Adobe Flash Quiz Test

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Adobe Flash Quiz Test - Quiz

Flash Tween Animation


Questions and Answers
  • 1. 

    What are two file types that are associated with Flash?

    • A.

      FLV and SWF

    • B.

      PSD and FLV

    • C.

      PSD and SWF

    • D.

      SWF and DOC

    • E.

      DOC and PPT

    Correct Answer
    A. FLV and SWF
    Explanation
    FLV and SWF are two file types that are associated with Flash. FLV stands for Flash Video and is a container file format used to deliver video content over the internet. SWF stands for Shockwave Flash and is a file format used for multimedia, vector graphics, and interactive content. These file types are commonly used in Flash applications and websites to display videos, animations, and interactive elements. PSD is a file format associated with Adobe Photoshop and DOC and PPT are file types associated with Microsoft Office, so they are not directly related to Flash.

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  • 2. 

    This Flash file is bigger because it is the project file. It can be opened and modified to create animations.

    • A.

      SWF

    • B.

      FLV

    • C.

      DOC

    • D.

      PPT

    • E.

      JPEG

    Correct Answer
    B. FLV
    Explanation
    The given correct answer is FLV because FLV is a file format used for storing and delivering video content. Unlike SWF, DOC, PPT, and JPEG which are file formats for different types of media, FLV is specifically designed for video files. The explanation suggests that the Flash file is bigger because it is the project file, meaning it contains all the necessary components to create animations. FLV files are commonly used for video editing and can be opened and modified to create animations.

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  • 3. 

    This Flash file is smaller because it is used to view and use only. It can not be modified.

    • A.

      SWF

    • B.

      FLV

    • C.

      DOC

    • D.

      PPT

    • E.

      JPEG

    Correct Answer
    A. SWF
    Explanation
    The SWF file format is smaller because it is designed specifically for viewing and using multimedia content, such as animations, videos, and interactive elements. Unlike other file formats like FLV, DOC, PPT, or JPEG, which can be modified or edited, SWF files are typically used for delivering content that cannot be easily altered, ensuring the integrity and security of the file.

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  • 4. 

    Where is the main timeline?

    • A.

      Blank Page

    • B.

      Window

    • C.

      Pallet

    • D.

      Main Stage

    • E.

      Canvas

    Correct Answer
    D. Main Stage
    Explanation
    The main timeline is located in the Main Stage. This is where the user can create and organize different elements of their project, such as animations, scenes, and other visual elements. The Main Stage is typically the central area where users can see and manipulate their project's content, making it the logical place for the main timeline to be located.

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  • 5. 

    What are the first two steps you must do in Flash after creating a new document?

    • A.

      Command + J & Delete the background

    • B.

      Insert Key Frame & Double Click

    • C.

      Insert New Symbol + Choose Movie Clip

    • D.

      Insert Key Frame + Choose Button

    • E.

      Command + J & Create a new Layer

    Correct Answer
    C. Insert New Symbol + Choose Movie Clip
    Explanation
    After creating a new document in Flash, the first step is to insert a new symbol by selecting "Insert New Symbol". The second step is to choose "Movie Clip" from the options provided. This allows the user to create a new symbol that can be reused and manipulated independently from the main timeline.

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  • 6. 

    Where are all the objects in your Flash project located?

    • A.

      Pallet

    • B.

      Window

    • C.

      Library

    • D.

      Stage

    • E.

      Movie Clip

    Correct Answer
    C. Library
    Explanation
    In a Flash project, all the objects are located in the Library. The Library is a central storage area where you can store and organize all the media assets such as images, sounds, and symbols that you use in your project. It allows you to easily access and manage these objects, making it convenient to reuse them throughout your project. The Library also provides options for editing and modifying the objects, making it an essential component in Flash development.

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  • 7. 

    How do you add objects into the main stage?

    • A.

      Drag it from the library

    • B.

      Drag it from the Desktop

    • C.

      Click File & Import

    • D.

      Click File & Export

    • E.

      Right Click & Insert

    Correct Answer
    A. Drag it from the library
    Explanation
    To add objects into the main stage in this particular software, you can drag them from the library. The library contains a collection of pre-made objects or assets that you can use in your project. By dragging them from the library onto the main stage, you can easily add and position them within your design.

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  • 8. 

    What are the starting points and the end points of an object's animation called? (Ends of the animation)

    • A.

      Dots

    • B.

      Frames

    • C.

      Key Frames

    • D.

      Stage

    • E.

      Pallet

    Correct Answer
    C. Key Frames
    Explanation
    Key frames are the specific points in an object's animation where important changes or movements occur. They mark the beginning and end points of the animation, as well as any significant poses or positions in between. Key frames are used to define the main poses or positions that the object will take during the animation process, allowing for smoother and more controlled movement.

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  • 9. 

    What is the animation (between points) created by Flash called?

    • A.

      Movement

    • B.

      Animation

    • C.

      Tween

    • D.

      Transition

    • E.

      Line

    Correct Answer
    C. Tween
    Explanation
    The animation created by Flash between points is called a tween. A tween is a smooth transition between two keyframes, where Flash automatically generates the frames in between to create the illusion of movement or animation.

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  • 10. 

    When creating an animation, at least how many "Key Frames" are needed?

    • A.

      1

    • B.

      2

    • C.

      3

    • D.

      4

    • E.

      5

    Correct Answer
    B. 2
    Explanation
    In animation, key frames are frames that define the starting and ending points of any transition or movement. They are used to create smooth and realistic animations. At least two key frames are needed to create a simple animation, as they establish the initial and final positions or states of an object. The animation software then automatically generates the in-between frames to create the illusion of motion. Therefore, the correct answer is 2.

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  • 11. 

    To add a "Key Frame", you must click on a frame on the timeline and _____.

    • A.

      Press Enter

    • B.

      Double Click

    • C.

      Right click & Choose Create Classic Tween

    • D.

      Right click & Choose Insert Frame

    • E.

      Right click & Choose Insert Key Frame

    Correct Answer
    E. Right click & Choose Insert Key Frame
    Explanation
    To add a "Key Frame", you must right click on a frame on the timeline and choose "Insert Key Frame". This action will insert a key frame at the selected frame, allowing you to make changes to the content or properties of that frame independently from other frames.

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  • 12. 

    To add an "Tween" between your Key Frames, you must click on any frame between the "Key Frames and  _____.

    • A.

      Press Enter

    • B.

      Double Click

    • C.

      Right click & Choose Create Classic Tween

    • D.

      Right click & Choose Insert Frame

    • E.

      Right click & Choose Insert Key Frame

    Correct Answer
    C. Right click & Choose Create Classic Tween
    Explanation
    To add a "Tween" between your Key Frames, you must right click and choose "Create Classic Tween". This option allows you to create a smooth transition between the two key frames by automatically generating the in-between frames.

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  • 13. 

    What tool is used to change the size and rotation of an object?

    • A.

      First arrow (black)

    • B.

      Second arrow (white)

    • C.

      Third arrow (square with anchor points)

    • D.

      Pen tool

    • E.

      Brush

    Correct Answer
    C. Third arrow (square with anchor points)
    Explanation
    The third arrow, which is represented by a square with anchor points, is used to change the size and rotation of an object. This tool allows the user to select the object and then manipulate it by dragging the anchor points to resize or rotate it as desired.

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  • 14. 

    Where can you change an object's alpha level?

    • A.

      Properties pallet

    • B.

      Tools pallet

    • C.

      Library pallet

    • D.

      Timeline

    • E.

      Main stage

    Correct Answer
    A. Properties pallet
    Explanation
    The alpha level of an object refers to its transparency or opacity. The Properties pallet is where you can change various attributes of an object, including its alpha level. This allows you to adjust how transparent or opaque the object appears on the stage. The other options mentioned, such as the Tools pallet, Library pallet, Timeline, and Main stage, do not specifically provide a direct option to change an object's alpha level.

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  • 15. 

    What is alpha?

    • A.

      The rotation of the object

    • B.

      The opacity of the object

    • C.

      The location of the object

    • D.

      The movement of the object

    • E.

      The size of the object

    Correct Answer
    B. The opacity of the object
    Explanation
    Alpha refers to the opacity or transparency of an object. It determines how much light can pass through the object. A higher alpha value means the object is more opaque, while a lower alpha value means the object is more transparent. Therefore, the correct answer is "The opacity of the object."

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  • Current Version
  • Mar 22, 2023
    Quiz Edited by
    ProProfs Editorial Team
  • Apr 27, 2010
    Quiz Created by
    Fungfi

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