Please Read Very Important! This Assessment has been designed to judge your competency level in respect to the Junior Football Umpire Program and the knowledge you have retained having previously participated in the course. This assessment is only to be taken by 2nd Year+ participants in the JFUP program FIRST YEAR UMPIRE If you are a first year umpire you must undertake the 1st years course regardless of you quiz resul
For the umpire to play plenty of free kicks
To give the best players the most game time to dominate. Lesser developed players to spend more time on the bench to enable this.
For players to learn the skills
To give all available players a game of football
Scores are kept to see which team wins
Teams receive 4 premiership points per win
After the home and away draw, the top 6 teams in the region progress to the finals
The best players are published in the newspaper/websites
Game has no scoring, no premiership points, no finals and no publication of players
(U8’s) Team 1 (9 players, 0 reserves) v Team 2 (9 players, 0 reserves)
(U9’s) Team 1 (12 players, 4 reserves) v Team 2 (12 players, 1 reserve)
(U10’s) Team 1 (9 players, 0 reserves) v Team 1 (15 players, 8 reserves)
(U9’s) Team 1 (12 players, 1 reserves) v Team 1 (12 players, 3 reserves)
The ball must be touched by a player in the centre zone
The ball must be touched by a player in the centre zone only if it is kicked along the ground
The ball can only be handballed through the centre zone
Players can kick or handball the ball directly from the back zone to the forward zone
Boundary throw in
Ball up 5m in from boundary line
Free kick against the team who kicked the ball out
Free kick to the team who picks up the ball first
Always permitted since they have not developed appropriate skills
Only permitted when having a shot at goal
Only permitted if the player is a forward
Not permitted unless accidental
Green and Black
White and Navy Blue
Yellow and Black
Orange and Black
Forwards Only
Forwards and Centres Only
Anyone
A free kick deliberate out of bounds
Ball up 5m in from sideline
A free kick against the team that handballed the ball out
A boundary throw in
Player is allowed to grab the ball from the ruck contest and play on
Player is allowed to tap the ball then catch it on the full and play on
Player is allowed to push the other ruckman out of the way and tap ball to teammate
Player is allowed to tap the ball and may not play the ball again until it has been touched by another player or hit the ground
Throw the ball up
Number players off for ruck contests
Hold ball up in the air waiting for siren
Bounce the ball up from the ground
President
Ground Marshall or Club Umpire Coordinator
Coaches of the teams
Noone just get ready to take the field
Your Parents
Your Friends
Club Umpire Coordinator
Coaches
Ground Marshall
Players
Presidents
Umpire Development Officer (AFLQ)
Forwards can run in the forward zone as well as the centre
Centres must stay in the centre zone while forwards and backs are not restricted
Players must stay in their own zones
Players are encouraged to stay in their correct positions. Players must return to their area when instructed by the field umpire or after a goal has been scored.
Holding a player without the ball
Knocking the ball out of an opponents hands
Push an opponent in the side
Steal the ball from another player
Deliberately bump another player
Smother an opponents kick
No contact allowed at all
Mark awarded if kicked 10m, play on allowed
Mark awarded if kicked 15m, play on not allowed
Mark awarded regardless of distance, play on allow
Mark awarded regardless of distance, play on not allow
Players must bounce the ball when they receive the football
Players are not allowed to bounce the ball
Bouncing is optional, but no more than one bounce is permitted, must bounce within 5m
Bouncing is optional, but no more than one bounce is permitted, must bounce within 10m
Bouncing is optional, but no more than two bounces are permitted, must bounce within 5m
Bouncing is optional, but no more than two bounce is permitted, must bounce within 10m
Say "my ball"
Dive on the ball
Place one hand on the ball
Place two hands on the ball
Players may apply a hold and release restraint
Players must back off to the side to leave the player uncontested
Players may apply a bump
Players may apply a wrap around tackle
6
9
10
12
15
Forwards can run in the forward zone as well as the centre
Centres must stay in the centre zone while forwards and backs are not restricted
Players must stay in their own zones
Players are encouraged to stay in their correct positions. Players must return to their area when instructed by the field umpire or after a goal has been scored.
Once the ball is possessed, players may apply a hold and release restraint by grabbing the jumper with one or 2 hands
Once the ball is possessed, players may apply a hold and release restraint by grabbing the jumper or body of the player with one or 2 hands
Once the ball is possessed, players may apply a wrap around tackle and release once umpire calls for a release
If the ball is not in possession, opposition players may apply a hold and release restraint by holding the body with one or 2 hands
The player applying the hold continues to hold during the umpires count down until the free kick is paid.
The player holding releases and applies the hold again during the umpires count down
The player releases the player with the ball and does not hold again. Umpire counts 6 seconds down to one. If the player has not disposed, holding the ball is paid.
The player releases the player with the ball and does not hold again. Umpire counts 3 seconds down to one. If the player has not disposed, holding the ball is paid.
The player applying the hold continues to hold until the free kick is paid
The player holding releases. Umpire counts 6 seconds down to one. If the player has not disposed, holding the ball is paid.
The player holding releases. Umpire counts 3seconds down to one. If the player has not disposed, holding the ball is paid.
The player holding releases. Holding the ball is paid against the player in possession.
If a player marks the ball cleanly (as in holds onto it) and there is an opposition player near them making an effort to get on the mark.
If a player marks the ball cleanly (as in holds onto it) and there is no opposition player near them.
If a player is paid a mark but the ball hits the ground (has shown control)
If a player is paid a mark after taking a (Specky) over the top of another player
Not allowed to play on (run off the mark) at all must go back and take kick or handball.