This is a Reeve's test intended to be taken in preparation for a live test. Most Reeve's tests will include many questions from this test as well as some application questions that may not be found here.
All the rules will be covered in this test. Questions will be ordered based on the order it's subject appears in the Rules of Play.
This test was made based on the 7.5 rules revision on June 21, 2010.
Yes
No
Yes with Reeve's approval
Yes with both company's approval
Yes
No
Yes with Reeve's permission
Yes with both household's permission
Any shot that makes contact.
Any shot that makes contact and stops.
Any shot that makes contact and deflects at an angle.
Any shot that makes contact and stops or deflects at an angle.
There is no definition of a "valid hit" in the rulebook.
Yes
No
Rate this question:
Yes
No
Yes
No
Rate this question:
Yes
No
Rate this question:
Yes
No
Yes if the player blocked with his head deliberately
Rate this question:
Yes
No
The limb is lost.
They die.
They lose one hit point.
The limb becomes unusable for 60 seconds.
They lose a limb of their choice.
Sever it.
Pull their arm into their shirt.
Put their arm behind their back.
Put their arm over their head.
Tie a red ribbon onto their arm.
Nothing. The limb is already "dead".
They die.
They lose ten hit points.
The limb becomes unusable for 100 seconds.
They lose a limb of his/her choice.
The defender is holding a melee weapon or wielding a shield in the affected hand.
The defender is holding a thrown weapon in the affected hand.
The defender is wearing gauntlets.
The defender is making a fist.
The defender is casting a spell.
Hand
Arm
The limb is lost.
They die.
They lose a hit point.
The limb is unusable for 60 seconds.
They lose a limb of their choice.
Sever it.
Drop to one knee as soon as possible and place the wounded knee on the ground.
Drop to both knees as soon as possible.
Drop to one knee as soon as possible and place any knee on the ground.
Tie a red ribbon onto the wounded leg.
Nothing. The limb is already "dead".
They die.
They lose ten hit points.
The limb becomes unusable for 100 seconds.
They lose a limb of their choice.
Magic Balls
Siege Weapons
Throwing Weapons
A and B
A, B and C
Crawling
Dragging oneself
Hopping
Being carried
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