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Primary Action
Secondary Action
Overlapping Action
Squash and Stretch
Timing
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Overlapping Action
Follow-through
Drag
Secondary Action
Moving Hold
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Motion Tweening
Frame-by-Frame only
Nesting graphics
Swapping symbols
Duplicating symbols
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Motion Tweens
Onionskinning
Easing
Squash and Stretch
Secondary Action
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Requires more keyfames in Flash
Requires more drawing in Flash
Requires less drawing in Flash
Requires less keyframes in Flash
Produces more realistic results
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A dancer bending her knee before jumping in the air.
A boy raising his arm and bringing it backwards before throwing a ball.
The scarf moving on a character after the character sits downs.
A hound's loose jowls move in the opposite direction of his stride.
A girl blowing a kiss brings her hand to her mouth.
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There is a tool in Flash that applies arcs.
Arcs are considered an animation principle.
Arcs follow a S-shaped curve.
Arcs can be achieved through squash and stretch techniques.
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On the properties panel
In the custom ease window
Applied directly to a frame span of a motion tween
Applied directly to a symbol
In the motion editor
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