Certified SCRUM Master Sample Test!

10 Questions | Total Attempts: 4144

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SCRUM Quizzes & Trivia

Steady transfer and safety of information are what most organizations strive to have and that is why they opt to have the best software for that. The scrum master manages the process for how information is exchanged and allows for changes to be made quickly and self organize. This is a sample test to see your knowledge.


Questions and Answers
  • 1. 
    • A. 

      Teach the team to talk in terms of business needs and objectives.

    • B. 

      Teach the Product Owner about the technologies employed during the Sprints.

    • C. 

      Facilitate collaborative meetings between them.

    • D. 

      All of these.

    • E. 

      None of these.

  • 2. 
    What are the three components of an empirical process? 
    • A. 

      Feedback, courage, and simplicity.

    • B. 

      Planning, taking action, and checking for quality.

    • C. 

      Planning, committing, and measuring.

    • D. 

      Transparency, inspection, and adaptation.

  • 3. 
    After a Team has committed to a Sprint goal, what authority does it have? 
    • A. 

      The team has the authority to swap Sprint backlog items with Product Backlog items if it cannot finish them.

    • B. 

      The team works according to the priorities set by the ScrumMaster, as the ScrumMaster is committed to the Scrum Framework.

    • C. 

      The Team does whatever is necessary to achieve the goal.

    • D. 

      The Team works under the authority of the Product Architect, who has set the definition of done.

  • 4. 
    Once a team starts a Sprint, who determines how the team does its work?
    • A. 

      Team lead

    • B. 

      Project Manager

    • C. 

      ScrumMaster

    • D. 

      Team

  • 5. 
    Which statement is accurate about the role of the Product Owner during the Daily Scrum?
    • A. 

      The Product Owner ensures the Burn down rate is maintained at the estimated rate.

    • B. 

      The Product Owner's participation is defined by the Team.

    • C. 

      The Product owner outlines the additional changes that must be absorbed by the team in Sprint.

    • D. 

      The Product Owner provides instruction to the Team on how to implement a workable solution.

  • 6. 
    • A. 

      The Scrum Master encourages the Team to include the extra item.

    • B. 

      The Team works overtime to finish the PBI in the current sprint.

    • C. 

      The Product Owner adds the new PBI to the Product Backlog.

    • D. 

      The team extends the Sprint duration to include the new item.

  • 7. 
    If a Team member is consistently late for the Daily Scrum, what is usually the first thing a team should do? 
    • A. 

      Report the Team member to his or her manager.

    • B. 

      Meet with the Team member to determine a solution.

    • C. 

      Have the Team member do the testing.

    • D. 

      Ask the Scrum Master to move the Team member off the Team.

  • 8. 
    • A. 

      To tell the Team which tasks to work on next and update the Product Backlog.

    • B. 

      To make sure the Team is still on target for its Sprint goals.

    • C. 

      To comment on the Team's progress.

    • D. 

      To see the progress being made and determine whether the team needs help.

  • 9. 
    • A. 

      After the Daily Scrum meeting is held, a separate meeting is conducted to discuss the open source solution.

    • B. 

      All members of the Team are told to evaluate Olivia's solution and report back to the team at the next Daily Scrum meeting.

    • C. 

      The Product Owner notes the impediment and solves the problem after the meeting.

    • D. 

      The Scrum Master tells Olivia to prepare an example and presentation for the Team so they can consider using the code.

  • 10. 
    Who is primarily responsible for ensuring that everyone follows Scrum rules and practices?
    • A. 

      The Scrum Master

    • B. 

      Each individual developer

    • C. 

      All Team members collectively

    • D. 

      The Product Owner