2.
Every spell this champion casts gives them heat. When 50% heat is reached, their abilities are granted bonus effects. Upon reaching 100% heat, they overheat, disabling all skills for a few seconds but granting bonus damage to all basic attacks.
Explanation
Rumble is the champion who gains heat every time he casts a spell. When he reaches 50% heat, his abilities are granted bonus effects. Upon reaching 100% heat, Rumble overheats, disabling all of his skills for a few seconds but granting bonus damage to all of his basic attacks.
3.
This champion deals 20% bonus damage when striking from behind.
Explanation
Shaco is the correct answer because he is a champion in the game League of Legends who has the ability to deal bonus damage when striking from behind. This ability is known as "Backstab" and it allows Shaco to deal 20% additional damage to his targets when he attacks them from behind. This makes him a strong champion for ambushing and surprising enemies, as he can quickly burst them down with his increased damage output.
4.
This champion will regenerate .5% of their maximum health per second after not receiving damage for 7 seconds.
Explanation
Garen is the correct answer because he has a passive ability called "Perseverance" which allows him to regenerate 0.5% of his maximum health per second after not receiving damage for 7 seconds. This passive ability is a key aspect of Garen's sustain and durability in the game, as it allows him to stay in lane longer and recover health during fights.
5.
This champion becomes stealthed after 3 seconds of not being attacked or moving. This stealth does not wear off until the champion moves. After unstealthing, they gain 40% attack speed for 3 seconds.
Explanation
Teemo is the correct answer because he has an ability called "Camouflage" that allows him to become stealthed after 3 seconds of not being attacked or moving. This stealth does not wear off until Teemo moves. After unstealthing, Teemo gains 40% attack speed for 3 seconds.
6.
Upon dying, this champion enters a spirit form allowing them to continue casting spells while dead for 8 seconds.
Explanation
Karthus is the correct answer because he has a passive ability called "Death Defied" that allows him to enter a spirit form upon dying. In this form, he can continue casting spells for a duration of 8 seconds. This ability makes Karthus unique and gives him an advantage even after he dies, allowing him to contribute to team fights and potentially secure kills even from beyond the grave.
7.
After casting 5 spells, this champion’s next spell will stun the target for 1.75 seconds.
Explanation
Annie is the correct answer because she has a passive ability called "Pyromania" that allows her to stun enemies with her spells. After casting 5 spells, her next spell will stun the target for 1.75 seconds. This makes Annie a powerful champion as she can immobilize her enemies and set up opportunities for her team to secure kills or objectives.
8.
This champion increases all allied champions’ movement speed by 3%
Explanation
Janna is a champion in the game who has the ability to increase the movement speed of all allied champions by 3%. This means that when Janna uses her ability, all her teammates will be able to move faster, allowing them to chase down enemies, escape dangerous situations, or reposition themselves more effectively during fights. The increase in movement speed can provide a significant advantage in terms of map control, positioning, and overall team mobility.
9.
When this champion is brought below 20% health, they activate a shield which absorbs damage equal to 50% of their current maximum mana. This shield lasts for 10 seconds, and has a 1 minute cooldown.
Explanation
Blitzcrank, also known as Blitz, is the champion referred to in the given question. When Blitzcrank's health drops below 20%, he activates a shield that absorbs damage equal to 50% of his current maximum mana. This shield remains active for 10 seconds and has a cooldown of 1 minute.
10.
For each 1% of health this champion is missing, they gain 1% attack speed.
Explanation
Olaf gains attack speed based on the percentage of health he is missing. For every 1% of health he is missing, he gains 1% attack speed. This means that the lower his health is, the faster he can attack. This ability allows Olaf to become stronger and more dangerous as he takes damage, making him a formidable champion in fights.
11.
This champion’s basic attacks poison the target, dealing damage per second. This stacks 6 times, and lasts up to 6 seconds.
Explanation
Twitch is the champion that fits the description given in the question. His basic attacks have a passive ability called Deadly Venom, which poisons the target and deals damage over time. This poison can stack up to 6 times and lasts for 6 seconds. Therefore, Twitch is the correct answer.
12.
This champion gains fury for every attack, critical strike, and killing blow. Fury passively increases their critical chance.
Explanation
The champion described in the question gains fury for every attack, critical strike, and killing blow. This fury passively increases their critical chance. The champion that fits this description is Tryndamere, also known as Trynd.
13.
This champion gains 40 movement speed when moving toward enemy champions.
Explanation
Vayne is the correct answer because her passive ability, Night Hunter, grants her bonus movement speed when moving towards enemy champions. This allows her to chase down and engage with her opponents more effectively, making her a formidable champion in battles.
14.
Every 40 bonus health this champion gains gives them 1 AP and every 1 AP gives them 1.8 bonus health. This effect does not stack with itself.
15.
This champion’s attack range increases with level.
Explanation
Tristana's attack range increases with level, making her a strong champion in the late game. This allows her to safely deal damage from a distance and stay out of range of enemy abilities. As she levels up, her increased attack range gives her an advantage in team fights and sieges, as she can hit enemy champions and structures from a safer position. This scaling range also synergizes well with her abilities and items, allowing her to maximize her damage output and carry games.
16.
This champions abilities mark any enemies hit. Upon receiving 3 of these marks, that enemy will be stunned and the champion will receive 25 energy. The effect is diminished if it happens twice in a 7 second period.
Explanation
Kennen's abilities mark any enemies hit. After receiving 3 marks, the enemy will be stunned and Kennen will gain 25 energy. However, if this happens twice within a 7-second period, the effect will be diminished.
17.
This champion increases experience gain by 8% for all allied champions.
Explanation
Zilean is the correct answer because he has an ability called "Time in a Bottle" which increases experience gain for all allied champions by 8%. This ability allows Zilean to help his teammates level up faster and gain an advantage in the game.
18.
After attacking or casting spells 4 times, this champion blocks the next incoming basic or turret attack.
Explanation
Pantheon is the correct answer because his passive ability, Aegis Protection, allows him to block the next basic attack or turret shot after attacking or casting spells 4 times. This ability provides Pantheon with a defensive advantage, allowing him to mitigate damage and potentially survive longer in fights.
19.
When this champion is brought below 40% health, they instantly become stealthed for half a second. After the stealth fades, a mirror image is created, which deals no damage and lasts for 8 seconds. This skill has a 1-minute cooldown.
Explanation
Leblanc is the correct answer because her passive ability, "Mirror Image," matches the description given in the question. When Leblanc's health drops below 40%, she becomes stealthed for half a second and then creates a mirror image that lasts for 8 seconds. This mirror image does not deal any damage and Leblanc can use it to deceive her enemies and escape dangerous situations. The ability has a cooldown of 1 minute, allowing Leblanc to use it strategically during fights.
20.
After this champion uses an ability, their next two basic attacks gain 50% attack speed and return 15 energy apiece.
Explanation
Lee Sin is the correct answer because he is a champion in the game League of Legends who has an ability called "Flurry". Flurry allows Lee Sin to gain 50% attack speed and return 15 energy with his next two basic attacks after using an ability. This ability synergizes well with Lee Sin's playstyle as a high-energy, fast-paced fighter who relies on chaining abilities and basic attacks to deal damage and control the battlefield.
21.
After getting a kill or an assist, this champion gains 25 bonus gold and any skill currently on cooldown has its cooldown reduced by 15 seconds.
Explanation
Katarina, also known as Kat, gains 25 bonus gold and has her cooldown on any skill currently on cooldown reduced by 15 seconds after getting a kill or an assist.
22.
This champion converts 50% of their total magic resist into ability power.
Explanation
Galio is the correct answer because he has a passive ability called "Runic Skin" which converts 50% of his total magic resist into ability power. This means that the more magic resist Galio has, the more ability power he gains, making him a strong champion against magic damage dealers.
23.
Every 8 basic attacks (attacks from brush count as 2), this champion will deal 150% bonus damage to champions or 250% to minions.
Explanation
Caitlyn is the champion referred to in the question. Every 8 basic attacks, she will deal 150% bonus damage to champions or 250% to minions. This means that after every 8 attacks, Caitlyn's damage output will significantly increase against champions or minions, making her a potent threat in both team fights and when pushing lanes.
24.
This champion has passive lifesteal, which heals them when they do physical damage.
Explanation
Nasus is the correct answer because he has a passive ability called "Soul Eater" which grants him lifesteal. This means that whenever Nasus deals physical damage to enemies, he is healed for a percentage of the damage dealt. This passive ability allows Nasus to sustain himself in fights and stay in the lane longer by constantly healing off of his physical attacks.
25.
In League of Legends, Tryndamere's ultimate ability, Undying Rage, prevents him from dying for _______ seconds.
Explanation
Tryndamere's ultimate ability, Undying Rage, makes him immune to death for five seconds. During this time, his health cannot drop below 1 health point, making him incredibly difficult to kill. This ability allows Tryndamere to engage in fights aggressively and take risks that other champions would avoid, making him a formidable opponent in the top lane.
26.
This champion takes 5% reduced damage and deals 5% more damage for each summon they have active.
Explanation
Yorick is the champion that takes 5% reduced damage and deals 5% more damage for each summon they have active. This means that the more summons Yorick has, the more damage he will deal and the less damage he will take. This ability synergizes well with Yorick's kit, as he is able to summon ghouls and a powerful maiden to aid him in battle. By having multiple summons active, Yorick becomes a formidable force, able to dish out significant damage while also being more resilient to enemy attacks.
27.
After casting 3 spells, this champion’s next basic attack will deal 14 + (9 x level) in bonus magic damage. It will also add a bonus effect depending on the champion’s currently active auras.
Explanation
After casting 3 spells, Sona's next basic attack will deal 14 + (9 x level) in bonus magic damage. Additionally, it will add a bonus effect depending on Sona's currently active auras.
28.
This champion gains fury for every basic attack made. This fury empowers their abilities with bonus effects. The amount of fury gained is increased at low health.
Explanation
Renekton is the correct answer because he is a champion in the game League of Legends who gains fury for every basic attack made. This fury empowers his abilities with bonus effects. Additionally, Renekton's fury gain is increased when he is at low health.
29.
This champion gains a bonus 25 movement speed after 7 seconds of not receiving damage. This bonus increases per second with a maximum bonus of 70 movement speed.
Explanation
Miss Fortune is the correct answer because she has a passive ability called "Strut" that grants her bonus movement speed after not receiving damage for a certain amount of time. After 7 seconds of not taking damage, Miss Fortune gains a bonus of 25 movement speed, and this bonus increases by 8 movement speed per second, up to a maximum of 70 movement speed. This ability allows Miss Fortune to maneuver around the battlefield more quickly and effectively, giving her an advantage in positioning and kiting enemies.
30.
Whenever a unit near this champion dies, they heal for a percent of that unit’s maximum health.
Explanation
Trundle is the champion referred to in the statement. The ability being described is one of Trundle's passive abilities called "King's Tribute." This ability allows Trundle to heal for a percentage of a nearby unit's maximum health whenever that unit dies. Therefore, the correct answer is Trundle.
31.
Upon dying, this champion turns into a bomb which detonates after 4 seconds, dealing 100+(25% per level) in true damage. During these 4 seconds, this champion gains bonus movement speed.
Explanation
Kog'Maw is the correct answer because upon dying, he turns into a bomb which detonates after 4 seconds, dealing true damage. Additionally, during these 4 seconds, Kog'Maw gains bonus movement speed. Kog Maw is also an acceptable answer as it is a common misspelling of Kog'Maw.
32.
This champion converts 25% of their armor into attack damage.
Explanation
Rammus is the correct answer because he has a passive ability called Spiked Shell, which converts 25% of his bonus armor into attack damage. This means that the more armor Rammus builds, the more attack damage he will have. This ability synergizes well with his role as a tank, allowing him to deal significant damage while also being able to absorb a lot of damage for his team.
33.
Every 10 seconds, this champion’s next basic attack will strike surrounding enemies for 120% of its AD, and will heal it for 15/20/25 per hit. The cooldown is reduced by 1 second after every basic attack.
Explanation
Nocturne has an ability that allows his next basic attack to strike surrounding enemies for 120% of his attack damage (AD) and heal him for 15/20/25 per hit. Additionally, the cooldown of this ability is reduced by 1 second after every basic attack. This implies that Nocturne can continuously deal damage to multiple enemies while also sustaining himself through the healing effect. Therefore, Nocturne is the correct answer as his kit aligns with the described characteristics.
34.
This champion regenerates 0.3% of their maximum health every second.
Explanation
Dr. Mundo, also known as Mundo or Dr. Mundo, is the champion that regenerates 0.3% of their maximum health every second. This means that over time, Dr. Mundo's health will gradually increase, making him a durable and difficult to kill champion. His ability to regenerate health allows him to sustain in fights and stay in the frontline for extended periods of time. This regeneration ability is one of his defining characteristics and makes him a formidable tank in the game.
35.
This champion adds an extra attack on top of every 7th attack they make.
Explanation
Master Yi is the correct answer because he has a passive ability called "Double Strike" which allows him to strike twice every 7th basic attack. This means that after every 6 basic attacks, Master Yi will automatically perform an additional attack, resulting in a total of 7 attacks. Therefore, Master Yi adds an extra attack on top of every 7th attack he makes. The answer "Yi" is simply another name for Master Yi, so it is also correct.
36.
Moving through brush increases this champion’s movement speed by 15%. This effect persists for 2 seconds after leaving the brush.
Explanation
Nidalee is the champion who benefits from increased movement speed when moving through brush. This effect grants her a 15% increase in movement speed and continues for an additional 2 seconds after she leaves the brush.
37.
Whenever this champion kills a unit, they recover health and mana. The value restored increases with level.
Explanation
Cho'Gath is the correct answer because whenever this champion kills a unit, they recover health and mana, and the value restored increases with level. Cho'Gath has a passive ability called "Carnivore" which allows him to restore health and mana whenever he kills a unit with any of his abilities. This ability becomes more powerful as Cho'Gath levels up, making him a sustainable champion in the game.
38.
This champion and their allies gain 2 bonus gold per kill.
Explanation
Twisted Fate is the correct answer because he has a passive ability called "Loaded Dice" which grants him and his allies 2 bonus gold per kill. This ability allows Twisted Fate and his team to accumulate gold faster, giving them an advantage in terms of itemization and gold income.
39.
Hitting a target with any of this champion’s abilities increases their attack speed by 10% for 6 seconds. This effect stacks 5 times.
Explanation
Ezreal is the correct answer because his abilities have the unique effect of increasing his attack speed by 10% for 6 seconds whenever he hits a target. This effect can stack up to 5 times, providing him with a significant boost in attack speed.
40.
This champion’s abilities cause a damage over time effect which deals 2% of their maximum health in magic damage for 4 seconds.
Explanation
Brand is the correct answer because his passive ability, Blaze, causes a damage over time effect. This effect deals 2% of the target's maximum health in magic damage over 4 seconds. Therefore, Brand's abilities align with the description given in the question.
41.
After casting 4 spells, this champion summons an AI controlled minion which engages enemy units for the next 21 seconds before disappearing. This minion has 200 + (50 x level) health and deals 20 + (5 x level) damage. After 7 seconds of being active, the minion will grow, gaining 50% damage and armor. After 14 seconds, the minion will go into a frenzy, gaining 100% attack speed.
Explanation
Malzahar is the champion that fits the description given in the question. Malzahar has an ability called "Voidlings" which summons an AI controlled minion after casting 4 spells. This minion engages enemy units for a certain duration before disappearing. The minion's health and damage scale with Malzahar's level, which matches the given values in the question. Additionally, the minion gains increased damage and armor after 7 seconds and increased attack speed after 14 seconds, just like the description in the question. Therefore, the correct answer is Malzahar.
42.
This champion’s spells will mark the target for 3.5 seconds. When allied champions deal damage to the target, the mark is consumed and deals additional magic damage.
Explanation
Leona is the champion who has spells that can mark the target for 3.5 seconds. When her allied champions deal damage to the marked target, the mark is consumed and deals additional magic damage.
43.
This champion gives allied turrets and champions increased health regeneration.
Explanation
Heimerdinger is the correct answer because he has the ability to provide increased health regeneration to allied turrets and champions. This is achieved through his passive ability called Techmaturgical Repair Bots, which grants health regeneration to nearby allied structures and champions. Heimerdinger's unique skill set makes him a valuable asset in protecting and sustaining his team's structures and champions during battles.
44.
This champion has passive spell vamp, which heals them when they do damage with their spells.
Explanation
Morgana is the correct answer because she has a passive spell vamp called Soul Siphon. This ability allows her to heal for a percentage of the damage dealt by her spells. Therefore, when Morgana uses her spells to damage enemies, she also restores some of her health, making her sustain in fights and in the laning phase.
45.
This champion takes 15% reduced magic damage and converts that damage into bonus attack speed.
Explanation
Kassadin is the champion that takes 15% reduced magic damage and converts that damage into bonus attack speed. This means that when Kassadin is hit by magic damage, he will take 15% less damage than usual. Additionally, he will also gain bonus attack speed based on the amount of magic damage he receives. This ability allows Kassadin to mitigate magic damage effectively and also increase his attack speed, making him a formidable champion in both tanking and dealing damage.
46.
This champion’s first attack on a target deals 8% of their current Health as bonus magic damage (max: 400 damage). This effect cannot occur on the same target for 6 seconds.
Explanation
Jarvan IV is the correct answer because he has a passive ability called Martial Cadence. This ability allows his first attack on a target to deal bonus magic damage equal to 8% of their current health, up to a maximum of 400 damage. However, this effect cannot occur on the same target again for 6 seconds. This ability makes Jarvan IV a strong duelist and allows him to deal significant damage to tanky opponents.
47.
Each time a spell is cast near this champion, they gain a charge. When this champion has 5 charges, their next basic attack will heal them for 7% of their max HP.
Explanation
Maokai has a passive ability called "Sap Magic" which allows him to gain a charge each time a spell is cast near him. When he reaches 5 charges, his next basic attack will heal him for 7% of his maximum health. This ability provides sustain and allows Maokai to stay in fights longer by healing himself when he reaches the maximum charges.
48.
When this champion casts a spell, the cooldowns of other spells are reduced by 1 second.
Explanation
Ryze's passive ability, called "Arcane Mastery," reduces the cooldowns of his other spells by 1 second whenever he casts a spell. This means that each time Ryze uses one of his abilities, the cooldowns of his other spells are shortened, allowing him to use them more frequently. This passive ability enhances Ryze's spellcasting capabilities and allows him to chain his abilities together for increased damage and utility.
49.
This champion’s passive reduces the duration of all CC other than suppression, scaling dependent on how many champions are nearby. 1 champion for 10%, 2 for 25%, and 3 for 40%.
Explanation
Irelia's passive ability reduces the duration of all crowd control (CC) effects, except for suppression, based on the number of champions nearby. If there is one champion nearby, the duration of CC is reduced by 10%. If there are two champions nearby, the reduction is increased to 25%. And if there are three champions nearby, the reduction is further increased to 40%. This passive ability allows Irelia to be more resistant to crowd control effects, making her harder to disable and control in team fights.