WFTDA May 2010 Rules

27 Questions | Attempts: 73
Share

SettingsSettingsSettings
WFTDA Quizzes & Trivia

Questions and Answers
  • 1. 

    How many skaters can be on a team?

    • A.

      10

    • B.

      14

    • C.

      20

    Correct Answer
    C. 20
  • 2. 

    How many skaters can e on a game roster?

    • A.

      10

    • B.

      14

    • C.

      20

    Correct Answer
    B. 14
  • 3. 

    What Official "signal" begins the period?

    • A.

      Four Short Whistle Blasts

    • B.

      Two Short Whistle Blasts

    • C.

      One Long Whistle Blast

    Correct Answer
    C. One Long Whistle Blast
  • 4. 

    In overtime, the Jammer scores points on her first pass through the pack.

    • A.

      True

    • B.

      False

    Correct Answer
    A. True
  • 5. 

    How many time outs does each team have per game?

    • A.

      1

    • B.

      2

    • C.

      3

    • D.

      4

    Correct Answer
    C. 3
  • 6. 

    A team can take a timeout at any point.

    • A.

      True

    • B.

      False

    Correct Answer
    B. False
  • 7. 

    Referees may call a time out at any point

    • A.

      True

    • B.

      False

    Correct Answer
    A. True
  • 8. 

    One long whistle signals...

    • A.

      Jam Start-Pack start

    • B.

      Major Penalty

    • C.

      Fourth Minor Penalty

    • D.

      All of the above

    Correct Answer
    D. All of the above
  • 9. 

    Two Rapid Whistles signal...

    • A.

      Jam Start--Jammer Start

    • B.

      Minor Penalty

    • C.

      Lead Jammer

    • D.

      A & C

    Correct Answer
    D. A & C
  • 10. 

    When Passing the Star, "Lead Jammer" status can also be passed.

    • A.

      True

    • B.

      False

    Correct Answer
    B. False
  • 11. 

    If a Star Cover is dropped, the jammer may skate clockwise to retrieve it.

    • A.

      True

    • B.

      False

    Correct Answer
    B. False
  • 12. 

    Only the jammer may retrieve a dropped star cover.

    • A.

      True

    • B.

      False

    Correct Answer
    B. False
  • 13. 

    To be considered in the pack, a blocker must not be more than ten feet in front of or behind the nearest pack skater.

    • A.

      True

    • B.

      False

    Correct Answer
    A. True
  • 14. 

    A skater is not part of the pack, but is not out of play when she is more than ten feet from the pack but is within 20 feet of the pack.

    • A.

      True

    • B.

      False

    Correct Answer
    A. True
  • 15. 

    A skater is considered out of play when she is...

    • A.

      More than ten feet from the nearest pack skater

    • B.

      More than twenty feet from the nearest pack skater

    • C.

      In the pack

    Correct Answer
    B. More than twenty feet from the nearest pack skater
  • 16. 

    Skaters that are not part of the pack, but are considered in play, may block and assist

    • A.

      True

    • B.

      False

    Correct Answer
    A. True
  • 17. 

    Skaters must have both skates on the floor to execute a block

    • A.

      True

    • B.

      False

    Correct Answer
    B. False
  • 18. 

    Which of the following is an illegal target zone?

    • A.

      Arms and hands

    • B.

      Chest, front, and side of the torso

    • C.

      Hips

    • D.

      Mid and upper thigh

    • E.

      None of the above

    Correct Answer
    E. None of the above
  • 19. 

    Which of the following is a legal target zone?

    • A.

      Above the shoulders

    • B.

      Anywhere on the back

    • C.

      The chest

    • D.

      Below the mid-thigh

    • E.

      None of the above

    Correct Answer
    D. Below the mid-thigh
  • 20. 

    Which of the following is a legal blocking zone?

    • A.

      Forearms/Hands

    • B.

      Head

    • C.

      Below mid thigh

    • D.

      Shoulder to Elbow

    • E.

      All of the above

    Correct Answer
    D. Shoulder to Elbow
  • 21. 

    Blocking to the head or high blocking results in a major penalty only if it forces a skater down, out of bounds, or out of position.

    • A.

      True

    • B.

      False

    Correct Answer
    B. False
  • 22. 

    A multi-player block results in a major penalty when...

    • A.

      It causes an opponent to fall or lose her relative position

    • B.

      It lasts for more than three seconds

    • C.

      It lasts for more than three seconds and causes an opponent to lose her relative position or fall

    • D.

      A or B

    Correct Answer
    D. A or B
  • 23. 

    Skaters can not pick up momentum for a block until in bounds

    • A.

      True

    • B.

      False

    Correct Answer
    A. True
  • 24. 

    A skater with one foot in bounds and one foot out of bounds may engage, block, or assist.

    • A.

      True

    • B.

      False

    Correct Answer
    B. False
  • 25. 

    Skaters can execute a block or assist another skater while stopped in the track

    • A.

      True

    • B.

      False

    Correct Answer
    B. False
  • 26. 

    Outside the Engagement Zone, skaters can initiate contact with another skater when...

    • A.

      Both skaters are jammers

    • B.

      They are counter-blocking

    • C.

      She is the lead jammer

    • D.

      Both A & B

    Correct Answer
    D. Both A & B
  • 27. 

    A blocker re-entering the pack from behind, having lapped the pack, will receive a minor penalty

    • A.

      True

    • B.

      False

    Correct Answer
    A. True

Quiz Review Timeline +

Our quizzes are rigorously reviewed, monitored and continuously updated by our expert board to maintain accuracy, relevance, and timeliness.

  • Current Version
  • Mar 19, 2022
    Quiz Edited by
    ProProfs Editorial Team
  • Dec 05, 2010
    Quiz Created by
    Labrennan
Back to Top Back to top
Advertisement
×

Wait!
Here's an interesting quiz for you.

We have other quizzes matching your interest.