi dari….
A.
Animation start time
B.
Slider
C.
Current time field
D.
Range slider
E.
Time slider
Correct Answer
D. Range slider
Explanation The range slider is the correct answer because it is used to set the total length of the animation in frames, temporarily limit the playback range, and adjust the start and end frames for playback. It allows the user to define the range of frames that will be played during the animation.
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11.
Dibawah ini adalah software yang dapat digunakan untuk membuat animasi 2D yaitu…
A.
Coreldraw
B.
PHP
C.
Cakewalk proaudition
D.
Adobe flash
Correct Answer
D. Adobe flash
Explanation Adobe Flash adalah software yang dapat digunakan untuk membuat animasi 2D. Software ini memiliki fitur dan alat yang memungkinkan pengguna untuk membuat animasi dengan mudah, termasuk pengaturan frame, tweening, dan penggunaan timeline. Adobe Flash juga mendukung berbagai format file dan dapat digunakan untuk membuat animasi interaktif, presentasi, dan aplikasi web. Dengan menggunakan Adobe Flash, pengguna dapat membuat animasi yang menarik dan profesional.
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12.
Plug-in yang harus ada pada Mozila Firefox agar kita dapat memutar animasi dengan ekstensi *.swf adalah….
A.
Real player
B.
Adobe acrobat
C.
Yahoo application
D.
Adobe air
E.
Adobe flash player
Correct Answer
E. Adobe flash player
Explanation To play animations with the *.swf extension on Mozilla Firefox, the necessary plug-in is Adobe Flash Player. Adobe Flash Player is a widely used multimedia software platform that enables the playback of Flash content such as animations, videos, and interactive applications on web browsers. It is specifically designed to handle SWF files, making it the correct choice for this scenario.
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13.
Untuk melihat hasil animasi pada program Adobe Flash dengan menggunakan kombinasi tombol….
A.
Shift + Enter
B.
Ctrl + Enter
C.
Alt + Enter
D.
Ctrl + Alt + Enter
E.
Shift + Alt + Enter
Correct Answer
B. Ctrl + Enter
Explanation To view the animation in Adobe Flash, you need to use the combination of Ctrl + Enter. This combination of keys triggers the playback of the animation in the program.
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14.
Frame rate menunjukkan banyaknya deretan gambar diam dalam video yang dapat ditampilkan dalam satu detik. Frame rate diukur dalam satuan….
A.
Sps
B.
Byte
C.
Lines
D.
Dpi
E.
Fps
Correct Answer
E. Fps
Explanation Frame rate refers to the number of still images that can be displayed in a video per second. It is measured in frames per second (fps). The higher the frame rate, the smoother the video playback will be. Therefore, the correct answer is fps.
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15.
Jika gambar hasil scanning ingin kita putar, maka perintah yang digunakan adalah…
A.
Crop
B.
Rotate
C.
Zoom
D.
Resize
E.
Format object
Correct Answer
B. Rotate
Explanation The correct answer is "Rotate". When we want to rotate a scanned image, we use the rotate command. This command allows us to change the orientation of the image by a certain degree, either clockwise or counterclockwise. By using the rotate command, we can adjust the image to the desired angle without distorting or losing any information.
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16.
Format gambar yang berjenis vector adalah....
A.
Psd
B.
Jpeg
C.
Png
D.
Bmp
E.
Gif
Correct Answer
C. Png
Explanation The correct answer is "png" because PNG (Portable Network Graphics) is a file format that uses lossless compression and supports transparent backgrounds. It is commonly used for graphics and images that require high-quality and detailed illustrations, such as logos, icons, and illustrations. Unlike JPEG, BMP, and GIF, PNG is a vector format, which means it can be scaled without losing quality. PSD (Photoshop Document) is a file format used by Adobe Photoshop for saving editable images, while JPEG, BMP, and GIF are raster formats that do not support vector graphics.
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17.
Jenis animasi dalam Adobe Flash dengan cara menggambar setiap frame dinamakan animasi.......
A.
Motion
B.
Shape
C.
Movie clip
D.
Graphic
E.
Frame by frame
Correct Answer
E. Frame by frame
Explanation The correct answer is "frame by frame". In Adobe Flash, frame by frame animation refers to the technique of drawing each frame individually to create the illusion of movement. This method allows for precise control over the animation and is commonly used for hand-drawn or detailed animations. It requires more time and effort compared to other animation techniques but can result in smooth and realistic animations.
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18.
Symbol yang dapat mempunyai timeline sendiri dan mengandung multi frames dan dapat berupa animasi disebut dengan.....
A.
Motion tween
B.
Movie clip
C.
Button
D.
Graphic
E.
Shape tween
Correct Answer
B. Movie clip
Explanation A movie clip is a symbol in Adobe Flash that can have its own timeline, containing multiple frames and the ability to create animations. It is different from other symbols like buttons or graphics as it has more advanced features and functionality. With a movie clip, you can create complex animations and interactive elements within your Flash project.
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19.
Standar kecepatan broadcast Indonesia adalah PAL yang mempunyai kecepatan frame per second (fps)?
A.
29
B.
24
C.
30
D.
25
E.
28
Correct Answer
D. 25
Explanation The correct answer is 25. PAL is the standard broadcasting system used in Indonesia, and it has a frame rate of 25 frames per second (fps).
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20.
Syarat dalam menggunakan fasilitas motion tween pada flash adalah......
A.
Objek awal dan akhir harus berupa image
B.
Objek awal berupa image dan akhir berupa simbol
C.
Objek awal dan akhir mempuyai ukuran yang sama
D.
Objek awal dan akhir harus dalam satu layer
E.
Objek awal dan akhir pada posisi yang sama
Correct Answer
D. Objek awal dan akhir harus dalam satu layer
Explanation The correct answer is "objek awal dan akhir harus dalam satu layer" (the initial and final objects must be in the same layer). This is because motion tween in Flash requires the objects to be in the same layer in order for the animation to work properly. Placing the objects in different layers can cause issues with the animation and may not produce the desired result.
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21.
Suatu cabang perintah untuk menentukan karakteristik suatu objek adalah......
A.
Properties
B.
Action script
C.
Frame
D.
Timeline
E.
Tool box
Correct Answer
A. Properties
Explanation The correct answer is "properties". In programming, properties refer to the characteristics or attributes of an object. These properties can include things like size, color, position, and other relevant information that describes the object. By using the properties, one can determine and manipulate the specific characteristics of an object.
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22.
Suatu perintah yang diletakan pada suatu frame atau object sehingga frame atau object tersebut akan menjadi interaktif adalah
A.
Properties
B.
Action script
C.
Frame
D.
Timeline
E.
Animation
Correct Answer
B. Action script
Explanation Action script is a programming language used in Adobe Flash to create interactive elements in a frame or object. By adding action script to a frame or object, it allows the user to interact with it, such as clicking on buttons, playing animations, or triggering events. This makes the frame or object interactive and responsive to user actions.
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23.
Sebuah gerakan objek maupun teks yang diatur sedemikian rupa sehingga kelihatan hidup adalah pengertian dari....
A.
Timeline
B.
Frame
C.
Action script
D.
Animation
E.
Properties
Correct Answer
D. Animation
Explanation Animation is the correct answer because it refers to the movement of objects or text that is arranged in such a way that it appears to be alive. Animation involves creating a series of frames or images that are displayed rapidly in succession to create the illusion of motion. This can be done using various techniques such as traditional hand-drawn animation, computer-generated animation, or stop-motion animation. Animation is commonly used in movies, video games, advertisements, and other forms of media to bring characters and objects to life.
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24.
Sebuah nama tempat yang digunakan untuk menampung suatu gerakan objek sehingga jika ingin membuat gerakan lebih dari satu objek, sebaiknya diletakkan pada layer tersendiri adalah....
A.
Scene
B.
Action script
C.
Movie clip
D.
Frame
E.
Layer
Correct Answer
E. Layer
Explanation A layer is a place where objects and their movements are organized in a multimedia project. By placing multiple objects on separate layers, it becomes easier to control and manage their movements individually. This allows for more complex and dynamic animations involving multiple objects.
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25.
Nama dari tool disamping adalah.......
A.
Pen tool
B.
Lasso tool
C.
Freehand tool
D.
Selection tool
E.
Sub selection tool
Correct Answer
D. Selection tool
Explanation The correct answer is "selection tool." This tool is commonly used in graphic design and image editing software to select and manipulate specific parts of an image or graphic. It allows the user to make precise selections by outlining an area or object, which can then be edited or modified separately from the rest of the image.
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26.
Nama dari tool disamping adalah....
A.
Free transform tool
B.
Oval tool
C.
Rectangle tool
D.
Freehand tool
E.
Line tool
Correct Answer
A. Free transform tool
Explanation The correct answer is free transform tool.
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27.
Tool yang digunakan untuk memberi warna pada objek adalah.....
A.
Stroke color
B.
Swap color
C.
Fill color
D.
Color tool
E.
Black & white
Correct Answer
C. Fill color
Explanation The correct answer is "fill color". This tool is used to apply color to an object. It allows the user to select a specific color and fill the interior of the object with that color. This is commonly used in graphic design and digital art to add color and bring life to illustrations and designs.
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28.
Tool yang digunakan untuk menukar warna objek (fill color) dengan warna border/garis (stroke) adalah.......
A.
Stroke color
B.
Swap color
C.
Color tool
D.
Fill color
E.
Black & white
Correct Answer
B. Swap color
Explanation The correct answer is "swap color." This tool is used to exchange or switch the fill color and stroke color of an object. It allows users to easily change the color of an object's border/garis (stroke) with the color of its interior (fill color).
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29.
Tool yang digunakan untuk mengatur warna pada objek sesuai dengan keinginan anda adalah.....
A.
Swap color
B.
Color mixer
C.
Color tool
D.
Stroke color
E.
Fill color
Correct Answer
B. Color mixer
Explanation The correct answer is "color mixer." This tool allows users to adjust the color of an object according to their preferences. It provides options for blending different colors together to create a desired shade or tone. Users can mix and match colors to achieve the exact color they want for their object.
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30.
Ada 5 pilihan tipe warna pada color mixer yaitu.......
A.
Red, green, blue, yellow, magenta
B.
Black, white, blue, yellow, pink
C.
Solid, red, green, liner, radial
D.
None, green, radial, solid
E.
None, solid, radial, liner, bitmap
Correct Answer
E. None, solid, radial, liner, bitmap
Explanation The given answer correctly lists the five color types available in the color mixer: none, solid, radial, liner, and bitmap. These options represent different ways to apply or create colors in the mixer.
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