E merce Chapters 1-3

E-commerce flashcards chs. 1-3

55 cards   |   Total Attempts: 182
  

Cards In This Set

Front Back
The use of the internet and the web to transact business. More formally, digitally enabled commercial transactions between and among organizations and individuals.
E-commerce
The digital enabling of trasnactions and processes within a firm, involving information systems under the control of the firm
E-business
Any disparity in relevant market information among parties in a transaction
Information assymetry
Available just about everywhere, at all times
Ubiquity
Total number of users or customers an e-commerce business can obtain, and in e-commerce is roughly the size of the world's online population
Global reach
Standards that are shared by all nations around the wrold
Universal standards
The complexity and content of a message
Richness
Technology that allows for two-way communication between merchant and consumer
Interactivity
The total amount and quality of information available to all market participants
Information density
The targeting of marketing messages to specific individuals by adjusting the message to a person's name, interests, and past purchases
Personalization
Changing the delivered product or service based on a user's preferences or prior behavior
Customization
A set of applications and technologies that allows users to create, edit, and distribute content; share preferences, bookmarks, and online personas; participate in virtual lives; and build online communities.
Social technology/web 2.0
Online businesses selling to other businesses
B2B
Online businesses selling to individual customers
B2C
Consumers selling to to other consumers
C2C - p.92