AppleTalk is a protocol suite developed by Apple Computer in conjunction with the Macintosh computer. AppleTalk's purpose was to allow multiple users to share resources, such as files and printers. The devices that supply these resources are called servers, while the devices that make use of these resources are known as clients. Hence, AppleTalk is one of the early implementations of a distributed client/server networking system.
Addressing:
An AppleTalk address is a four-byte quantity. This consisted of a two-byte network number, a one-byte node number, and a one-byte socket number. Of these, only the network number required any configuration, being obtained from a router. Each node dynamically chose its own node number, according to a protocol which handled contention between different nodes accidentally choosing the same number. For socket numbers, a few well-known numbers were reserved for special purposes specific to the AppleTalk protocol itself. Apart from these, all application-level protocols were expected to use dynamically-assigned socket numbers at both the client and server end.












