Miss you, but smile
Ask for more stories of your adventures
Think with admiration of your achievements
I don't care what people think of me after I'm dead; it's what they think of me while I'm alive that counts
The silver leafed tree bearing golden apples
The fat red toadstools that appear to be talking to each other
The bubbling pool, in the depths of which something luminous is swirling
The statue of an old wizard with a strangely twinkling eye
The small tortoiseshell box, embellished with gold, inside which some small creature seems to be squeaking
The gleaming jet black box with a silver lock and key, marked with a mysterious rune that you know to be the mark of Merlin
The ornate golden casket, standing on clawed feet, whose inscription warns that both secret knowledge and unbearable temptation lie within
The small pewter box, unassuming and plain, with a scratched message upon it that reads 'I open only for the worthy'
The foaming, frothing, silvery liquid that sparkles as though containing ground diamonds
The smooth, thick, richly purple drink that gives off a delicious smell of chocolate and plums
The golden liquid so bright that it hurts the eye, and which makes sunspots dance all around the room
The mysterious black liquid that gleams like ink, and gives off fumes that make you see strange visions
A crackling log fire
Cure, Book, Records
Cure, Records, Book
Book, Cure, Records
Book, Records, Cure
Records, Cure, Book
Records, Book, Cure
Apparition and Disapparition (being able to materialise and dematerialise at will)
Transfiguration (turning one object into another object)
Flying on a broomstick
Hexes and jinxes
All about magical creatures, and how to befriend/care for them
Secrets about the castle
Every area of magic I can
The power to read minds
The power of invisibility
The power of superhuman strength
The power to speak to animals
The power to change the past
The power to change your appearance at will
Lie and say you don't know (but hope that somebody else tells Professor Flitwick the truth.)
Tell Professor Flitwick that he ought to ask your classmate (and resolve to tell your classmate that if he doesn't tell the truth, you will.)
Tell Professor Flitwick the truth. If your classmate is prepared to win by cheating, he deserves to be found out. Also, as you are both in the same house, any points he loses will be regained by you, for coming first in his place.
You would not wait to be asked to tell Professor Flitwich the truth. If you knew that somebody was using a forbidden quill, you would tell the teacher before the exam started.
Attempt to confuse the troll into letting all three of you pass without fighting?
Suggest drawing lots decide which of you will fight?
Suggest that all three of you should fight (without telling the troll)?
Volunteer to fight?
The wide, sunny, grassy lane
The narrow, dark, lantern-lit alley
The twisting, leaf-strewn path through the woods
The cobbled street lined with ancient buildings
Standing on top of something very high and realizing suddenly that there are no hand - or footholds, nor any barrier to stop you from falling
An eye at the keyhole of the dark, windowless room in which you are locked
Waking up to find that neither your friends nor your family have any idea who you are
Being forced to speak in such a silly voice that hardly anyone can understand you, and everyone laughs at you
Proceed with caution, keeping one hand on your concealed wand and an eye out for any disturbance?
Draw your wand and try to discover the source of the noise?
Draw your wand and stand your ground?
Withdraw into the shadows to await developments, while mentally reviewing the most appropriate defensive and offensive spells, should trouble occur?
Ask what makes them think so?
Agree, and ask whether they'd like a free sample of a jinx?
Agree, and walk away, leaving them to wonder whether you are bluffing?
Tell them that you are worried about their mental health, and offer to call a doctor?