WFTDA Rules Practice Quiz - Sections 1 & 2

51 Questions

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WFTDA Quizzes & Trivia

Questions and Answers
  • 1. 
    In a 2 period bout, how long are each of the periods (per WFTDA Rules)?
    • A. 

      15 minutes

    • B. 

      20 minutes

    • C. 

      30 minutes

  • 2. 
    (True or False) The maximum number of skaters that a team may consist of is 18.
    • A. 

      True

    • B. 

      False

  • 3. 
    (True or False) The maximum number of skaters that a team may have on their roster for one specific game is 15.
    • A. 

      True

    • B. 

      False

  • 4. 
    (True or False) Leagues may rotate their game roster from their team roster between games.
    • A. 

      True

    • B. 

      False

  • 5. 
    The start of a jam is marked by 
    • A. 

      2 rapid whistles

    • B. 

      4 rapid whistles

    • C. 

      1 long whistle

  • 6. 
    The end of a jam is marked by 
    • A. 

      2 rapid whistles

    • B. 

      4 rapid whistles

    • C. 

      1 long whistle

  • 7. 
    10 foot track intervals are 
    • A. 

      Required.

    • B. 

      Encouraged.

  • 8. 
    The boundary marker line outlining the track is considered in bounds.
    • A. 

      True

    • B. 

      False

  • 9. 
    There will be at least a _________ minute break between periods.
    • A. 

      5

    • B. 

      10

    • C. 

      15

  • 10. 
    If thirty (30) seconds or fewer remain on the period clock when a jam ends, there will not be another jam started for that period, unless 
    • A. 

      A timeout is called.

    • B. 

      The lead jammer does not call off the jam.

    • C. 

      The lead jammer calls off the jam.

  • 11. 
    How long does a team have to get the proper amount of skaters at their designated spots on the track before the first whistle is blown at the start of the jam?
    • A. 

      20 seconds

    • B. 

      25 seconds

    • C. 

      30 seconds

    • D. 

      35 seconds

  • 12. 
    (True or False) There is a limit to the number of jams allowed in each period.
    • A. 

      True

    • B. 

      False

  • 13. 
    A jam may last up to _____ minutes. 
    • A. 

      1 minute

    • B. 

      1 minute 30 secons

    • C. 

      2 minutes

    • D. 

      2 minutes 30 seconds

  • 14. 
    (True or False) A period is divided or consists of multiple jams.
    • A. 

      True

    • B. 

      False

  • 15. 
    If all skaters are not on the track and ready to start the next jam after the allotted time, 
    • A. 

      The jam will start without the missing skater(s) and the team can then send the skater(s) onto the track.

    • B. 

      The jam will start without the missing skater(s) and the team captain will receive a major penalty.

    • C. 

      The jam will start without the missing skater(s) and the pivot receives a false start penalty.

    • D. 

      The jam will start without the missing skater(s) and the team will skate short for that jam.

  • 16. 
    If a skater is not in position at the start whistle they will be subject to a(n)
    • A. 

      Illegal procedure penalty

    • B. 

      False start penalty

    • C. 

      Out of play penalty

    • D. 

      Gross misconduct penalty

  • 17. 
    (True or False) Jammers are permitted to put on their helmet covers after the jam has started. 
    • A. 

      True

    • B. 

      False

  • 18. 
    (True or False) A jammer who has started the jam without a helmet cover may have the cover thrown to her after the jam begins.
    • A. 

      True

    • B. 

      False

  • 19. 
    If the Jammer is not on the track when the jam starting whistle blows, 
    • A. 

      The jammer can enter the track and receive a false start penalty

    • B. 

      The Jammer will not be permitted to join the jam in progress.

    • C. 

      The Jammer can enter the track and yield lead jammer status.

  • 20. 
    Overtime is not a new period, it is
    • A. 

      An extension of the final period.

    • B. 

      A jam lasting 3 minutes.

    • C. 

      An extension of the last jam.

  • 21. 
    When do the Jammers start at the beginning of the jam?
    • A. 

      At 2 rapid whistle blasts.

    • B. 

      At 4 rapid whist blasts.

    • C. 

      At 1 long whistle blast.

    • D. 

      At 2 long whistle blasts

  • 22. 
    Regarding timeouts, a each team is allowed 
    • A. 

      5 one (1) minute timeouts per game.

    • B. 

      4 one (1) minute timeouts per game.

    • C. 

      3 one (1) minute timeouts per game.

    • D. 

      2 one (1) minute timeouts per game.

  • 23. 
    Teams may take timeouts
    • A. 

      At anytime, as long as they are requested by the team captain

    • B. 

      Only between jams.

    • C. 

      Only if they have zero skaters in the penalty box.

    • D. 

      Only during a jam.

  • 24. 
    Regarding timeouts, the Captain or Designated Alternate will signal the officials and 
    • A. 

      Yell to the referee that they are requesting a timeout.

    • B. 

      Walk to the center of the track and request a timeout.

    • C. 

      Make a T signal with her/his hands, to indicate that she/he is requesting a timeout.

  • 25. 
    After a timeout, the period clock 
    • A. 

      Does not resume until the next jam starts.

    • B. 

      Continues to run until the next jam starts.

    • C. 

      Will begin at 30 seconds when the next jam starts.

  • 26. 
    (True or False) If the officials call a time out during a jam in progress, the jam will end and a new jam will be run if there is time remaining on the official period clock
    • A. 

      True

    • B. 

      False

  • 27. 
    Referees may call an Official Timeout 
    • A. 

      Only between jams.

    • B. 

      Only at the end of a jam.

    • C. 

      At the beginning of a jam.

    • D. 

      At any point.

  • 28. 
    (True or False) The official period clock starts on the first whistle of the first jam.
    • A. 

      True

    • B. 

      False

  • 29. 
     The official period clock does not stop between jams 
    • A. 

      Unless a skater is down.

    • B. 

      Unless a timeout is called

    • C. 

      Unless a skater is ejected.

  • 30. 
    The official jam clock starts 
    • A. 

      On the first whistle of the jam.

    • B. 

      On the second whistle of the jam.

    • C. 

      When the jammers start.

    • D. 

      On 4 rapid whistle blasts.

  • 31. 
    The official jam clock stops 
    • A. 

      At the beginning of the jam.

    • B. 

      When a jammer false starts.

    • C. 

      At the end of each jam (on the fourth whistle blast)

  • 32. 
    Regarding visibility, the official jam clock must be 
    • A. 

      Highly visible to referees, teams and fans.

    • B. 

      Visible to teams and referees only.

    • C. 

      Visible to referees only.

  • 33. 
    (True or False) Penalty clocks are not required to be visible to referees, teams and fans.
    • A. 

      True

    • B. 

      False

  • 34. 
    While in the penalty box, players may
    • A. 

      Not requested knowledge of how much penalty time they have remaining.

    • B. 

      Request knowledge of how much penalty time they have remaining.

    • C. 

      Request why they are in the penalty box.

    • D. 

      Request knowledge of which referee called their penalty

  • 35. 
    A major penalty is noted by 
    • A. 

      1 rapid whistle blast.

    • B. 

      2 rapid whistle blasts.

    • C. 

      1 long whistle blast.

    • D. 

      4 long whistle blasts.

  • 36. 
    Lead Jammer status is noted by 
    • A. 

      1 rapid whistle blast.

    • B. 

      2 rapid whistle blasts.

    • C. 

      1 long whistle blast.

    • D. 

      4 long whistle blasts.

  • 37. 
    When a skater receives her fourth minor penalty she will hear 
    • A. 

      1 rapid whistle blast.

    • B. 

      2 rapid whistle blasts.

    • C. 

      1 long whistle blast.

    • D. 

      Nothing

  • 38. 
    When a player receives a minor penalty she will hear
    • A. 

      1 rapid whistle blast.

    • B. 

      1 long whistle blast.

    • C. 

      2 rapid whistle blasts.

    • D. 

      Nothing

  • 39. 
    Pivots and Blockers are considered in position and ready if they are in bounds when the first whistle of the jam blows (this is the whistle to start the pack rolling).
    • A. 

      True

    • B. 

      False

  • 40. 
    A bout or game is composed of 
    • A. 

      Sixty (60) minutes of play divided into two twenty (20) minute halves.

    • B. 

      Sixty (60) minutes of play divided into two thirty (30) minute halves.

    • C. 

      Sixty (60) minutes of play divided into four halves.

  • 41. 
    (True or False) There will be at least a five (5) minute break between periods.
    • A. 

      True

    • B. 

      False

  • 42. 
    (True or False) If an overtime jam ends before two (2) minutes for any reason, the bout ends immediately and the score stands.
    • A. 

      True

    • B. 

      False

  • 43. 
    A player in the pivot position is not subject to a false start penalty.
    • A. 

      True

    • B. 

      False

  • 44. 
    (True or False) A minor penalty will be issued if a pivot or blocker is not on the track when the jam start whistle blows.
    • A. 

      True

    • B. 

      False

  • 45. 
    If a jam is incorrectly ended by a referee whistle blast, the jam will resume where it left off.
    • A. 

      True

    • B. 

      False

  • 46. 
    A score is TIED at the end of a bout for teams A & B. A final overtime jam has just begun, and the jammers have been released.  After some jammer on jammer action the Team B jammer has successfully made it through the pack without incurring any penalties, and she has been declared lead jammer. 
    • A. 

      This is a typical scenario of an overtime jam.

    • B. 

      This scenario could never happen since lead jammers aren't declared in overtime jams.

    • C. 

      Jammer on jammer play is illegal during overtime jams since points are the main concern so the bout can come to it's natural conclusion.

  • 47. 
    A score is TIED at the end of a bout for teams A & B. A final overtime jam has just begun, and the jammers have been released.  Both jammers are making their way through the pack of blockers and begin accruing points on their first pass as they pass each opposing skater.
    • A. 

      Jammers NEVER accrue points on their first initial pass through the pack.

    • B. 

      ONLY accrue points on the first pass if they have passed up the opposing jammer.

    • C. 

      ALWAYS accrue points on the first pass during an overtime jam.

  • 48. 
    (True of False) During an overtime jam, penalties are not called.
    • A. 

      True

    • B. 

      False

  • 49. 
    A score is TIED at the end of a bout for teams A & B. A final overtime jam has just begun, and the jammers have been released.  After some jammer on jammer action the Team B jammer has successfully made it through the pack without incurring any penalties, and she has been declared lead jammer. 
    • A. 

      In roller derby lead jammers are ALWAYS declared.

    • B. 

      During overtime jams lead jammers are NEVER declared.

    • C. 

      During overtime jams lead jammers are always declared.

    • D. 

      During overtime jams BOTH jammers are in the lead.

  • 50. 
    An overtime jam is in progress and has now ended and the score is still tied.
    • A. 

      Both teams will continue to have overtime jams until a winner is declared.

    • B. 

      The game has come to it's natural conclusion and is a tie game.

  • 51. 
    Team A and Team B are in an overtime jam. As the Team A jammer is making her way through the pack she has blocked an opposing player using her forearms. 
    • A. 

      She will be given a minor penalty.

    • B. 

      Penalties are not called during overtime jams.