Gold Nuggets Junior Roller Derby Level 2 Quiz

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Quizzes Created: 2 | Total Attempts: 607
Questions: 20 | Attempts: 409

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Roller Derby Quizzes & Trivia

Questions and Answers
  • 1. 

    If a Jammer has been called “Lead Jammer”, that skater will be Lead Jammer for the rest of the Jam unless...

    • A.

      The skater removes the Jammer helmet cover for any reason

    • B.

      The skater is taken out of the Jam for committing a penalty

    • C.

      Both reasons listed above

    Correct Answer
    C. Both reasons listed above
    Explanation
    If a Jammer has been called "Lead Jammer", they will remain Lead Jammer for the rest of the Jam unless either they remove the Jammer helmet cover for any reason or they are taken out of the Jam for committing a penalty. Both of these reasons can cause the skater to lose their Lead Jammer status.

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  • 2. 

    (True or False) Protective gear must be worn while skating in a Jam, including to and from the penalty box.

    • A.

      True

    • B.

      False

    Correct Answer
    A. True
    Explanation
    It is important to wear protective gear while skating in a Jam, including to and from the penalty box. This is necessary to ensure the safety of the skater, as well as to comply with the rules and regulations of the sport. Protective gear such as helmets, knee pads, elbow pads, and wrist guards help to prevent injuries and minimize the impact of falls or collisions. Therefore, it is crucial for skaters to wear protective gear at all times during a Jam, including when moving to and from the penalty box.

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  • 3. 

    A pass is counted when what part of another players’ body is passed? For example, a Jammer must pass a Blocker’s __________________ to score a point.

    • A.

      Head

    • B.

      Hips

    • C.

      Skates and Hips

    Correct Answer
    B. Hips
    Explanation
    When a Jammer is able to pass a Blocker's hips, it means that they have successfully surpassed the Blocker and are eligible to score a point. In roller derby, the hips are the specific body part that is used to determine if a player has been passed or not. Passing the hips of a Blocker allows the Jammer to earn a point for their team.

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  • 4. 

    (True or False) You can touch another player with your arms without getting a penalty.

    • A.

      True

    • B.

      False

    Correct Answer
    A. True
    Explanation
    In most sports, it is allowed to touch another player with your arms without receiving a penalty. However, this may vary depending on the specific rules of the sport. For example, in basketball, players are allowed to make contact with their arms as long as it is not excessive or deemed as a foul by the referees. Similarly, in soccer, players can use their arms to legally challenge for the ball, but intentional or aggressive touching of another player may result in a penalty.

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  • 5. 

    How long does a time-out last?

    • A.

      45 seconds

    • B.

      90 seconds

    • C.

      One minute

    • D.

      Two minutes

    Correct Answer
    A. 45 seconds
    Explanation
    A time-out typically lasts for 45 seconds. This is a designated period of time where an individual is temporarily removed from a situation or activity as a form of discipline or reflection. During this time, the person is expected to calm down, reflect on their actions, and regain their composure before rejoining the activity or situation. The duration of a time-out can vary depending on the specific circumstances and the age of the individual involved.

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  • 6. 

    Pivot identification - Pivots wear a _______________ helmet cover

    • A.

      Striped

    • B.

      Starred

    • C.

      No Helmet Cover

    Correct Answer
    A. Striped
    Explanation
    Pivots wear a striped helmet cover.

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  • 7. 

    A Blocker is “out of play” and cannot block the Jammer when s/he is _____________ feet from the pack.

    • A.

      10

    • B.

      15

    • C.

      20

    Correct Answer
    C. 20
    Explanation
    A Blocker is "out of play" and cannot block the Jammer when he or she is 20 feet from the pack. This distance is significant because it ensures that the Blocker is not able to impede the progress of the Jammer, allowing for a fair and competitive game. Being "out of play" at this distance helps maintain the integrity of the game and prevents any unfair advantage for either team.

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  • 8. 

    (True or False) You can have a tie in a non-tournament bout.

    • A.

      True

    • B.

      False

    Correct Answer
    A. True
    Explanation
    In a non-tournament bout, it is possible to have a tie. This means that neither participant is declared the winner, as they have both achieved an equal score or outcome. Unlike in a tournament where a tie is usually resolved through additional rounds or a tiebreaker, a non-tournament bout may end in a tie without any further action taken.

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  • 9. 

    What is the maximum number of skaters allowed on a teams roster for a bout? (A roster is the list of players allowed to participate in a bout.)

    • A.

      10

    • B.

      12

    • C.

      14

    • D.

      No limit

    Correct Answer
    C. 14
    Explanation
    The maximum number of skaters allowed on a team's roster for a bout is 14. This means that a team can have up to 14 players listed on their roster who are eligible to participate in the bout. There is no limit to the number of skaters a team can have on their roster, as long as it does not exceed 14.

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  • 10. 

    To become “Lead Jammer” you must:

    • A.

      Pass all Blockers legally and stay in bounds

    • B.

      Catch the pack before they do one lap

    • C.

      Knock the other Jammer out of bounds

    • D.

      Knock the Pivot out of bounds

    Correct Answer
    A. Pass all Blockers legally and stay in bounds
    Explanation
    To become "Lead Jammer," you need to pass all blockers legally and stay within the bounds of the track. This means that you must successfully navigate through the opposing team's blockers without committing any penalties and without going out of bounds. By doing so, you earn the status of "Lead Jammer" and gain the advantage of being able to call off the jam at any time by tapping your hips.

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  • 11. 

    In order to start another Jam at the end of a period, how many seconds must be left on the period clock when a Jam ends?

    • A.

      Fewer than 20 seconds

    • B.

      At least 40 seconds

    • C.

      At least 30 seconds

    • D.

      More than 60 seconds

    Correct Answer
    C. At least 30 seconds
    Explanation
    To start another Jam at the end of a period, there needs to be enough time left on the period clock for the teams to set up and begin the next Jam. Since setting up and starting a Jam usually takes around 30 seconds, there must be at least 30 seconds left on the period clock when a Jam ends. Therefore, the correct answer is "At least 30 seconds."

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  • 12. 

    Illegal Target Zones - For safety reasons, you must NOT hit another skater ______________.

    • A.

      Anywhere above the shoulders

    • B.

      The arm from the shoulder to the elbow

    • C.

      The hips and booty

    Correct Answer
    A. Anywhere above the shoulders
    Explanation
    The correct answer is "Anywhere above the shoulders" because hitting another skater in this area can pose a serious risk to their safety. Striking someone above the shoulders can cause head and neck injuries, which can be very dangerous. Therefore, it is important to avoid targeting this area to ensure the well-being of all skaters involved.

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  • 13. 

    If the Jam is called off for an injured skater, how many Jams does that skater have to sit out before being allowed back on the track?

    • A.

      1

    • B.

      2

    • C.

      3

    • D.

      4

    Correct Answer
    C. 3
    Explanation
    If the Jam is called off for an injured skater, the skater has to sit out for 3 Jams before being allowed back on the track.

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  • 14. 

    If a skater is re-injured and causes a second Jam to be called off, how long must that skater sit out the second time?

    • A.

      3

    • B.

      5

    • C.

      The rest of the period

    • D.

      The rest of the bout

    Correct Answer
    C. The rest of the period
    Explanation
    If a skater is re-injured and causes a second Jam to be called off, they must sit out the rest of the period. This means that they cannot participate in any more Jams for the duration of that period.

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  • 15. 

    What is the longest a Jam can last?

    • A.

      1 minute

    • B.

      2 minutes

    • C.

      3 minutes

    Correct Answer
    B. 2 minutes
    Explanation
    A jam refers to a situation where there is a blockage or congestion, typically in traffic. The longest a jam can last would be the maximum duration it takes to clear the blockage and restore normal flow. Therefore, the correct answer is 2 minutes, as it implies that after this time, the jam would be expected to clear and traffic would resume its normal pace.

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  • 16. 

    Where must you show your number on your body?

    • A.

      Helmet and arm

    • B.

      Arm and back of uniform

    • C.

      Helmet and back of uniform

    • D.

      Just the back of your uniform

    Correct Answer
    B. Arm and back of uniform
    Explanation
    In certain sports or activities, it is mandatory for participants to display their assigned number on their body for identification purposes. The correct answer states that the number should be shown on both the arm and the back of the uniform. This ensures that the number is visible from different angles and allows officials and spectators to easily identify the player. By displaying the number on the arm, it can be seen when the player is facing forward, while having it on the back of the uniform ensures visibility when the player is facing away.

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  • 17. 

    Skaters must have _______________ skates on the floor when executing a block

    • A.

      At least one

    • B.

      Both

    • C.

      Neither

    Correct Answer
    A. At least one
    Explanation
    When executing a block, skaters must have at least one skate on the floor. This means that they can have one foot lifted off the ground while the other foot remains in contact with the floor. It is important for skaters to maintain stability and balance while performing a block, and having at least one skate on the floor helps them maintain control and execute the maneuver effectively.

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  • 18. 

    If you cut the track on two teammates, what happens?

    • A.

      Penalty - 1 minute in the box

    • B.

      2 penalties - 2 minutes in the box

    • C.

      Nothing - they’re on your team

    Correct Answer
    A. Penalty - 1 minute in the box
    Explanation
    If you cut the track on two teammates, it means that you have illegally passed two of your own teammates while on the track. This is a violation of the rules, and as a result, you will receive a penalty of 1 minute in the penalty box.

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  • 19. 

    (True or False) A Jammer may remove their helmet panty and give it to the Pivot, to make the Pivot the new Jammer.

    • A.

      True

    • B.

      False

    Correct Answer
    A. True
    Explanation
    A Jammer may remove their helmet panty and give it to the Pivot, to make the Pivot the new Jammer. This is true because in roller derby, the Jammer is the designated scorer for the team and wears a helmet panty with a star on it. If a Jammer decides to pass the star to the Pivot, who is the second in command, the Pivot becomes the new Jammer and can start scoring points for their team. This strategy is often used when the Jammer is tired or unable to break through the opposing team's blockers.

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  • 20. 

    Which of the following is NOT a penalty?

    • A.

      Hitting an opposing skater in the back

    • B.

      Pushing or shoving with the hands or forearms

    • C.

      Hitting or positional blocking when out of play

    • D.

      Hitting while skating the wrong direction

    • E.

      Holding on to a teammate to stop an opposing skater

    • F.

      Passing someone while you’re out of bounds

    • G.

      Hitting someone while you’re out of bounds

    • H.

      Tripping an opposing skater

    • I.

      Skating across the infield to catch the pack

    • J.

      Blocking with the elbows

    • K.

      Headbutting

    • L.

      False starts

    • M.

      Having too many players on the track

    • N.

      Fighting

    • O.

      Swearing at an official

    • P.

      Swearing at another player

    • Q.

      Tripping a teammate

    • R.

      Not going to the penalty box when whistled off

    Correct Answer
    Q. Tripping a teammate
    Explanation
    Tripping a teammate is not a penalty in roller derby. The question asks for the option that is NOT a penalty, and tripping a teammate is not listed as a penalty in the given options.

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