Generalized Occupational Aptitude Test

21 Questions  I  By Machienzo
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Aptitude Quizzes & Trivia
G. O. A. T. Or Generalized Occupational Aptitude Test, is an achievement test that every Vault resident has to take at the age of 16. It's meant to figure out what sort of a job the person is best suited for in the vault. It is a combination of written and oral exam.

Questions and Answers

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  • 1. 
    You are approached by a frenzied vault scientist, who yells, "I'm going to put my quantum harmonizer in your photonic resonation chamber!" What's your response?
    • A. 

      "But doctor, wouldn't that cause a parabolic destabilization of the fission singularity?"

    • B. 

      "Yeah? Up yours too, buddy!"

    • C. 

      Say nothing, but grab a nearby pipe and hit the scientist in the head to knock him out. For all you knew, he was planning to blow up the vault.

    • D. 

      Say nothing, but slip away before the scientist can continue his rant.


  • 2. 
    While working as an intern in the clinic, a patient with a strange infection on his foot stumbles through the door. The infection is spreading at an alarming rate, but the doctor has stepped out for a while. What do you do?
    • A. 

      Amputate the foot before the infection spreads.

    • B. 

      Scream for help.

    • C. 

      Medicate the infected area to the best of your abilities.

    • D. 

      Restrain the patient, and merely observe as the infection spreads.


  • 3. 
    You notice another Vault Residents suspiciously enter a restricted area, obviously hoping not to be caught. What do you do?
    • A. 

      Overheat the door's opening mechanism to lock the area off.

    • B. 

      Shoot the resident down when you are given the chance. They must have been up to no good.

    • C. 

      Approach the resident and remind them that the area is strictly off-limits.

    • D. 

      Follow them and see what they're up to.


  • 4. 
    You've accidentally stumbled upon your partner cheating on you with one of your good friends. What's your reaction?
    • A. 

      Shoot your best friend for betraying your trust.

    • B. 

      Shoot them both for this unforgivable act.

    • C. 

      Ask for a bribe from both parties to keep your mouth shut and stop this from turning violent.

    • D. 

      Let them both finish as you watch over intently.


  • 5. 
    You discover a young boy lost in the lower levels of the vault. He's hungry and frightened, but also appears to be in possession of stolen property. What do you do?
    • A. 

      Give the boy a hug and tell him everything will be ok.

    • B. 

      Confiscate the property by force, and leave him there as punishment.

    • C. 

      Pick the boy's pocket to take the stolen property for yourself, and leave the boy to his fate.

    • D. 

      Lead the boy to safety, Then turn him over to the overseer.


  • 6. 
    Congratulations! You made one of the Vault 101 baseball teams! Which position do you prefer?
    • A. 

      Pitcher.

    • B. 

      Catcher.

    • C. 

      Designated Hitter.

    • D. 

      None, you wish the vault had a soccer team.


  • 7. 
    Out of nowhere, you discover a person who you've never seen before. They aren't on the vault's manifest, so they must have somehow sneaked in. How do you proceed?
    • A. 

      Keep the man as far away as possible. He's most likely infected with high levels of radiation.

    • B. 

      Lock him in the area and quickly call security.

    • C. 

      Approach him and proceed to knock him out.

    • D. 

      Offer him some supplies and access to the vault's food and technology.


  • 8. 
    One of the vault residents who you particularly dislike, has accidentally dropped a weapon in front of you and left it behind without noticing. You pick it up and...
    • A. 

      Hand in the prohibited item to the Overseer.

    • B. 

      Shoot the vault resident with it while they're not looking.

    • C. 

      Pocket the item before they notice.

    • D. 

      Give the item back to them, for a certain price.


  • 9. 
    Your Grandmother invites you to tea, but you're surprised when she gives you a pistol and orders you to kill another vault resident. What do you do?
    • A. 

      Obey your elder and kill the vault resident with the pistol.

    • B. 

      Offer your most prized possession in exchange for the vault resident's life.

    • C. 

      Ask for a minigun instead. After all, you don't want to miss.

    • D. 

      Throw your tea in granny's face.


  • 10. 
    You're shocked to discover that a security guard has been stealing ration coupons by force from other vault residents. What do you do?
    • A. 

      Reason with them to cut you in on the whole deal.

    • B. 

      Burn the wiring of the food dispenser so it can no longer function.

    • C. 

      Convince the guard to change his ways through 'appropriate force'.

    • D. 

      Lock the food dispenser so that the security guard will have a hard time trying to open it.


  • 11. 
    Whilst wandering the hallways of the vault, you discover a secret passage hidden in the wall's ventilation system. What do you do?
    • A. 

      Thoroughly check the system for any harmful bacteria or radiation before proceeding.

    • B. 

      Stock up on as much food and medical supplies before proceeding on your adventure through the passage. You don't want to find yourself in trouble.

    • C. 

      Seal the passage shut so it is unrecognizable. It's your little secret.

    • D. 

      Jump in head-first with enthusiasm.


  • 12. 
    The overseer has asked for a favor from you. What is it most likely to be?
    • A. 

      Supervise the vault security team to enforce any rules or protocol.

    • B. 

      Fix the overseerer's computer terminal.

    • C. 

      Investigate the recent theft of food from the vault pantry.

    • D. 

      Set up pesticide bombs within the reactor level to clear out a nasty infestation.


  • 13. 
    Old Mr. Abernathy has locked himself in his quarters again, and you've been ordered to get him out. How do you proceed?
    • A. 

      Use a bobby pin to pick the lock on the door.

    • B. 

      Trade a vault hoodlum for his cherry bomb and blow open the lock.

    • C. 

      Go to the armory, retrieve a laser pistol, and blow the lock off.

    • D. 

      Just walk away and let the old coot rot.


  • 14. 
    Oh no! You've been exposed to radiation, and a mutated hand has grown out of your stomach! What's the best course of treatment?
    • A. 

      Bullet to the brain.

    • B. 

      Large Doses of anti-mutagen agent.

    • C. 

      Prayer, Maybe God will spare you in exchange for a life of pious devotion.

    • D. 

      Removal of the mutated tissue with a precision laser.


  • 15. 
    A close friend of yours has suffered from the effects of radiation and is slowly dying. They ask for your support. What's your response?
    • A. 

      Ask them for all their possessions once they're dead.

    • B. 

      Leave them. There's noting you can do.

    • C. 

      Do your best to nurse them back to health.

    • D. 

      Put them out of their misery by showing them 'the light at the end of the tunnel'. That is, the end of a barrel from a gun.


  • 16. 
    A troubled vault resident has broken into your quarters. Fortunately, your room is fitted with an array of traps. What would they most likely be?
    • A. 

      Active mines scattered all over the floor.

    • B. 

      A missile launcher and minigun set-up to shoot anything that moves.

    • C. 

      A security system to deny access without proper passwords and voice recognition.

    • D. 

      An air filtration system which distributes nerve gas at the first sign of trespassing.


  • 17. 
    A fellow Vault 101 resident is in possession of a Grognak the Barbarian comic book, issue number 1. You want it. What's the best way to obtain it?
    • A. 

      Trade the comic book for one of your own valuable possessions.

    • B. 

      Steal the comic book at gunpoint.

    • C. 

      Sneak into the resident's quarters, and steal the comic book from his desk.

    • D. 

      Slip some knock out drops into the resident's Nuka Cola, and take the comic book when he's unconscious.


  • 18. 
    Murder! Someone has died within the vault and there is reason to suspect that the criminal is a vault resident. You are the first person on the scene. What's your approach?
    • A. 

      Question everyone within the vault and try to develop possible motives for wanting anyone wanting to kill the victim.

    • B. 

      Examine the body carefully for any signs of foul play which will help solve the mystery.

    • C. 

      Quarantine and analyse the environment for any evidence to help pinpoint the culprit.

    • D. 

      Burn the body, as well as the evidence and flee the scene.


  • 19. 
    You decide it would be fun to play a prank on your father. You enter his private restroom when no one is looking, and...
    • A. 

      Loosen some bolts on the sink. When the sink is turned on, the room will flood.

    • B. 

      Put a firecracker in the toilet. Thats sure to cause some chaos.

    • C. 

      Break into the locked medicine cabinet and replace his high blood pressure medication with sugar pills.

    • D. 

      Manipulate the power wattage on his razor, so he'll get an electric shock next time he uses it.


  • 20. 
    You've been given a chance to upgrade your Pipboy by adding an additional feature to it permanently. What would your choice be?
    • A. 

      A skeleton key to access all areas.

    • B. 

      A burning, all-purpose, multi-function laser.

    • C. 

      Improved metal plating for a shinier, tougher quality case. This will help your Pipboy sustain more damage than usual.

    • D. 

      Increased programming and computer functions to make your Pipboy software top-of-the-line.


  • 21. 
    Who is indisputably the most important person in Vault 101: He who shelters us from the harshness of the atomic wasteland, and to whom we owe everything we have, including our lives?
    • A. 

      The Overseer.

    • B. 

      The Overseer.

    • C. 

      The Overseer.

    • D. 

      The Overseer.


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